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MY SHADERS DOESN'T WORK
Hello, when i put the shaders pack or file in the section "mod" and then i launch mineraft with optifine 1.15.2, i open the option and when i go to the "shaders button", it is black and i can't press it. please help me. SOS
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me too but it not work but I didn't stop i'll try to fix but it work
i'll use a tluancher minecraft first i install the 1.15.2 and
i put the shader on the minecraft it's work
sorry if not work to you and i sorry if i disturbing you sorry.,
i'll use a tluancher minecraft first i install the 1.15.2 and
i put the shader on the minecraft it's work
sorry if not work to you and i sorry if i disturbing you sorry.,
I haven't used shaders in Minecraft 1.15.2 since my computer probably can't handle it, but make sure you have fast render off. I hope that helps! I'm sorry that I can't contribute more, but the more info the better, am I right?
Shaders goes in .minecraft\shaderpacks
If you are using Optifine, then the 1.15.2 version is still incomplete and not all features have been implimented yet. Also, the latest version is not compatable with Forge.
Here is the latest change log. Click the spoiler below to reveal.
Here is the latest change log. Click the spoiler below to reveal.
Optifine 1.15.2 Changelog
OptiFine 1.15.2_HD_U_G1_pre13
- not working: antialiasing, anisotropic filtering and render regions
- fixed resizing of texture atlas sprites
- fixed loading of custom normal/specular textures
- fixed smart animations
- added support for shaders
- added shortcut key for shader options "F3+O"
- fixed Dynamic Lights with Smooth Lighting ON
- fixed custom sky and fog colormaps
- fixed Dynamic Lights not illuminating player
- fixed Dynamic Lights with Smooth Lighting OFF
- fixed connected glass panes
- fixed CTM overlays
- fixed Smart Animations for GUI overlay
- fixed custom lightmap affecting the GUI
- fixed disabled fog to affect all entities and block entities
- fixed option sliders registering outside clicks
- fixed CEM for baby horse and llama
- fixed chunks not loading due to configured shaders
- fixed Random Entities depending on view distance
- fixed Custom Sky
- fixed fog in the Nether
- fixed Smart Animations for entities on fire
- fixed option Graphics depending on Dropped Items
- fixed Natural Textures and Better Snow
- fixed visual artifacts when manually placing blocks
- fixed buttons in Chat Settings screen
- fixed render distance above 32
- fixed lighting of magma blocks
- fixed handheld item flicker with dynamic lights
- fixed dynamic lights for block entities and particles
- updated to 1.15.2
- not compatible with ForgeThe version of Optifine made for 1.15.2 didn't support shaders until April 1st. Download the latest preview version of Optifine and see if that works.
If you have the mod installed, then that doesn't mean you're game will change it's looks. You'll need a shaders-packs for it to work. Not sure how legit this site is, but I use it to download shaders ever so often :p http://shadersmods.com/category/popular-shaders/
Choose one you like, and remember that it needs to be a 1.15.2 shaders pack. That should make it work :)
Choose one you like, and remember that it needs to be a 1.15.2 shaders pack. That should make it work :)
I don't think they've been updated to 1.15.2 then.
Yes, im using optifine 1.15.2 and shaders 1.15.2. My frineds can use shaders and i can't
