Data Packs Magic

Powers (Super powers) V4.00

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Compatibility
Minecraft 1.19
to version
Minecraft 26.2
Changes include
    • 122
    • 128
    • 148
    Required Resource Pack
    Evilonesw
    Lvl 52 • Grandmaster System
    28
    Powers
    Datapack by Evilonesw.

    The best superpower Datapack for
    Minecraft has been completely rebuilt for 1.21 adding tons of new
    features.

    For
    Minecraft version 1.21.10+

    This datapack gives you a giant
    amount of different superpowers to choose from with each having
    several abilities to use and experiment with.

    With levelling,
    and ability improvement your powers grow the stronger you get

    Some
    of the powers included in this pack are:

    Flames,
    Invincibility, Flight, Intangibility, Freeze vision, Lightning,
    Explosive, Dimension hopping, Telekinesis, Teleporting, Time-Freeze
    and many more

    65+ Main Powers and 6 Secondaries with over 1000+
    different abilities












    How
    to use


    To
    obtain the powers you have to punch any mob and you will be given a
    one time use book with all the Powers/abilities you can choose from.
    All you need to do is find the power you like and click it to choose
    it.

    Killing the Wither will give the secondaries power book.
    Secondaries are more passive type abilities you can combo with your
    main power

    If you are in survival mode and cheats aren't enabled
    you can only choose your power once so choose wisely

    Use
    /trigger
    evsw_menu
    to
    access the main menu of the mod

    All powers are controlled with a
    power
    activate
    ,
    power
    toggle

    and
    power
    use

    items.





    Functions

    Use
    /trigger
    evsw_menu
    to
    access the main menu of the mod. You can get the power items from
    here, you can get stats, and use the admin commands

    /function
    superpowers:uninstall
    will uninstall the datapack

    /datapack
    enable "file/Superpowers"

    to re-enable the datapack after

    /function superpowers:uninstall

    has been used





    Powers
    and abilities



    Key:
    (1)-Refers to right clicking the Power activate item. (2)-Refers to
    Right clicking the Power toggle item. (3)-Refers to Right clicking
    the Power user item





    Fire

    Flames:
    Using (1) will make a small flame ball in front of you, damaging
    enemies. Higher level, more damage

    Remove flames: Sneaking while
    using (1) will remove flames in direction you are looking.

    Fire
    Blast: (LVL 2) Using (2) will shoot a flame blast in the direction
    you are looking, melting ice and leaving a fire trail. Higher level,
    more damage, the further it travels and the less energy
    usage.

    Fireball: (LVL 3) Sneaking while using (2) will shoot a
    fireball in the direction you are looking. As you level, fireball
    size/damage increases. Energy use lowers

    Flamethrower (LVL 3):
    Holding (3) will shoots out flames in front of you, looking down
    while using this ability will cause you to jetpack into the air
    (warning fall damage will still apply). As you level damage and range
    increases.

    Supernova: (LVL 6) When selected in settings replaces
    Flamethrower. Holding (3) charges supernova, supernova heats up the
    area around you damaging mobs. Continue holding to increase the area
    and damage. Let go and it will switch off after a short time. As you
    level up charge speed increases

    Fire explosion: (LVL 4) Sneaking
    while using (3) will cause a fire explosion setting the area around
    you on fire.

    Flaming Fist: Punched mobs get set on fire and take
    extra fire damage.

    Passives: (LVL 4) Buffed when in lava, (LVL
    2) Fire resistance, (LVL 3) Sneaking uses flames propulsion to
    slowfall

    Settings: Sneak + Jump

    Fly: (LVL 5) CTRL + jump
    will allow you to fly. WSAD controls. Sneak while on ground to turn
    off. As you level speed increases












    Summoner

    Summon
    creature: Using (1) will summon the creature have selected, sneaking
    while using will summon the other creature you have selected. Higher
    the level the less energy used, and the stronger the summon

    Attack
    close: Using (2) will make summoned creatures will attack closest mob
    to them

    Kill summon: Using (2) while sneaking will kill
    creatures you summoned

    Target mob: Using (3) will make all your
    summons attack the mob you are facing

    Select mob: Sneak+Jump
    will open up the menu. Click to select. More mobs unlocked the higher
    level

    Passives: When you punch a mob nearby summons will attack
    them. When a mob attacks you nearby summons will attack them

    Improved
    Gear: As you level summoned mobs are given better gear












    Flight

    Supersonic:
    Use (1) to fly in the direction you are looking. This will damage all
    mobs you fly into. AOE and damage increase as you level up, energy
    usage lowers

    Take-Off: (LVL 2) Use (1) While sneaking to
    take-off up into the air. Damaging mobs around you

    Levitate Mob:
    (LVL 2) Use (2) levitate mobs in front of you

    Release: (LVL 2)
    Using (2) while sneaking will drop the levitating mobs

    Shoot:
    (LVL 3) Using (3) will shoot any mobs or blocks you have
    selected.

    Select block: (LVL 3) Using (3) While sneaking will
    select the block you are looking at to shoot.

    Punching a mob
    while holding 3 will select the mob

    Fly: CTRL + Jump will toggle
    flight on. WSAD controls. Sneak while on ground to turn off. Hold
    CTRL to go faster. Higher the level the faster you fly and the less
    energy drain

    Settings: Sneak + Jump

    High Velocity impact:
    (LVL 3) Toggle in settings high velocity impact on/off. This will
    damage all mobs you fly into. AOE and damage increase as you level
    up, energy usage goes down












    Solid
    air

    Solidify
    Air. Using (1) will solidify a block of solid air in front of the
    player, It is completely un-minable. At LVL 2 unlock 3x3 wall in
    front. Higher level less energy drain

    Range Solid Air: (LVL 3)
    Using (1) while sneaking will create solid air in a 3x3 pattern at
    range, where you are looking

    Dissolve: Using (2) will dissolve
    all solid air blocks you have placed

    Suffocate: (LVL 3) Using
    (2) will solidify the air in the lungs of the mob you are facing.
    This will blind and weaken them. Increases damage and effects as you
    level

    Air Trap: (LVL 4) Using (3) will trap the mob you are
    looking at in an air cage.

    Air Shield: (Level 3) Using (3) while
    sneaking will encase you in an air cage, blocking incoming
    mobs/attacks

    Settings: Sneak + Jump.

    Air Walk: (LVL 2)
    Sneak + Jump to will toggle on air walk. Solid air is constantly
    places at your feet. Jump to ascend. Stop moving to descend.












    Unbreakable

    Harden
    Skin: Using (1) will harden your skin making you making you resist
    damage, but also slowing you down. As you level up you become faster,
    less energy drain, resist more damage, deal more punch damage with
    hardened fists, and become immune to fire drowning. (LVL 3) attacking
    enemy is debuffed when hitting you.

    Stone Skin: Using (2) will
    toggle on/off stoneskin. This allows you to move around at regular
    speed and with increased damage, but does not resist as much. This is
    not active when you activate Harden Skin. Resistance and damage
    increase as you level

    Toggle Sneak activation: Using (3) will
    toggle on/off the sneak activation of the power.

