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SEASON 2 - PASSIVE MOBS
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    SECOND SEASON
    PASSIVE MOBS
    heavily inspired by one texture vanilla



    HEY HEY HEY!!!! MOB OVERHAUL IS BACKK!!!
    I CAN'T WAIT TO SEE WHAT YOU GUYS WILL COOK UP THIS SEASON!

    *-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~-*

    You probably understood the assignment. But if you didn't quite get it, I will explain:

    Change one mob (PASSIVE mob this season), your goal is to revamp it's appearance... give it an improved look, or add cool features to it!

    This is it, nothing else. From here on now you can use your imagination!

    If you have questions go ahead and ask.

    *-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~-*

    STUFF I NEED TO CLARIFY:
    (might update with new stuff i need to clarify)

    *NO, you cannot completely change the way a mob looks, with a whole entire different (story?). It's like.. you can't make a new mob that replaces another. Get it? IT NEEDS TO BE THE SAME MOB, just tweak it or revamp it or whatever.

    *YES, you can edit
    Neutral mobs. But specifically these mobs, because there are some i hate and if you ask me, they don't seem good... they're evil. WELL, technically piglins are super chill, but only if you have golden armor, but still i can't count them:


    *YES, you can 100% change other items & blocks that the mob will use or drop. (like an egg for a chicken, or the honey stuff for a bee) You can do whatever you want, as long as it HAS something to do with your mob. And yes, that can bring you extra points.

    *YES, you can 100% add more variants to your mob, AND if you'd like - the block that's associated with your mob too.

    *NO, you CANNOT change entities like the armor stand, boat, bell, banner, stuff like that.

    *YES, you CAN use Custom Entity Models (CEM), with Optifine/EMF & ETF. How will you add cool features to a mob without changing up the model a bit?😏

    *-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~-*

    IF YOU WANT MORE INFORMATION, HERE'S THE FIRST SEASON
    AND CHECK OUT THE SUBMISSIONS!
  • Jam Overview

    Jam is over.
    It ran from April 21, 2025 @ 9:00 pm UTC to June 22, 2025 @ 9:00 am UTC
    View results

    Basic Summary

    Ranked Jam accepted Texture Packs from participants.
    Accepts texture pack resolution of 16x, 32x and 64x.

    Read the about for more information.

    Judging

    Ranked by Judges - Only members of the jam assigned with judging permission can vote.
    Entries can't be updated during the judge phase.
    62 day entry period.
    2 day voting phase after the entry period.

    Rating Criteria

    1. Vanilla Appearance
      Make sure it looks like it kind of belongs to the environment of Minecraft! Like that feature you are gonna add should be MEANT to be there.
      Rated 1 to 5
    2. Creativity
      More points if your pack will have a really cool concept!
      Rated 1 to 5
    3. Extra Stuff
      More points if you change something else, like a block/item that your mob uses. As long as it has something to do with the mob
      Rated 1 to 5

    Trophies

    First Place
    Second Place
    Third Place
    Participant
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