Minecraft Data Packs / Adventure

Super Mario Structure Pack - Beta

  • check_circle Loot Tables
  • check_circle Structures
  • 1,686 views, 7 today
  • 216 downloads, 1 today
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Jumper_99 -Dark Dragon Studios avatar Jumper_99 -Dark Dragon Studios
Level 43 : Master Dragon
65

Disclaimer

This pack is intended to be played with and without my Super Mario Texture Pack (full).

If not you should download the other pack (required) for ?-Block Textures.

This is my first datapack. At the moment its more prove of concept but will expand greatly if interest is there.



Description


This datapack adds structures based on the Super Mario franchise, which can be found all over the world.

From the iconic floating blocks to houses and even castles everything is there.

Discover Toadhouses or the Odysee (WIP). This pack will make the world look like super mario.

Suggest your ideas for new structures in the comments!



Plans/Ideas

- More Structures

- Make them bigger (Mansion sized)

- Custom Biomes to really transform the world
CompatibilityMinecraft 1.19
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2
08/13/2022 6:36 am
Level 30 : Artisan Engineer
garlicbreathinator
garlicbreathinator avatar
Warp pipes should have underground rooms from a randomly selected list, and occasionally lead to a short linear dungeon with warp pipe on the far side. Shouldn't be impossible to do with jigsaw blocks.



There should also be a ground structure which places a coin heaven above it and contains a ? block with a vine.



To make this, make the ? block drop an item with a custom NBT tag, and when an item entity with that NBT is detected, it sets the block its in to a solid brick (so the vine has an anchor) and then summons a Marker entity and kills itself. This vine_tip Marker is teleported upward each tick, and if it is in an nonsolid block (use a block tag so vines can grow through air, cave_air, torches, and some other blocks) it replaces the block its in with warped vines (since they grow upward). When it hits a solid block (don't put void_air in the #vine_replaces tag or whatever so you can use a void_air in the coin heaven structure to stop the vine automatically at that height) or grows to some large total height (count this with a scoreboard) kill the Marker so the vine stops growing.
1
08/13/2022 11:00 am
Level 43 : Master Dragon
Jumper_99 -Dark Dragon Studios
Jumper_99 -Dark Dragon Studios avatar
At the moment I still have to figure out why the jigsaws don't work but good ideas
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