    Settings: Sneak
    + Jump












    Intangibility

    Phase
    Body: Using (1) Will turn you completely intangible allowing you to
    move through any block you wish, Sneak + Jump to turn back. You do
    increased damage when phasing back. Higher the level the less energy
    drain, and more damage

    Quick Phase: Using (2) will turn you
    intangible for a brief second, allowing you to slip out of danger
    quickly, you will remain intangible until you completely come into
    contact with air. Sneak + Jump to turn back

    Intangible Body:
    (LVL 3) Use (3) to turn your body intangible. You will not take
    damage but your body will remain functional.

    Settings: Sneak +
    Jump. Dynamic intangibility allows you to phase using CTRL +
    Jump

    Intangible Fists: (LVL 2) Your hands turn intangible as you
    punch, allowing them to pass through a certain amount of armor.
    Higher the level, higher the damage, and the higher percentage of
    armor is ignored












    Invisibility

    Invisibility:
    Sneaking at any time will turn you invisible regardless of toggle.
    Whilst sneaking, you enable sneak attack, sneak attack adds more
    attack damage. Increases damage as you level

    Smoke screen: Using
    (1) Will shoot out a smoke screen. Enemies in the smoke screen will
    be blinded. As you level time increases

    Hide All: (LVL 3) Using
    (1) While sneaking will create a small AOE smoke cloud where you are,
    blinding mobs. As you level AOE increases.

    Invisible touch: (LVL
    2) Using (2) Will make mobs in front of you invisible.

    Reveal:
    (LVL 2) Using (2) While sneaking will make invisible mobs around you
    visible

    Steal item: (LVL 4) Using (3) Will cycle through steal
    item. Next time you punch a mob with an empty hand, you will grab the
    item they from them which you selected.

    Nimble: (LVL 3) Using
    (3) While sneaking toggles on nimble. In this state you are faster,
    take less fall damage and can jump higher. As you level buffs
    increase.

    Settings: Sneak + Jump. Permanent Invisibility (LVL 2)
    make you invisible permanently. Highlight (LVL 3) All enemies nearby
    are highlighted while sneaking, allowing you to see through walls).
    Hand item invisibility (LVL 4) Seleced in settings. The item you are
    holding is turned invisible.

    Invisible Armour: (LVL 5) Seleced
    in settings. The Armor you are wearing is turned invisible.












    Teleportation

    Blink:
    Using (1) Will teleport you to the block you are looking at. Punching
    a mob while holding (1) then teleporting will teleport them with you.
    More attack damage after you teleport. Leveling will decrease energy
    drain and increase damage

    Recall: (LVL 2) Using (2) Will recall
    you to location you marked. Punching a mob with (2) will recall them
    to the marked location. You will unlock more locations to bind to as
    you level up

    Mark: (LVL 2) Using (2) While sneaking will mark
    your location to be able to recall to.

    Teleport Other: (LVL 3)
    Using (3) Will teleport the mob you entity you are looking at, in
    front of you

    Teleport Closest: (LVL 4) Using (3) While sneaking
    will allow you to teleport behind to the closest mob or player to
    you.

    Settings: Sneak + Jump

    Teleporting Counter: (LVL 7)
    Toggleable in settings, teleports behind the player who attacked you.
    You will deal additional damage after teleporting












    Explosive

    Explode:
    Using (1 or 2) Will create an explosion in front of the player, this
    can be used to damage mobs, break blocks and launch yourself. Larger
    explosion levels are unlocked as you level up (selected from menu.
    Higher the level the less energy it drains, and the lower the damage
    done to you

    Ranged Explosion (LVL 3) Using (1) While sneaking
    will fire a ranged explosion in front of you. As you level up range
    and explosion size increases, energy usage decreases.

    Explosive
    propulsion: (LVL 2) Using (2) while sneaking will propel you forward.
    Higher the level the faster you move, less energy drain

    Bomb:
    (LVL 4) Using (3) Places bomb to detonate later. Energy usage
    decreases as you level up. Punching an enemy with (3) will turn the
    enemy into a living bomb. Warning you can still damage
    yourself

    Detonate: (LVL 4) Using (3) Detonates placed bombs and
    enemies

    Explosive punch: (LVL 2) 2 modes, one damages surrounds,
    the other only damages enemies. Damage increases as you level up,
    energy drain lowers (enable in settings)

    Explosive Fly: (LVL 7)
    Enable and disable in the menu. CTRL + Jump to activate. WSAD
    controls. Sneak on ground to turn off. CTRL to go faster

    Settings:
    Sneak + Jump












    Beast
    Mode

    Power
    Up: Using (1) Will activate Beast Mode, increasing up to a max level
    of 4, you will gain a bunch of buffs that make you a lot stronger.
    You unlock more beast mode levels as you level up. The higher you
    level the less energy drain on each form.

    Power Down: Using (1)
    whilst sneaking will lower your Beast Mode level, when hitting 0 you
    exit the form.

    Maximum Power: Using (2) will toggle you between
    having beast mode turned off, or your highest unlocked level of
    it.

    Beast Type: (LVL 3) Using (3) will swap between the
    different beast types. The following are:

    # Bear: +4 Punch DMG.
    +5 Hearts. 50% Knockback resist. Larger size

    # Wolf: +0.2 Speed.
    +0.4 Attack Speed

    # Snake: Poison attacks. +1 Attack Speed

    #
    Hawk: Fly (Hold jump to ascend, sneak to slow fall). Jump distance
    increase, Safe fall distance +100

    # Shark: +20 Oxygen. +2
    Strength buff in water. Dolphins grace when holding CTRL

    Settings:
    Sneak + Jump. Dynamic activation: Activates max level beast mode when
    pressing CTRL + Jump. Sneak + CTRL will turn you back












    Speed

    Speed
    Up: Using (1) will increase speed. The higher your level. The higher
    speed level you can reach. The higher the speed level the more damage
    you do, higher jump distance, higher auto-step height, mining speed
    and attack speed

    Slow Down: Sneaking using (1) will decrease
    your speed level

    Ultrasonic Attack: (LVL 3) Using (2) will let
    you run out and hit the closest mobs to you. The higher the level,
    the higher your level, the more mobs you hit, the more damage you do,
    and less energy use

    Flurry: (LVL 2) Using (2) While sneaking
    will deal out a flurry of blows. Higher the level, higher the damage
    and less energy drain

    Projectile Catch: (LVL 2) Using (3) Will
    let you catch projectiles you are looking at. The higher the level
    the more you can catch

    Temporal Warp: (LVL 6) Using (3) While
    sneaking increase your perception of time, decreasing the speed of
    mobs and players around you in an area.

    Self Sustaining Speed:
    (LVL 4) Whilst moving the energy you generate feeds you

    Fast
    Metabolism: (LVL 7) You have a faster natural healing
    factor

    Sprinting Strike: (LVL 2) Sprinting into mobs will damage
    them. Higher the speed and higher the level. The more damage you
    do

    Sprint. Hold CTRL to use your selected sprint speed.

