Compatibility | Minecraft 1.16 |
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Update #5 1.16 : 09/22/2020 3:43:01 pmSep 22nd, 2020
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Maybe add a option (on by default) that zombies don't attack villages/'settlements' until there is a certain amount of them, maybe like 10-15, and maybe %10 chance that they attack in a larger group, like maybe 30-40. Thanks!!
Drink a weakness potion and eat an golden apple.
It is just like the 'villager-heal'.
~EinKuenstler
I'll try to fix that.
Thank you for reporting that bug! :D
~EinKuenstler
Yes, i could add guns.
But i'm not sure if i do that.
When i do this, then in a later version! :)
~EinKuenstler
Sorry. I'm using the translator because my English is poor.
I'm a Chinese.
I'll do that in a later version.
~EinKuenstler
= Grab and Bite =
Why this is not in vanilla nor any mod making one, you think?
- Not really sure how this gonna work in minecraft, but perhaps when player got hit by a zombie or stay near a zombie, there's a slight chance to inflict short super slowness or super heavy to player. (pertending as being grabbed) Countering if player wearing armors will have more chance of being grabbed by a zombie. (as more thing for zombies to grab)
This gonna be a nightmare on survival play, but as well it would be really fun. :3
I implement that. Thank you for your ideas! c:
~EinKuenstler
It's implemented now!
Thank you for your ideas! c:
~EinKuenstler
You can always heal yourself during the infection, or what do you mean? :o
I did'nt explain it clearly enough, i'm sorry!
~EinKuenstler
I feel like 6 minutes is a little too fast. Even in the Walking Dead took around a day.
Thanks. :3
Thanks for your idea!
It's implemented now! c: