Minecraft Data Packs / Other

Nuke Perimeter - An easy way to clear a perimeter

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Chillo's Avatar Chillo
Level 36 : Artisan Engineer
3
Did you ever want to build a super efficient mob farm, but were to lazy to actually clear out a perimeter? Me too, so here's a solution.

Disclaimer: This is currently a work in progress, I have tested everything as good as possible but be sure to make a backup of your world before setting off a detonation. Clearing out a perimeter will take some time and cause lag.

I'm pretty busy at the moment but since the current version of the data pack is functional and I already stated in the comments on my last data pack, that I was working on another data pack in the meantime, I thought I should share it with you.

I was inspired by Mumbo Jumbo's "big dig" project, where he wants to create a super efficient witch farm. I thought there has be a way to make this less tedious. This was the moment I finally realized that this might be the reason behind the nukes in many mod packs. When working on Mob Orbs I really enjoyed the challenge of creating something functional with the limited possibilities minecraft data packs provide, so I thought it would be a good idea to try and recreate this as well.

I disabled the debug output you saw in the video and made the armor stands invisible, except the one at the center. The process is finished, when this armor stand disappears.

Also works in the Nether!!

How to install
1. Drop the nukeperimeter_v0.1.zip into the "datapacks" folder of your minecraft world.
2. Load your savegame or, if your world is loaded, "/reload" your game.

How to obtain
At the moment there are no recieps to craft the needed items. Instead you need to run the following commands as op / with cheats enabled.

Uranium core:
/function nukeperimeter:give/uranium
Detonator:
/function nukeperimeter:give/detonator
When using a command block, you need to use the execute command to run the function as a player:
/execute as @p run function nukeperimeter:give/uranium

How to use  
1. Place the Detonator on the ground.
When you're using it for a mobfarm, place it at the spot where you will be afking once your mobfarm is build.
2. Put two Uranium cores into the Detonator
3. Trigger the Detonator with a redstone signal
4. Lean back and watch an episode of your favourite tv show, because this takes a while.
In singleplayer: Open the chat so you can switch to other windows without pausing the game.
Make sure to keep the area loaded. while the detonation is in progress, otherwise blocks might not be removed as expected.
You can abort the process at any time with the following command:
/kill @e[type=armor_stand,tag=Detonator]This will end all running explosions immediately.
While it is possible, I don't advice setting off multiple explosions at once.

How to uninstall
1. Remove the nukeperimeter_v0.1.zip from the "datapacks" folder of your world.
2. "/reload" your game.

As I said in the video I'm not really sure where I'm going with this data pack. I actually like the idea of a quary, that could be used, to automatically gather the ressources inside a huge area on the map. On the other hand I also have an idea how to hopefully make this a lot faster and less laggy, by using code generation (so I won't have to use the armor stands). But I don't have much time to work on data packs right now so I have added a poll in the info card of the YouTube video for you to let me know what you would like to see realized first.

Please vote for your favourite idea or let me know your ideas for the pack.

CreditMumbo Jumbo
CompatibilityMinecraft 1.13
toMinecraft 1.14
Tags

1 Update Logs

Update #1 - V0.2 : by Chillo 12/03/2019 2:43:01 pmDec 3rd, 2019

The data pack is now compatible with 1.14

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Redstonecraft1
12/25/2019 10:11 am
Level 1 : New Miner
Redstonecraft1's Avatar
You should add a crafting recipe to craft the uranium, and the detonator
1
Redstonecraft1
12/24/2019 3:51 pm
Level 1 : New Miner
Redstonecraft1's Avatar
This works like a charm and is super satisfying to watch
1
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