    Speed
    Leap: While holding CTRL, if you jump you will jump far forward.
    Distance of leap is determined by speed level.

    Settings: Sneak +
    Jump

    Blazing trail: (LVL 4) When sprinting you leave a blazing
    fire trail behind you

    Passive Speed: As you level up you gain
    increasing buffs to mining and attack speed.












    Freeze
    Vision

    Type
    toggle. Using (1) will toggle between freeze vision and radius. Level
    3 unlocks versions of both to have it always on.

    Freeze Vision:
    Targets mobs in front of you. Higher levels increase the range,
    increase the effects, lower energy consumption. At level 5, the power
    ignores walls penetrating through (piercing stare will not work
    through walls). Level 6 unlocks power nullification, disabling the
    power of any player effected.

    Freeze Radius: Targets mobs all
    around in a smaller AOE. Higher the level the greater the radius and
    stronger the effect

    Piercing Stare: (LVL 4) Using (2) toggles
    piercing stare on. Piercing stare will damage enemies who you look at
    when using freeze vision or 1000-yard stare. Piercing stare uses more
    energy

    1000-yard stare: (LVL 3) Using (3) will allow you to
    effect mobs at a much greater distance as a quick blast. Can be used
    with Piercing stare for damage. Does not travel through walls. Range
    and effects increase as level does. Level 7 unlocks power
    nullification

    Settings: Sneak + Jump












    Lightning

    Lightning
    strike: (LVL 2) Using (1) Will strike lightning where you look (long
    distance). Higher the level the greater the range, higher the damage,
    less energy drain.

    Close strike: Using (2) Will make lightning
    strike directly in front of you, locking onto the nearest mob to you.
    This does more damage than the long range version. The higher the
    level the higher the damage, less energy drain, more
    resistance.

    Lightning Speed: (LVL 3) Using (2) Will move you in
    the direction you are looking, using it again while moving will turn
    it off partway through. While in this state your body is electrified
    and does damage to enemies you hit along the way. Higher the level
    the further and faster you travel, less energy use, higher
    damage.

    Lightning Reflexes: (LVL 3) Using (2) while sneaking
    will toggle on lightning reflexes. This will increase your speed,
    attack speed, jump height and mining speed. Higher the level the
    greater the buffs and the less energy drained

    Lightning Blast:
    (LVL 5) Using (3) While Sneaking will create a lightning bast in
    front of you. This will travel forward. Once hitting a mob it will
    chain to the next closest. The higher the level the more enemies hit,
    the more damage, less energy drain.

    Lightning Storm: (LVL 4)
    Using (3) While sneaking will toggle on/off lightning storm. This
    creates a lightning storm that will randomly strike enemies around
    you. The higher the level the less energy drain and more likely
    lightning is to hit mobs

    Settings: Sneak + Jump

    Electrified
    Punch: (LVL 2) Electrified punch will damage the mob you hit with
    extra lightning damage. As level increases, damage increases and
    energy use goes down












    Weapons
    Expert

    Homing
    Sword: (LVL 2) Using (1) will conjure up a pair of homing swords
    which will seek out and damage nearby mobs. As you level the quality
    of the sword increases, less energy is used.

    Suit Up: (LVL 2)
    Using (1) While sneaking will coat you in a suit of armour. As you
    level up your armour quality increases, less energy used, more
    enchantments given.

    Slice and Dice: Using (2) Will create a
    whirlwind of swords in front of you, when a creature is in front
    damaging mobs caught in it. As you level damage increases, as energy
    use decreases.

    Stay B-axe: Using (2) While sneaking Will summon
    an axe where you are, damaging any enemies who walk into it. As you
    level, the axe quality improves, and less energy is used.

    Arrow
    Volley: (LVL 3) Using (3) Will fire out arrows in the direction you
    are looking. As you level, damage increases and energy usage goes
    down.

    Impale: (LVL 5) Using (3) While sneaking will make a spear
    strike each mob (that is on the ground) around you from below,
    raising them into the air. As you level the spear quality increases,
    energy use decreases

    Settings: Sneak + Jump

    Arrow Storm:
    (LVL 4) Arrows rain down around you. Toggleable in settings












    Sunlight
    Warrior

    Holy
    Light: Using (1) Will create a holy light in front of you, damaging
    mobs. Extra damage to undead. As level increases damages increases,
    and energy consumption goes down

    Heal: Using (1) While sneaking
    will heal the mob in front of you, but will heavily damage undead.
    The higher your level, higher and longer the healing buffs
    applied.

    Light Blast: (LVL 3) Using (2) will shoot out a light
    blast. Damages enemies, doing extra dmg to undead. Places light ball
    where it lands (at level 6 the light ball damages undead in its
    aura). As level increases damage, range and duration of light
    increases, energy use goes down.

    Holy Aura: (LVL 2) Using (2)
    While sneaking toggles on/off Holy Aura. This creates an aura around
    you that damages nearby undead. As you level damage and AOE goes up,
    energy usage decreases

    Solar Flare: (LVL 6) Using (3) Will
    create a sun ray where the player is looking (Must be outdoors during
    daytime). Any mobs caught in the sun ray will take massive fire
    damage. As you level, damage increases, energy cost goes down

    Shrine
    of Vigor: (LVL 3) Using (3) While sneaking will place a shrine. Any
    player caught in its AOE will get resistance and regen. Buffs
    increase as level does

    Settings: Sneak + Jump

    Solar
    powered: During the daytime you are buffed, in direct sunlight you
    get stronger buffs. As you level, buffs increase

    Light:
    Toggleable in settings it creates a light where you are standing to
    illuminate your surroundings.

    Passive: Immune to darkness effect













    Dimension
    Hopper


    Dimension
    Hop: Using (1) While sneaking will warp the player to the selected
    dimension. Safe Y level can be toggled, meaning you will warp to a
    safe height in every dimension and wont end up under bedrock,
    otherwise you will end up at the same Y level in the previous dim.
    Safe warp can be toggled on, this will break any blocks you may warp
    into

    Dimension Select: Using (1) or (3) While sneaking will
    toggle through the dimensions for you to select


    Dimensional
    Ripple: Using (2) Will damage the enemies in front of you. The damage
    type is dependent on the selected dimension. As you level damage goes
    up, energy usage goes down.

    Redirectional Rift: (LVL 4) Selected
    in settings, replaces Dimensional ripple. Using (2) Will warp a
    projectile from another direction shooting it forwards. As you level
    less energy is used

    Dimensional Warp: (LVL 2) Using (2) While
    sneaking will warp the entities in front of you to the selected
    dimension. Safe Y level is respected. As you level, energy usage
    lowers.

    Teleport: (LVL 3) Using (3) Will teleport you where you
    are looking. The higher the level the less energy usage.


    Otherworldly
    Summon (LVL 6) Selected in settings, replaces teleport. Using (3)
    Will summon a creature from the selected dimension, the creatures are
    not peaceful and are aggressive to everyone


    Settings:
    Sneak + Jump












    Deep
    Dark

    Sculk
    Spread: Using (1) while standing on natural blocks will spread sculk
    around the player. As you level it spreads further and less energy is
    used

    Sensor Removal: Using (2) while sneaking will remove
    surrounding sculk sensors

    Sonic Boom: Using (2) will shoot out a
    sonic boom. As you level damage and range increases, energy usage
    decreases.

