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Repeats act different every time i spawn

DJKarsten 4/30/20 6:33 am history
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5/1/2020 5:05 am
I have a world with a themesong that has to be on a loop. but i find earlier that my repeaters and minecarts are super slow. I thought that I could use it to give me shorter repeater lines. But it doesn´t work anymore when I comeback. It´s not on a server and my computer is having 60fps and random tickspeeds doesn´t help at all. The repeaters just go faster or slower each time I log in. It isn´t consistent anymore. Do you know what is going on and what I can do?
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DJKarsten
Level 15 : Journeyman System
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Stubbs1
04/30/2020 8:01 am
He/Him • Level 75 : Legendary Wizard Senpai
I just gotta be completely sure: But you're saying that you have a redstone clock, and every time you log in, after having logged out of the world, the repeaters no longer have the same redstone signal length?

Because if that's the issue, then I believe that it might be caused by the temporary lag every time you join. If the redstone circuit starts during that lag, it might cause an error where the length of set signal, changes just a tiny bit, which: In a big redstone creation can cause a big amount of errors.

You might want to look into creating a system with Command blocks, which can register every time you log in, and then turn on the circuit. for you :)
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DJKarsten
05/01/2020 5:05 am
Level 15 : Journeyman System
history
But here is the weird part. Not only is it with redstone repeaters but also with minecarts and picking up items and the system is started with presureplates so it isn’t running when i am logging in.
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