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Assistance Needed
So I want to create a datapack with custom textures, models, dimensions, the whole shebang. The only problem is that I have absolutely no idea what I'm doing. I tried to find some in depth tutorials on YouTube, but they were generally unhelpful. I'd greatly appreciate it if someone could point me toward a good tutorial, or maybe just talk me through the process.
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Not to toot my own horn or anything, but I have this totally awesome tutorial series on data packs here hahaha
You probably cannot create data pack with custom textures, models etc for as its name suggest it edits the data of the game, not the assets which contain textures, sounds, icons. Data packs can originally change how already existing things and aspects of the game work, for example make every oak tree generate in the world from stone instead of wood, or ice instead of water, generate only specific biomes in a world / dimension. Add your own dimensions but it solely works with in-game assets. If you want custom stuff (new, currently non-existing) you'll probably have to turn to modding, not data pack creation. Unless you want to change some textures in game with resource packs and make your data pack use them. But still, you'd be modifying already existing data and assets.
Well this man is not wrong but not right too.
You can use resource packs like this person said and it will be something already existing as well too but there are ways you can make things all different. I'm not used to make data packs so I can t give you super ideas but there is a way for making things.
You can use resource packs like this person said and it will be something already existing as well too but there are ways you can make things all different. I'm not used to make data packs so I can t give you super ideas but there is a way for making things.
- About blocks you can use armor stands' head part. You can summon invisible and invincible armor stands which has the block model what you made for special block. You can use this using custom texture data. I'm not into making blocks so I can't help about this part.
- You can make special craftings with droppers or item drop system. If you look for special names or blocks you can get the data of blocks or data of items, so you can use this for craftings.
- To make your data pack's working soft you should use /schedule command. Be sure to use ^u^
- You can make dimensions and special buildings with the help of structure blocks. There are some web sites that generates commands for you about dimensions as well.
- You can make right click detection with "carrot on a stick" item. You should use scoreboards for this.
- You can make advancements. There are online generators for this too.
Indeed. well spoken. Still, you can only do this much with already existing assets. The limit is pretty much your own creativity how to put existing textures and structures together or write your own ones from given blocks, structures, textures. If one'd want custom textures, sounds and other outside-minecraft stuff mods are better suited for this case.
Ooooh, just looked at his YT channel and he has some pretty fancy videos going on...