    Sonic Snipe: (LVL 3) Using (2) While sneaking will
    shoot out a long ranged sonic boom attack. As you level damage and
    range increases, energy usage decreases

    Echo Locate: (LVL 3)
    Using (3) Will use echo location. Echo location will create particle
    signals from the selected mob to you. These trails can be followed to
    locate the mob. Selectable in settings

    Mass Blind: (LVL 5) Using
    (3) While sneaking will effect all mobs around you in a wide area
    with Darkness. The higher the level the longer the effect, and the
    less energy used.

    Passives: While standing on the sculk a player
    will gain many buffs, including speed, resistance, regen and
    strength. Buffs scale with level. Any mob who stands on sculk (while
    the player is also on there) will gain major debuffs including
    darkness, slowness, weakness

    Immune to darkness effect.













    Force

    Lightsabers:
    Instead of the power toggle sticks you get lightsabers that do 10
    base damage. Blue lightsaber replaces (1), red for (2), green for
    (3).

    Force Push: Using (1) will force push any mobs in front of
    the player. As you level the distance pushed and damage dealt
    increases, energy usage goes down.

    Force Pull: Using (1) while
    sneaking will pull any mobs you are facing towards you. As you level
    energy usage goes down, reach of pull increases.

    Force Hold:
    (LVL 3) Using (2) Will pick up a single entity in front of you, use
    (2) again to drop the mob. Use force push on the mob to send it
    flying.

    Force Choke: (LVL 3) Sneaking while Force Holding a mob
    will choke it. The higher your level, the higher the damage
    dealt.

    Force Lightning: (LVL 5) Using (2) While sneaking will
    damage mobs in front of you in a short distance. Damage increases and
    energy usage go down as you level.

    Force Freeze: (LVL 4) Using
    (3) Will freeze all mobs you are looking at in place and stop any
    projectiles. As you level, energy usage goes down, distance is
    increased and the effect is stronger

    Force Heal: (LVL 2) Using
    (3) While sneaking will heal the mob in front of you. The higher your
    level the stronger the heal, and the less energy used

    Lightsaber
    Throw: Throwing the lightsaber will send it flying, returning to your
    hand after touching the ground, damaging any enemies it
    touches.

    Passives: Slowfall (LVL 3) Holding sneak will
    slowfall

    Enhanced Speed: Holding CTRL will speed you up, the
    higher your level the faster you run.

    Enhanced Leap: Holding
    CTRL and jumping will send you flying forward. You will not take fall
    damage from this. Jump distance increases as you level












    Ocean
    Dweller

    Trident
    Strike: Using (1) Will attack mobs in front with tridents. If the mob
    is in water it does more damage. As you level damage increases and
    energy usage goes down


    Drown:
    (LVL 2) Using (1) While sneaking will pull surrounding mobs down into
    the water (Must be in water to use). As you level the radius and pull
    strength increases and the energy usage goes down.


    Homing
    Trident: (LVL 3) Using (2) Will launch homing tridents, mob in water
    take more damage (Must be in water to use). When the tridents leave
    water they disappear. As you level damage increases, and energy usage
    goes down


    Guardian
    Effect: (LVL 5) Any mob in water in a large radius is given mining
    fatigue and blindness. As you level the energy usage goes down, and
    the debuff time is increased.


    Aquatic
    Debuff: Using (3) Will debuff the mobs in front of you. As you level
    up energy usage decreases, debuffs increase

    Aquatic Buff: Using
    (3) While sneaking will buff the mobs in front of you. As you level
    up energy usage decreases, buffs increase



    Passives:
    When in water you gain buffs that increase with level, such as Armor,
    swim speed, resistance, punch damage, saturation and regen.


    Torpedo:
    (Toggleable on in settings) Holding CTRL will send you zooming in the
    water in the direction you are facing (speed determined by selected
    LVL in settings). Exiting the water while holding ctrl will send the
    player flying. Swimming into mobs damages them, the higher your level
    the more damage

    Settings: Sneak + Jump












    Punch
    Effects

    Give
    Effect: Using (1) Will effect mobs in front of you with the selected
    “Punch” Effect. It scales with and has the same levelling as the
    punch effect. As you level energy usage decreases

    Toggle Punch
    Effect: Using (1) While sneaking will toggle through all the possible
    punch effects

    Clear Effects: (LVL 2) Using (2) Will clear all
    effects on self.

    Toggle Counter: (LVL 3) Using (2) While
    sneaking will toggle through all the counter effects.

    AOE
    Effects: (LVL 5) Using (3) Will give all mobs in a AOE the selected
    “Punch” effect. As you level energy usage decreases and
    AOE/effects increase

    Toggle Buff: (LVL 4) Using (3) While
    sneaking will toggle between the self-buffs

    Passives: Punching a
    mob will effect them, with your selected “Punch” effect. Effect
    toggleable in settings. As you level the effect and duration
    increases.

    Settings: Sneak + Jump

    Slow Falling: Hold
    sneak


    #Punch
    Effects:



    Clear:
    Removes all effects on mob


    Enhance:
    Resistance, Strength, Haste, Fire resistance (LVL 3), Absorption (LVL
    3), Health Boost (LVL 5)


    Traverse:
    Night vision, Jump boost, Speed, Dolphin grace, Invisibility (LVL 5),
    Conduit Power (LVL 5)


    Heal:
    Regeneration, Instant health , Saturation


    Weaken:
    Slow, Weakness, Nausea, Blindness (LVL 3)


    Deplete:
    Poison, Hunger, Darkness (LVL 3), Wither (5)

    #Counter
    Effects:

    Incapacitate: Slowness, Weakness, Blindness (LVL
    5)


    Wound:
    Wither, Damage (LVL 5)

    No Gravity: Levitation, Nausea

    #Self
    Buffs

    Combat: Strength, Fire Resistance, Resistance, Speed,
    Regeneration

    Retreat: Speed, Dolphin Grace, Jump Boost, Fire
    Resistance, Invisibility (LVL 7), Resistance

    Explore: Levitation
    (Hold Jump), Regen, Haste, Speed, Conduit Power, Night Vision












    Resurrection

    Resurrection:
    Upon death you will revive at the last place you died. Can be toggled
    to be automatic, or on prompt

    Passive Strength: As you level up
    your body strengthen. Increasing in speed, punch damage, Jump height,
    safe fall distance.

