• 4/26/25 11:12 pm
- 1k views • 1 today
- save_alt 116 downloads
- Compatibility
- Minecraft 1.21
- Changes include
- 8
- 6
- 5
Required Resource Pack
4
CORE FEATURES:
- Weeping Angels spawn naturally at night .
- If the player looks at them, they freeze completely like statues.
- If the player looks away or blinks (simulated), they sprint extremely fast toward the player.
- If touched by an Angel, the player is teleported randomly hundreds of blocks away.
- Cannot be killed with normal weapons — only special items like Pickaxes can harm them.
- Special sounds: stone grinding, whispers when close.
MECHANICS:
- Line of Sight Detection using rotation checks.
- Pose Animations:
- Idle: Covering face with hands.
- Attacking: Hands reaching outward.
- Sprinting: Arms to sides, moving.
- Sunlight burns Weeping Angels unless covered.
RESOURCE PACK IDEAS:
- Replace carved pumpkin with a stone mask texture.
- Custom armor stand models to create different Weeping Angel poses.
- Random stone statues in ruins — some real, some fake.
On next Update:-
LOOT & PROGRESSION:
- Angel Dust: Dropped when killed. Used to brew "Temporal Anchor" potion (prevents teleportation).
- Stone Wings: Rare item that grants slow fall when crafted into an accessory.
- Ancient Watches: Rare spawn near graveyards, slows all Angels in a radius when activated.
ADVANCED EVENTS:
- "Midnight Hour": Random rare event at midnight with dozens of Angels attacking at once.
- "Frozen Army" biome: Huge fields of statues (and some are real Angels).
- Possession: Empty statues left in player bases can be possessed over time if not protected.
TAGLINE:
"The only defense is your gaze. But you can't look forever."
- Weeping Angels spawn naturally at night .
- If the player looks at them, they freeze completely like statues.
- If the player looks away or blinks (simulated), they sprint extremely fast toward the player.
- If touched by an Angel, the player is teleported randomly hundreds of blocks away.
- Cannot be killed with normal weapons — only special items like Pickaxes can harm them.
- Special sounds: stone grinding, whispers when close.
MECHANICS:
- Line of Sight Detection using rotation checks.
- Pose Animations:
- Idle: Covering face with hands.
- Attacking: Hands reaching outward.
- Sprinting: Arms to sides, moving.
- Sunlight burns Weeping Angels unless covered.
RESOURCE PACK IDEAS:
- Replace carved pumpkin with a stone mask texture.
- Custom armor stand models to create different Weeping Angel poses.
- Random stone statues in ruins — some real, some fake.
On next Update:-
LOOT & PROGRESSION:
- Angel Dust: Dropped when killed. Used to brew "Temporal Anchor" potion (prevents teleportation).
- Stone Wings: Rare item that grants slow fall when crafted into an accessory.
- Ancient Watches: Rare spawn near graveyards, slows all Angels in a radius when activated.
ADVANCED EVENTS:
- "Midnight Hour": Random rare event at midnight with dozens of Angels attacking at once.
- "Frozen Army" biome: Huge fields of statues (and some are real Angels).
- Possession: Empty statues left in player bases can be possessed over time if not protected.
TAGLINE:
"The only defense is your gaze. But you can't look forever."
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Have something to say?
The animation system with the poses switching based on player line of sight is really impressive for vanilla commands.
It would be awesome to see even more features in future updates, like teleporting closer when you're not looking, or special sounds when they move.
Overall, a very cool prototype — can't wait to see it evolve! 👏👀