InfinityCharly's Avatar
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    Hi I am youtuber of minecraft and power ranger in the nights

    Hola soy un youtuber de minecraft con muchas ganas de encontrar cosas impresionantes, y power ranger por las noches
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    • InfinityCharly's Avatar
      InfinityCharly shared Gheppio's post
      May 29, 2020, 8:34 pm with Public
      HOLY MOLY
      Gheppio's Avatar
      Gheppio
      May 29, 2020, 5:46 pm to Public

      Procedural Metropolis AVAILABLE NOW!

      Download and build your cities now!
      PS I also opened the guestbook on my page if you want to pass by :)

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    • InfinityCharly's Avatar
      InfinityCharly shared Gheppio's post
      May 22, 2020, 12:18 pm with Public
      Holy moly ya casi se arma :D
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      Gheppio
      May 19, 2020, 5:02 pm to Public

      Status report: a multidimensional caretaker



      Here's the update on the situation!
      All the 342 buildings have been pre-processed already, I've checked every corner looking out for possible bugs.
      As I imagined, water creates glitches when in contact with stair and slabs, so the pasted buildings are flooded! (Look at the examples below :O)
      I had to make some little corrections to some builds to avoid these problems (don't worry, we're talking about very little and discrete changes, all of them will be listed and available to check when the work will be done)
      Looking after all these builds in these many worlds, checking everything to fix it and make the buildings shine, makes me feel like a very peculiar caretaker: it's my responsibility to take care after all your builds until the city gets delivered back to you! :-D

      Now I'm proceeding to save the assets into the Infinity Matrix, the procedure consists in saving the builds in small batches and then test the integrity and the city generation with only the newly added buildings. Newly found bugs in the builds or in the machine are then corrected. Above you can see a batch of builds passing through my laboratory; after they've been checked a city will be created in a separate world containing these builds only, as a final testing field to look for the last eventual abnormalities.
      When all the batches will be included, I'll reconfigure the machines to work at full capacity and the city will be ready!
      At the moment, more or less the 50% of the assets has been already included, they still need to be tested though.
      A new update will arrive soon!


      (floods are the result of a minecraft bug on how water is handled by stairs/slabs placed by commands/structure blocks. Small changes allow to avoid the bug from happening)
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    • InfinityCharly's Avatar
      InfinityCharly shared Gheppio's post
      April 27, 2020, 10:25 am with Public
      Gheppio's Avatar
      Gheppio
      April 26, 2020, 4:12 pm to Public
      Hello everybody!
      I'm writing this to inform you that I'm finalizing the last details of the Infinity engine that I'm preparing for the Procedural Metropolis project contest! At the moment I'm performing some fine tuning and generating a batch of testing worlds to see if I'm satisfied with the final result in terms of urban tissue structure.

      At the moment the engine contains only my example builds, but in the future the city will be filled with the buildings of all the admitted participants, who knows, yours maybe :)

      Please notice the Seed, that generated everything in the present world.
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