    Increased healing factor: You have a
    heightened healing rate. Increases with level

    Regenerative
    Organs: Due to a high regeneration you don’t have to eat

    Settings:
    Sneak + Jump

    Rebirth Effects: (LVL 3) Selectable in settings you
    can choose what happens at your death location, each scales with
    level. Fire resistance is applied to all The following are the
    choose-able effects:

    Phoenix: On resurrection gain increased
    strength, resistance, as well as fire damage to nearby
    targets

    Exodus: On resurrection gain speed, jump boost, dolphin
    grace, and invisibility

    Soul Curse: On resurrection effect
    surrounding mobs with slowness, weakness, poison, hunger, and
    damage

    Boom: Upon death blow up









    Night
    Crawler

    Undead:
    Using any power make nearby undead friendly towards you


    Blood
    Scent: Using (1) will toggle blood scent to find closest selected
    mob. The higher your level the less energy used

    Blood Frenzy:
    (LVL 3) Using (1) While sneaking will toggle blood frenzy on. In this
    form you gain increased speed, strength and resistance. As you level
    buffs increase and energy usage decreases.

    Bat Form: (LVL 3)
    Using (2) Will turn you into a bat. In this for you can fly, WSAD
    controls, CTRL to go down, jump to go up, sneak to turn back. The
    higher your level the less energy used

    Invisibility: (LVL 4)
    Using (2) While sneaking will toggle invisibility, only when you are
    in darkness/night


    Mist
    Form: (LVL 5) Using (3) Will turn you into your mist form, allowing
    you to travel through blocks. Sneak + Jump to turn back. As you level
    form time increases and energy usage decreases

    Command Undead:
    (LVL 3) Using (3) While sneaking will make all surrounding undead
    attack the closest non-undead mob. As you level AOE increases and
    energy usage decreases


    Settings:
    Sneak + Jump


    Passives:
    During the night and in darkness you gain enhanced speed and
    strength. Exposure to sunlight makes you hungry and weak, as you
    level side effects go away. Automatic night vision in the dark.

    Punching
    any mob will heal and feed you, as you level amount healed increases.












    Laser
    Eyes

    Laser
    Blast: Using (1) will shoot a long range laser blast where you are
    looking, damaging mobs and breaking blocks. As you level the damage
    and range increases, energy usage decreases.

    Laser Snipe: (LVL
    3) Using (1) While sneaking will shoot out a long ranged instant
    laser. As you level the damage and range increases, energy usage
    decreases.

    Short Range laser beam: Using (2) will toggle lasers
    beams. Holding CTRL will let the beam mine blocks. As you level the
    damage and range increases, energy usage decreases.

    Long Range
    Laser Beam: (LVL 4) Holding (3) Will use the long range laser beam.
    Holding CTRL will let the beam mine blocks. As you level the damage
    and range increases, energy usage decreases.

    Concentrated Beam:
    (LVL 6) Holding (3) While sneaking will use the concentrated beam.
    This deals ultra high damage but uses lots of energy. As you level
    the energy usage decreases.

    Passive: As you level the lasers
    apply more effects, such as setting the enemy on fire, slowing and
    weakening, blinding, and applying Armor piercing damage.


















    Combat
    Master

    Punch
    Primary: When you punch a mob the selected primary attack takes
    effect


    Punch
    Secondary: (LVL 4) When you punch a mob the selected secondary attack
    takes effect


    Dodge:
    (LVL 2) Applies the selected effect when hit/when projectiles
    approach. Dodge attacks will make you appear behind enemy you are hit
    by. Dodge projectiles will reflect projectiles back in the direction
    it came.

    Counters: (LVL 3) When you are damaged the attacker
    will be effected by the selected counter effect

    Using (2) will
    toggle Auto dodge, will dodge some incoming mob attacks (sort of like
    rapid movement from DBZ) and will automatically dodge any incoming
    projectiles if fired from long range.


    Passive
    Strength: As you level you naturally increase in speed, health,
    strength, jump distance, and safe fall distance

    Battle hardened:
    As you level you gain passive regeneration and resistance

    Settings:
    Sneak + Jump

    Wall Climbing: Toggled in settings. Regular: Hold
    space to ascend while next to a wall, hold sneak to stay in place.
    Inverted: Hold sneak to descend, no input will hold you in place
    Leap: CTRL + Jump

    Primaries:


    Echo
    attack: Punched Mob takes damage after the initial attack that
    continues on for some time (scales)

    Armor Pierce: A percentage
    of punches damage breaches Armor (scales)

    Disarm: Weapon is
    ripped from the hand of the hit mob (at LVL 6 offhand is too)

    Sack
    Whack: Weakness + Nausea (scales)

    Secondaries:



    Eye
    Poke: Blinds the target (scales)

    Spin: Rotates the target away
    from you (scales)

    Fling: Throws the target into the air
    (scales)

    Kneecap: Slows the mob (scales)


    Counters:

    Strike:
    Hits the attacker (scales)

    Stun: Slowness + Weakness on attacker
    (scales)

    Fortify Self: Strengthens your next attack (scales) STR












    Destructive
    Wave


    Destructive
    Blast: Using (1) Will create a big explosion in front of the player.
    Uses size you have selected.


    Destructive
    Wave: Holding CTRL While Using (1) Will fire off an explosive wave.
    Uses the selected size you have chosen.


    Toggle
    Size: Using (1) or (3) While sneaking Will toggle the explosion size.
    Levels: Small, Regular, Large, Extreme


    Charge:
    Using (2) Will toggle charge on. Charging will increase your energy.
    As you level energy charges faster, and the hunger/slowness
    reduces.

    Quick Charge: (LVL 2) Using (2) While sneaking will
    give you large chunks of energy, at the cost of health. As you level
    damage reduces and energy gained increases


    Channelled
    Fist: Using (3) Will Toggle on/off punch explosion


    Endless
    Power: (LVL 7) You unlock passive charging

    Kamikaze Nuke: (LVL
    3) In settings you can choose to blow up yourself, creating a giant
    explosion


    Settings:
    Sneak + Jump


    Punch
    Charge: When punching a mob regularly, you regain energy












    Soul
    Tether

    Soul
    Tether: Punching a mob to soul tether to it, you can only tether to
    one mob at a time. The tethered mob becomes friendly. When tethering
    to a mob the mob will receive buffs based on the level you
    are.

    Different mobs provide different abilities and buffs you
    get. Buffs and abilities scale with level

    Fly: (If connected to
    a mob that can fly) Sneak + Jump. Sneak on ground to turn off

    Target:
    Using (1) Will make your soul tether attack the target you are
    looking at

    Attack Closest: Using (1) While sneaking will make
    your soul tether attack the closest mob to you

    Mob Ability:
    Using (2) Will use the ability of the tethered mob.

    Teleport to:
    Using (2) While sneaking will teleport you to your soul
    tether

    Teleport here: Using (3) Will teleport your soul tether
    to you

    Untether: Using (3) While sneaking will untether you from
    your mob, becoming hostile again

    Mob Abilities: Fireball,
    Explode, Dragon Fireball, Shulker Bullet, Sonic Boom, Wither Skull,
    Breeze Charge, Teleport, Clear Effects (Milk)

    Mob Buffs: Slow
    fall, Fire resistance, Resistance, Speed, Strength, Saturation, Water
    breathing, Regen


    Settings:
    Sneak + Jump


    When
    Hit: When target attacker is active your soul tether will target
    whoever damaged you. When

    damage
    transfer is on your soul tether will target the attacker and any
    damage you receive will be transferred to them instead of you.

