1
Faction ideas
Hello,
i have started a server starting of with factions and i have no ideas which will gain a few players and which will stay.
if you have any suggestion, post below
tell me what you like in a faction server and if you like op or normal factions.
My server will eventually have a hub depending how factions goes with all the modes you guys love
Merry Christmas and a happy new year!
-Ryan
i have started a server starting of with factions and i have no ideas which will gain a few players and which will stay.
if you have any suggestion, post below
tell me what you like in a faction server and if you like op or normal factions.
My server will eventually have a hub depending how factions goes with all the modes you guys love
Merry Christmas and a happy new year!
-Ryan
5
I have no idea how this would work, but I've always wanted to play on a Faction server which, would kinda mix up a bit of "Fight For Freedom".
Lemme explain:
The Idea is that you get a pre-build map with loads of materials, and bases, however to make this all different, all players will have to join different bases (They'll be able to choose a king / leader ).
Instead of just running around trying to build up your base from the bottom, you will only be able to claim special area's (randome placed castle's or towns).
From there you will need as many players as possible to join your kingdom, due to you (if you're the king / Leader ) gaining more area's to claim. However it would be very awesome if other kingdom's could invade your towns / castle's.
Not as in claim your land, but just destory everything they see and meet.
To kind of "win" in this faction / kingdom world, you'll have to become a scavenger, which I think would be the higest non-paid rank for default players. Basicly these scavengers would not be able to get their own Town, however they would have acces to some pretty OP stuff.
And if they will also be able to join and get invites to different towns and kingdoms!
Lemme explain:
The Idea is that you get a pre-build map with loads of materials, and bases, however to make this all different, all players will have to join different bases (They'll be able to choose a king / leader ).
Instead of just running around trying to build up your base from the bottom, you will only be able to claim special area's (randome placed castle's or towns).
From there you will need as many players as possible to join your kingdom, due to you (if you're the king / Leader ) gaining more area's to claim. However it would be very awesome if other kingdom's could invade your towns / castle's.
Not as in claim your land, but just destory everything they see and meet.
To kind of "win" in this faction / kingdom world, you'll have to become a scavenger, which I think would be the higest non-paid rank for default players. Basicly these scavengers would not be able to get their own Town, however they would have acces to some pretty OP stuff.
And if they will also be able to join and get invites to different towns and kingdoms!
That basically describes a part of a server I play on. They even name it Kingdoms, too! xD Except, it's basically factions, with no pre-built map or anything, but what you described is similar.
I prefer normal factions, but find a way to make it easier for new players.
OH factions SO ORIGINALITY
You know what is originality? Bad grammar. I love being originality.
