Heard about it, and was like "Hey, I'm good with Blender I can give this a try" so I'll probably use this much more in the future.

Gonna start learning about the painting and texturing of it all, but, I don't have Java so the odds of me putting it in my game are low for the time being. But will give the file download when I'm finished with this and will probably post more rather here, on my wall, or in the modeling category on the forums though I don't see much activity there.
The other things I've learned on there that you can do as well is animation so I hope to go in that direction and make my own mobs or animals with new animation while keeping the "Minecraft" style.

Gonna start learning about the painting and texturing of it all, but, I don't have Java so the odds of me putting it in my game are low for the time being. But will give the file download when I'm finished with this and will probably post more rather here, on my wall, or in the modeling category on the forums though I don't see much activity there.
The other things I've learned on there that you can do as well is animation so I hope to go in that direction and make my own mobs or animals with new animation while keeping the "Minecraft" style.
8
Nice!
Blockbench is an excellent software for making Minecraft mods for sure :D
Blockbench is an excellent software for making Minecraft mods for sure :D
Welcome to the Blockbenchers! XD
I use Blender a lot too, Blockbench is a little different but I love the creativity it gives.
I haven't done a lot with texturing models in Blockbench, 90% of my creations are
just 1 color per block but I do love the option. Good luck! :D
I use Blender a lot too, Blockbench is a little different but I love the creativity it gives.
I haven't done a lot with texturing models in Blockbench, 90% of my creations are
just 1 color per block but I do love the option. Good luck! :D
I will probably learn more about the texturing and animation side of it all with BlockBench and one will have a Java Account and see my own models withing Minecraft. (I know you can probably do the same in BedRock but in Java you can make it do stuff)
What a nice first model. I am kinda curious about what style you gonna use for your model?
Probably will stick with the normal Java-style that Minecraft has, for I like to make something that Mojang themselves would think would fit in the game officially. I know every so often they see a mod and they're like "yes we want that" (examples being pistons, and horses) so that's why I will probably stick with the normal Minecraft style.
Ofc I'm gonna put my own twist on it for it's my own models but I'm making them under a rule of "Will it fit into Minecraft well"
Ofc I'm gonna put my own twist on it for it's my own models but I'm making them under a rule of "Will it fit into Minecraft well"
yeah, it is actually a nice start
Coming from someone who's relatively "experienced" with Blockbench (well, I made a few models in it but that's about it), it's a pretty good start; I don't have too much else to say but I haven't tried fiddling around with the animation bits yet.
Well, if I do animations before you then that means I'm be better at it then you. /Joke
Jokes aside I'm really interested in making my own mobs, thus not only modeling is important but animation and sound will be as well. (Coding it into Java will be a pain, for I have to learn more about that as well) But as long as I keep going I should be well on my way to achieving that.
Jokes aside I'm really interested in making my own mobs, thus not only modeling is important but animation and sound will be as well. (Coding it into Java will be a pain, for I have to learn more about that as well) But as long as I keep going I should be well on my way to achieving that.