    Auto
    TP: When you are further than 25 blocks from your soul tether they
    will auto TP to you












    Poison
    Fog

    Poison
    intensity: As you level your poison will increase in intensity and
    introduce a wither effect.

    Poison Mist: Using (1) Will spray out
    a poison fog cloud in front of you. This will damage and poison mobs
    in front. As you level damage and intensity increase, energy usage
    goes down


    Poison
    Arrow: (LVL 2) Using (1) While sneaking will fire out a poison arrow.
    As you level intensity goes up.


    Poison
    Blast: (LVL 3) Using (2) Shoots out a poison blast. Mobs hit take
    damage and it explodes on impact creating a minor poison cloud. As
    you level damage, range and AOE increases, energy usage
    decreases.


    Fog
    Form: (LVL 2) Using (2) While sneaking toggles your poison fog form.
    In this form you are inflict poison damage to nearby mobs. (LVL 5)
    You are invisible in this form. (LVL 6) You can fly in this form,
    sneak + jump to activate. As you level effects and AOE increase,
    energy usage decreases


    Poison
    Fog: (LVL 3) Using (3) Will create a poison fog (either at your feet
    or where you are facing). This will damage all mobs in a large area,
    and you gain night vision whilst in the cloud. As you level more
    effects are added, energy usage goes down, AOE increases. (LVL 5) You
    will regenerate health within the cloud

    Fog Kill: Using (3)
    While sneaking kills your poison fog.

    Passives: Poison Immunity.
    Poison punches, effects scale as you level.

    Settings: Sneak +
    Jump












    Traps

    Traps:
    Traps are placed by the player, they are invisible to everyone and
    will trigger when an enemy approaches. The traps effects, energy used
    and time active scale with level. (LVL 4) Unlocks secondary trap
    effects, that work alongside the primary effect.

    Place Trap:
    Using (1 or 3) Will place the selected trap (Either at feet or
    facing, selected in settings).

    Toggle Trap Type: Using (1) While
    sneaking will toggle the trap type

    Activate all: Using (2) Will
    activate all your traps you have placed at once

    Destroy traps:
    Using (2) While sneaking will destroy all your placed traps


    Toggle
    Trap Secondary: (LVL 4) Using (3) While sneaking will toggle the
    secondary effect of your power

    Settings: Sneak + Jump

    Dead
    Mans trigger: (LVL 3) Toggleable in settings, A selected trap is
    activated on your body upon death. Types are fire, spike,
    explosion.


    Trap
    Types:

    Fire: Creates fire around the mob

    Explosive:
    Explodes

    Web: Traps the mob in cobwebs

    Mob: Summons
    armoured mobs at the player

    Spike: Damages and slows the
    mob

    Secondary Trap Effects:

    Damage: Adds extra DMG to the
    trap

    Weaken: Mob is slowed and weakened

    Fling: Mob is flung
    into the air

    Poison: Poisons the mob












    Ninja

    Dash
    Attack: (LVL 2) Using (1) Will perform a dash attack. This will
    teleport you forward attacking mobs in front. As you level energy
    usage will decrease, dmg will increase, and the more you can use it
    before having to touch the ground (2-6)


    Slashes:
    Using (1) While sneaking will rapidly slash the enemies in front. As
    you level dmg increases, energy usage decreases.

    After effect:
    (LVL 3) Using (2) Will teleport you behind the closest mob. As you
    level energy usage goes down

    Smoke Bomb: (LVL 2) Using (2) Will
    while sneaking will toss a smoke bomb out. Mobs in the area are given
    blindness. You are turned invisible. As you level effect strength and
    AOE increases, energy usage decreases

    Ki buff: Using (3) Will
    increase Ki Buff level.

    Ki buff lower: Using (3) While sneaking
    will turn lower your Ki Buff Level, will not work if you are using Ki
    Obliteration.

    Ninja training: As you level you gain passive
    increases to strength, jump, speed, fall distance.

    Ki buff
    levels:

    Full Ki Release: Increases strength, and move/attack
    speed. As you level uses less energy.

    Ki Overflow: (LVL 3)
    Higher buffs than predecessor but uses more energy and damages you
    (unblockable) every few seconds. As you level energy usage
    decreases

    Ki Obliteration: (LVL 5) Highest buff. Does not use
    energy but upon activation you will only have a set time to live
    before you die. Cannot exit this state. As you level time increases.













    Miner

    Mine:
    Using (1) will allow you to instantly mine any block (except for
    indestructible blocks, and fluids). As you level reach goes up. LVL 3
    unlocks 3x3 mining LVL 5 unlocks 5x5 mining in settings.


    Void
    Chest: (LVL 3) Using (1) While sneaking will summon the void chest.
    Click to summon, click while near to make disappear. This chest will
    keep all your items placed inside safe, working as a portable ender
    chest.


    Pickaxe:
    Using (2) Will attack mobs in front with a pickaxe. As you level
    damage goes up, energy usage goes down


    Stalactite:
    (LVL 3) Using (2) While sneaking will make a stalactites fall on
    where you are looking. As you level the further your reach, and the
    higher damage, and less energy used.


    Minecart:
    (LVL 2) Using (3) Will summon your minecart to ride. WSAD controls,
    space to jump, CTRL to go faster. Hitting mobs with it will damage
    them. As you level the more damage you do.


    TNT:
    (LVL 5) Using (3) While sneaking will launch a lit TNT in the
    direction you are looking. As you level the bigger the explosion, and
    less energy used


    Years
    in the mines: As you level, you gain increased breath, health, mining
    speed, block reach, entity reach, strength and fall height


    Settings:
    Sneak + Jump. Can toggle on night vision.


    Item
    Vacuum: Toggleable in settings, all nearby items fly to you


    Higher
    Yield: Any ore mined will drop massive amounts of the ore












    Hex

    Curse:
    Curse is applied to enemies. Cursed mobs take more dmg to Hex’s
    attacks and are effected with, less health, lower jump max, hunger
    (LVL 3), weakness (LVL 5), blindness (LVL 7). As you level the mob is
    cursed for longer amounts of time. The curse goes away after a small
    amount of time.


    Curse
    in front: Using (1) Curses Enemies in front of you. If the enemy is
    already cursed, they will take damage. As you level damage increases,
    energy use lowers.

    Mesmerise: (LVL 2) Using (1) While sneaking
    will create a cursed eyes making nearby mobs stare at it. For regular
    mobs the AOE is smaller, if the mob is cursed they are slowed down
    and the AOE is larger. As you level up AOE and time increases, energy
    use lowers


    Hex
    Blast: (LVL 3) Using (2) Will shoot out a blast in the direction you
    are facing. It will track the closest cursed mob, otherwise it will
    head in a direct path. If hit mob is cursed it does damage, otherwise
    it will curse the mob. As you level distance and damage increase,
    energy usage goes down.


