Member
Level 62
High Grandmaster Architect Pokémon
358

Wall Posts

  • Dannypan
    Public • June 18, 2026, 11:19 am
    Feeling a little peaky...

    Terralon2026-07-01 15:25:35
    is perty
    Stubbs12026-06-19 20:06:30
    Looks like a mountain of work :D
    Midnavi2026-06-18 12:02:22
    that's peak bro
  • Dannypan
    Public • March 11, 2026, 10:41 am
    👀
  • Dannypan
    Public • January 10, 2025, 7:27 am
  • Dannypan
    Public • July 11, 2024, 10:11 am
    I'm not usually one to post updates but today I figured... why not! Here's a savanna/mesa valley I've been working on for the new map.

    Dannypan2024-07-28 08:14:34
    Dunno what happened to it! Here it is again:

    imgur.com/a/UcZw74z
    saccharine_sky2024-07-26 22:18:31
    I don't seem to see an image here.
    eagoy2024-07-12 00:15:22
    Sounds cool, feel free to notify me when you have uploaded the map.
    Dannypan2024-07-11 17:34:22
    Thanks! The whole map has a detailed path system so one can easily walk around and see most of the sights.
    eagoy2024-07-11 11:26:18
    Looks really nice and scenic. Love that little pathway.
  • Dannypan
    Public • June 7, 2024, 9:55 am
    It's been over a year since I posted any maps but rest assured, one is coming and it's far bigger than anything I've ever even attempted. In fact it's so big that Distant Horizons or voxy will be required due to more realistic scaling.

    So yeah, look forward to a map that's twice the size of Lisrina... and that's just the surface!
    Dannypan2024-06-07 09:58:30
    Reading my old posts about a new map and lol, how cute.

    Floating islands will be included and the height limit will now be 1024. Floating islands will be given half a kilometre of space to exclusively exist in for awesome scale.
  • Dannypan
    Public • August 31, 2023, 6:15 am
    Just a lil update to say I’m scrapping the below project. I was losing interest in it and with new brushes, schematics and scripts, I’ve decided to make a different project instead. Much bigger, better layout and a lot more fantasy stuff.


    I’ll also be making extensive use of the new Axiom mod to add a lot of details post-export. I’ve got a lot of ideas for this one…
    AvidCrazyCat2023-09-11 14:07:24
    Hey I wanted to see more fantasy stuff, that's neat!
  • Dannypan
    Public • July 6, 2023, 11:21 am
    New major project update.

    Things are going well so far. I've made a fair amount of terrain and I'm still working on detailing. It takes me awhile to get anything done because I want to make sure everything works from a gameplay perspective (and that my forests aren't too taxing on PCs...)

    So far most of the things I wanted to do will still be happening, but I won't be using Underilla to make an underground. It's a tricky program to figure out and I'm useless at figuring out server stuff. If anyone wants to generate an underground for me with it when I've finished, let me know!

    I'm also probably going to skip floating islands. I don't want big shadows everywhere and I couldn't figure out a way nicely. I might make some unique glowing grass and trees that only appear under floating islands, as a sort of unique fantasy forest or woodland. But we'll see.

    If you've got any ideas of what to put into a map, let me know!

    And I usually don't post maps in progress but here's the new map, Aeosta, as it is today:
    Adrestio2023-07-06 18:34:47
    glorious
  • Dannypan
    Public • April 28, 2023, 11:58 am
    I've begun working on my next major project! It will be my most ambitious project today as I intend to add:

    • More post-export terrain editing to allow for more overhangs, tunnels and a more interesting world.
    • Floating islands
    • An extensive underground with handmade caves, tons of custom cave layers, entire surface biomes being underground and, if I can get it to work nicely, making use of Underilla
    • A maximum height of 512 to allow for floating islands to truly have their own space in the sky, plus a minimum of two tall mountains
    • Many more custom biomes, including reworked vanilla biomes and "repeat" biomes to take advantage of biome blending and make grass have a more varied colour range
    • Custom builds by me
    I also want to squish all of this into a 12k x 12k map somehow.

    I'm not putting a timeframe on this as I've got tons of ideas to put into fruition, but I aim to have it finished by the end of the year.

    Unlike my other projects, this map is currently being made for 1.19.2. If the mods I use are updated to 1.20 fairly quickly, then it'll be made for 1.20 instead. I really want those cherry trees...

    If you have any ideas or anything you'd like to see in a Minecraft map, let me know!
    M4i2023-05-07 16:39:20
    Looking forward to this. Your work is awesome.
    Telcontar2023-04-29 11:06:56
    Good luck!

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