2
So for my resource pack Sunrise I have orange sharpness hit particles. However, the hardcoded colors tint it green which I don't like. Is there any way to get rid of that? I know you can use optifine colors.properties, but I'm not sure how to operate that and which line controls the particles for sharpness hit.
If anyone can send me the line where I change that, that would be the most appreciated since I've spent days trying to figure this out and even looked at some orange packs but I didn't know which line they modify to get rid of the hardcoded tint.
If anyone can send me the line where I change that, that would be the most appreciated since I've spent days trying to figure this out and even looked at some orange packs but I didn't know which line they modify to get rid of the hardcoded tint.
4
It is possibly the resource pack, you should post this in texturing
it is the resource pack lmao
also how do i change the type of thread?
also how do i change the type of thread?
copy and paste your post here and post on texturing area here: www.planetminecraft.com/forums/communities/texturing/
anyone wanna help me?