    Jinx
    of holding: (LVL 4) Using (2) Will create an AOE field that will trap
    cursed mobs. Cursed mobs will not be able to escape the AOE and will
    be pulled back if they attempt to leave. As you level up AOE and time
    increases, energy use lowers

    Accurse: (LVL 5) Using (3) Will
    spread the create a cloud from nearby cursed mobs, any uncursed mobs
    caught in the AOE will be cursed. As you level AOE increases and
    energy usage goes down.


    Malediction:
    (LVL 6) Using (3) While sneaking will make all nearby cursed mobs
    take major damage, damaging enemies nearby. As you level damage and
    AOE increases.

    Cursed touch: Punching enemies will curse them












    Glitch

    Divide
    by Zero: Using (1) Will damage mobs in front of you. As you level
    damage increases, energy usage goes down.

    Bugs: (LVL 4) Using
    (1) While sneaking will summons bugged out entities where you are
    looking, they explode. As you level entities get more dangerous,
    range increases and energy usage goes down.

    Phantom Hit: (LVL 2)
    Using (2) Will hit the mob at a distance in the direction you are
    looking. As you level damage and distance increases, energy usage
    goes down

    Logic error: (LVL 2) Using (2) While sneaking will
    randomise the motion of all projectiles in a large area. As you level
    the AOE increases, energy usage goes down

    Invalid memory: (LVL
    3) Using (3) While sneaking will randomly teleport you around doing
    DMG. As you level the damage increases, energy usage decreases.


    Buffer overflow: (LVL 6) Using (3) While sneaking will glitch
    all surrounding players and mobs in the area. As you level the AOE
    goes up

    Janky Hitbox: You don’t take fall damage, and have
    long reach

    Settings: Sneak + Jump


    Data
    Leak: (LVL 3) Usable in settings. Get all player coordinates in a
    large radius. As you level AOE goes up


    No
    Clip: Toggleable in settings. CTRL + Jump to turn on, Sneak + CTRL to
    turn off. (LVL 1-3) you will continually teleport forward. (LVL 4) At
    higher levels it will have WSAD Sneak Jump controls (LVL 6 - CTRL to
    go faster).


    AI
    Breaker: (LVL 4) Toggleable in settings: When punching, mobs AI is
    broken for a time, players cant move and lose their block and entity
    reach. As you level time effected goes up


    Bad
    Code: When getting hit, there is a chance you wont take any damage,
    or you will gain health. As you level, the chance increases












    Energy
    Battery


    Amplify
    Body: When Amplified you increase in speed, run speed, punch damage,
    attack speed, jump and leap distance. Running and attacking will use
    up energy. As you level energy usage decreases on each level


    Leap:
    Using CTRL + Jump while amplified will send you flying in the
    direction you are facing

    Increase Amp: Using (1) Will amplify
    your physical body. Punch DMG by LVL: 10, 15, 20, 25, 30


    Amp
    off: Using (1) While sneaking will turn off Amplify Body.

    Repel
    Damage: (LVL 4) Using (2) Will toggle on/off damage resistance. This
    will block 80% of damage, and instead of gaining energy on every hit,
    you will lose it. As you level energy drain decreases

    Damage
    Absorption: (LVL 3) Holding (2) Will put you in a state where you
    absorb heaps of energy when you take damage. It will turn off Amplify
    Body and Repel damage. You will take only 20% of all damage dealt,
    but will be slowed and weakened.

    Energy Emit: (LVL 2) Using (3)
    Will use an attack of the selected energy type. As you level attack
    increases

    Energy Type: (LVL 2) Using (3) While sneaking will
    toggle the energy type you are using.


    Absorb
    hit: When getting hit the damage you take will generate energy. Does
    not work when using amplify body or repel damage. Multiplies with
    level


    Digestive
    Generator: Eating will give you energy. Multiplies with level


    Kinetic
    buildup: (LVL 4) Running, walking, and jumping will increase energy,
    while amplify body is turned off

    Stockpile punch: Punching mobs
    with amplify body turned off will generate energy. Multiplies with
    level.


    Photosynthesis:
    (LVL 7) When in sunlight you generate energy












    Dragon
    Rider


    Claw:
    Using (1) Will scratch the enemies in front with claw attacks. As you
    level damage increases, energy usage lowers.

    Fireball: (LVL 2)
    Using (1) While sneaking will shoot out a dragon fireball. As you
    level damage increases, energy usage lowers.

    Dragon Breath: (LVL
    3) Holding (2) Will emit a dragon fire breath in front. As you level
    range and damage increases, energy usage lowers.


    Dragon
    Aspect: (LVL 3) Using (2) While sneaking will toggle on/off Dragon
    Aspect. In this form you gain increased speed, attack speed, jump,
    fall distance and punch damage. As you level buffs increase, energy
    usage goes down


    Dragon
    Ride: (LVL 5) Using (3) will summon and allow you to ride the Ender
    Dragon. While riding WSAD, Jump, CTRL movement, Shift to dismount.
    While riding the dragon you can use (1) Claw attack, (2) Fireball,
    (3) Dragon Fire

    Dragon Banish: (LVL 5) Using (3) While sneaking
    will banish the dragon back to the end.












    Ice

    Freeze
    Type: Using (1) Will use the type of basic freeze ability you have
    chosen (settings). Freeze wave freezes enemies in front (as you level
    range increases, energy usage goes down). Shield creates an ice wall
    in front of you (as you level energy usage goes down. Bridge creates
    an ice path..


    Melt:
    Using (1) While sneaking will use the selected melt ability you have
    chosen (settings). Wave will melt all ice and mobs in the direction
    you face. Chunk will break large areas of ice. Spread will spread
    along from the block you looked at (as you level spread distance
    increases).


    Glacier:
    (LVL 3) Using (2) Will freeze a massive area in front of you,
    trapping mobs and dealing damage. As you level size and damage
    increase. Energy usage lowers


    Frostbite:
    (LVL 2) Using (2) While sneaking will damage the mob in front with
    frost. As you level damage increases, energy usage lowers.


    Ice
    Shards: (LVL 4) Using (3) Will fire out ice shards. As you level
    range and damage increases, energy usage goes down.


    Blizzard:
    (LVL 3) Using (3) While sneaking will toggle on/off blizzard. This
    will slow, weaken and damage mobs around you. As you level AOE and
    damage increase, energy usage goes down.

    Ice Age (LVL 6) Toggle
    in menu, swaps with Ice Shards. Using (3) Will deal damage to and
    freeze all things around you in a large area. As you level AOE goes
    up, energy usage decreases

    Settings: Sneak + Jump

    Arctic
    Vigor: When on ice/snow your strength, speed, step height, and block
    break speed are increased. At LVL 5 you gain regeneration.

    Ice
    Punch: Toggled in settings. Punching a mob freezes them












    Wizard

    Spellbook/Settings:
    Sneak + Jump. The spellbook will give you your spells you can select.
    Click the number on the right of the spell to tie it to a specific
    item. The numbers correlate as follows. 1 – (1), 2- (1 + sneaking),
    3 – (2), 4- (2 + sneaking), 5 – (3), 6- (3 + sneaking).

    Regular
    Spells: Using (1) or (2) with selected spell slots 1-4 will use the
    assigned spell

    Toggled spells: Using (3) with selected spell
    slot 5-6 will toggle on/off selected buff.

    Mana Grab: Punching a
    mob will give you mana. Scales with level.

    Mana Regen: At LVL 3,
    5, 7 you gain increased mana regeneration.

    Fly: (LVL 5). Toggled
    in settings. Use CTRL + Jump to activate. As you level energy usage
    decreases, speed increases












    Blackhole

    Vacuum:
    Holding (1) Will pull all surrounding mobs and projectiles into a
    mini black hole in front of you, it can also break blocks, toggled in
    settings. As you level damage and AOE increases, energy usage
    decreases.

    Gravity Pull: (LVL 2) Using (1) While sneaking will
    pull the mob you are facing toward you. As you level it will increase
    in damage, decrease in energy usage and at LVL 5 it gains the ability
    to travel through walls

    Gravity Blast: (LVL 3) Using (2) Will
    shoot out an energy blast, pushing mobs away. As you level damage and
    range will increase, energy usage will decrease


    Spatial
    Warp: (LVL 4) Using (2) While sneaking will teleport you in the
    direction you are facing. As you level energy usage goes down


    Black
    Hole: (LVL 5) Using (3) Creates a black hole where you are standing.
    As you level damage, size, time, AOE increases, energy usage
    decreases


    Black
    Hole Remove: (LVL 5) Removes the black hole you created.


    Settings:
    Sneak + Jump


    Gravitational
    Repulsion: (LVL 4) Toggleable in settings. Will pushback all non
    player mobs who approach you.












    Chaos
    Magic

    Magic
    types: Chaos magic comes with 2 variants, controlled and wild.
    Controlled magic is weaker and drains less energy, but is more
    stable. Wild magic will damage you but will do more damage and have
    other effects. Magic type can be toggled in settings. When holding
    CRTL when Controlled is toggled on you will use the Wild attack
    variant.

    Chaos Burst: Using (1) Will damage mobs in front of
    you. As you level damage increases, energy usage goes down. When
    using Wild variant it will do more damage and create a lingering
    magic field that inflicts damage.

    Healing: Using (1) While
    sneaking will grant regeneration on yourself. As you level energy
    cost lowers, healing rate goes up. Wild variant will provide greater
    healing but will weaken, blind and nauseate you. Wild variant is not
    automatic, CTRL must be held for this.

    Concentrated Blast: (LVL
    3) Using (2) Will fire a magic blast in the direction you are
    looking, damaging mobs hit. AS you level damage increases and energy
    usage goes down. Wild variant creates micro magic bursts when
    striking dealing more damage.


    Repercussion
    Redirection: (LVL 2) Using (2) While sneaking will toggle on/off
    Repercussion Redirection. In this state all Wild magic attacks will
    use more energy instead of making you take damage. As you level
    energy usage decreases.


    Mystic
    Wave: (LVL 4) Using (3) Will create a magical wave in front of you
    damaging all mobs caught in the crossfire. As you level energy usage
    goes down, damage increases. Wild variant creates a lingering magic
    field.


    Seeker
    Orb: (LVL 5) Using (3) While sneaking will create seeker orbs. These
    will chase after the nearest target dealing damage. As you level
    damage goes up, energy usage goes down. Wild variant orbs are faster
    and deal higher damage.


    Ground
    Zero: (LVL 6) Toggled in settings, replaces Seeker Orbs. Using (3)
    while sneaking will fire off a large blast where you are looking,
    when making contact it creates a large explosion. As you level size
    and damage increases, energy usage decreases. Wild variant creates a
    large AOE field at area of impact that damages all surrounding
    mobs


    Settings:
    Sneak + Jump

    Fly: (LVL 5) Toggled in settings. CTRL + Jump to
    activate. WSAD controls



















    Muscle

    Beatdown:
    Using (1) Will rapidly punch mobs in front of you. As you level
    damage increases, energy usage goes down.


    Hulk
    out: (LVL 2) Using (1) While sneaking makes you grow in size,
    increasing your reach, speed and strength for a time. All of your
    other abilities are enhanced by this. After a set time you atrophy
    and get weaker and slower for a time. As you level atrophy time
    decreases, hulk out time lasts longer


    Shoulder
    Barge: (LVL 3) Holding (2) Will increase your speed, allowing you to
    damage mobs you run into. As you level damage increases, energy usage
    goes down


    Ground
    pound: (LVL 4) Using (2) While sneaking will launch all mobs on
    ground around you into the air. As you level launch height and AOE
    increases, energy usage goes down.

    Grab/throw: (LVL 4) Using (3)
    Will grab the mob in front of you. Using it again will throw the mob
    where you are facing. As you level energy usage goes down


    [​size=14.6667px][​bgcolor=transparent]Bear
    Hug: (LVL 5) Using (3) While sneakin

    49 Update Logs

    Update #49 Version 4.00 : by Evilonesw 07/21/2026 7:28:08 amJuly 21 @ 11:28 am UTC

    Complete Rebuild of the mod adding Passives, new powers, better optimisation levelling and so much more
    LOAD MORE LOGS

    More like this

      Have something to say?

    LordGacie
    • 09/18/2026 6:39 am
    • Level 62 : High Grandmaster Terraformer
    Hey man where are you? Your discord profile is deleted ://
    1
    User6667334G
    • 08/25/2026 5:07 pm
    • Level 1 : New Miner
    it says Unknown scoreboard objective 'evsw_survtrig' what does this mean? im on fabric 1.21.11
    1
    Fedea
    • 08/01/2026 3:15 am
    • Level 1 : New Miner
    Please add a description to the rest of the abilities.
    1
    hi-there1
    • 07/17/2025 7:36 pm
    • Level 14 : Journeyman Miner
    is there a version with less abilities to reduce lag
    1
    Evilonesw
    • 07/20/2025 9:26 pm
    • Level 52 : Grandmaster System
    Hello there

    Are you running any other packs as well?? When paired with other badly written packs there will be a noticeable lag

    Although this pack is ultra-lightweight, it is huge meaning and initial slower load time but a fast runtime.


    On average this pack only adds 0.1-0.3 depending on the PC/Laptop being used.
    If it is running on a server the internet speed will also heavily effect it
    1
    Thewriterofminecraft
    • 07/12/2025 10:01 pm
    • Level 3 : Apprentice Miner
    I'm sorry if people ask you this frequently, but I'd really appreciate it if maybe these abilities could be made for 1.20.1
    1
    Evilonesw
    • 07/16/2025 5:01 am
    • Level 52 : Grandmaster System
    The 1.0 Versions of this pack work for that version of minecraft. Although they are heavily outdated and used completely different systems
    1
    elektrooo
    • 07/10/2025 6:45 am
    • Level 1 : New Miner
    For some reason my energy level caps at 1123. Is there any way to fix this?
    1
    Evilonesw
    • 07/16/2025 5:13 am
    • Level 52 : Grandmaster System
    What power are you using??
    1
    User5804903G
    • 07/05/2025 4:49 pm
    • Level 1 : New Miner
    1.21.7?
    2

    Welcome