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    • Strawberry Daquiri - CE
      Minecraft Skin
      7
      1
      Momu 08/07/2020
      12
    • DragonsDungeon
      August 7, 2020, 7:18 pm to Public
      I usually hate wall posts like these, that encourage people to subscribe to someone else somewhat baselessly, but I really enjoy the idea behind them, and I want to do one of my own, mixed in with hopefully some appealing arguments for following said skinner, instead of just asking you to follow them. Here goes:

      habearry

      Habearry is a skinner, who experiments with colours plenty, sometimes to the extend of going overboard with it. Their shading would be mixture of what I call a classic teen skin style with a more gradient (colour rich approach). This provides for an interesting style, that I cannot wait to see how develops. Curiously perhaps their most interesting stuff is posted in wall posts (and perhaps on their skindex idk) so keep an eye out for that.

      niceboat

      Boaty is a skinner of many styles, which gives you a large variety of content to look at. I'd like to point out Boaty's keen eye for designs. For this reason, stay keen on Boaty's work and let them know which styles you like, and what you'd like to see from them, as they can deliver very well on feedback!

      kitt-chan

      Reluctantly including kitt-chan here: Reluctantly due to the fact that Kitt is not really that underrated. Kitt chan is another somewhat 'gradient' skinner who provides great quality content in a variety of styles, and I highly recommend checking it out. Kitt-chan is already very profecient with colours and shading.

      eloise13

      Eloise I know has a following on skindex, and I do not know the differences between what is posted there and here. I will say, that Eloise has a few tricks up her sleeve. Eloise is a good example of a primarily girl teen skin creator who has shown capability of trying more abstract concepts; and this I think can make for quite an interesting ride if you follow Eloise. As a form of minor critique; it might be beneficial to cut down on contrast and "template"-like shading in some of your skins eloise, as I think that'll speed up your profress significantly. Contrast is good, but it can also get overbearing quickly - sometimes you want some 'negative space' on your skins without heavy contrast (x

      Hqtsuo

      Genuinely, this guy is the entire package: Shading style is a check, colouring is a check and designs are great too, highly recommend checking him out. Doesn't appear to be active lately, but when they are, you're practically guaranteed quality!

      Vaedak

      Another person who has the entire package, also insanely good mob skins. Do check this one out!

      Of course there are many more, and maybe one time I will get around to mentioning them. I am not that good at keeping up with PMC skinners anymore, but here are at least some that are worth giving a look (x Cheers
      habearry said 2020-08-07 19:56:07
      avatar
      Oh my Lord, aaaahhhhhhh! Thank you SO SO much for the shout-out!! :OOOO It means a lot!

      P.S. your skins are absolutely incredible and are an inspiration for me, keep it up!
      kitt-chan said 2020-08-07 19:46:42
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      this is pretty pog
      Auri said 2020-08-07 19:21:01
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      I second dis shoutout
    • DragonsDungeon
      August 4, 2020, 3:03 pm to Public
      With the HD skin I've reached 20 skins in 2020; let's look through them and see if any patterns can be noticed.

      Early bias towards brown: Half of the first 10 skins all use brown as their primary colour; this can be explained away with the neutral tone providing easy hue shifting. That being said this seems to also be a primarily design driven feature in this case. Curiously, this abundance of brown is seen reduced in the latter half of the 20 skins.

      Saturation incresed over time; comparing the final row of 5 to the first one, you will see that the base saturation of the skin change towards a higher saturaiton - this is done on purpose, to add variety to my 2020 skins. Maybe there are other patterns that I don't immediately notice too, let me know. Here is the image (x
      Andronitis said 2020-08-05 08:18:06
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      I can also see that you have a thing with ice and cold colors
      habearry said 2020-08-04 17:10:11
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      these are all so amazing aaa-
      Wildcard_Gamer said 2020-08-04 15:14:21
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      It's good to use more saturation, it works well
    • DragonsDungeon
      August 4, 2020, 10:40 am to Public
      HD skins are so much fun and would never make me lose my mind haha. Anyways, here is an HD skin:
    • Dragon Tamer
      HD Bedrock Minecraft Skin
      163
      101
      DragonsDungeon 08/04/2020
      1.1k 87 43
    • 🌍 The PMC Weekly August 2nd, 2020chrome_reader_mode
      9 replies415 views keyboard_arrow_right PMC keyboard_arrow_right News
      PMC started 08/02/2020 6:39 pm
      Ang333 replied 08/03/2020 5:18 am
    • Momu
      August 2, 2020, 6:04 pm to Public
      Let the geese be free, and Bringbase and change to PMC ~ Glory to the SSP ~




      (Disclaimer. Hate or any sorts of backstabbing wont be tolerated. This is just for fun. . . Maybe. ;)
      Auri replied to Wildcard_Gamer's comment below 2020-08-02 19:39:31
      avatar
      that’s unfortunate, lemme know if ever u get the mats
      Wildcard_Gamer replied to Auri's comment below 2020-08-02 19:23:28
      avatar
      nah, i know how to make them, but i dont have what i need right now.
      Auri replied to Wildcard_Gamer's comment below 2020-08-02 18:33:36
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      ive been needing some spares for my dress shirt, u good to deliver?
      Momu replied to Wildcard_Gamer's comment below 2020-08-02 18:19:07
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      Ohh? That idea intrigues me
      Wildcard_Gamer said 2020-08-02 18:13:07
      avatar
      funny thing is i know how to make buttons
      this would work as a fine button
    • Kei (OC)
      HD Bedrock Minecraft Skin
      65
      37
      Decora 08/01/2020
      584 49 6
    • DragonsDungeon shared canday's post
      August 1, 2020, 4:48 pm with Public
      Welcome to day 2 people, today we present our newest ally in the road to a more solid system! HatThing, welcome to the SSP main hub! Hatsy is exactly what is needed to make our economical prowess the greatest of the election! Vote smart: Bringtrunk, bringbass and bringchange to PMC!
      canday
      August 1, 2020, 4:34 pm to Public
      day two: vote forDragonsDungeon

      https://www.planetminecraft.com/forums/pmc/discussion/pmc-election-part-2-voting-614556


      and a word from our favorite Buisnessman HatThing:
      Businessman HatThing here, speaking for the one and only Stream Server Party.

      With all this propaganda, it's tough to ignore the size of our team. With honourable members such as Admiral Fishkiss and Spokesman Auri, can you guess what holds the team together? That's right: Money.

      I know what you're thinking: such a concept is ridiculous, how could you possibly gain enough money to keep the campaign moving forward? Let alone do it on a Minecraft website? Your team's bound to fail!

      Were it so easy,

      After months of investing and strategic preparation, we're delighted to confirm that we're going to be economically secure for the site's upcoming future. With assistance from the party, the SSP has finalized a strategy that could support enough stocks to sustain the site's condition. How, you might ask? With the power of Ronald McDonald and music of course! From this day onwards, we'll continue to entertain our community with delicious meals and tuneful music from the best of the best: Baldski.

      Weapons loaded, crabs clicking, we're not just bringing change, oh no, we're bringing much more than that!

      Glory to the SSP, businessman HatThing out.


      and another word from our Economic Specialist Bureine:
      "With our economy, you will never have to suffer through another eco round in cs:go ever again!"



      glory to the stream server party <3
      View original post
    • DragonsDungeon shared canday's post
      July 31, 2020, 2:30 pm with Public
      It is time, people!
    • 🌍 The PMC Weekly July 25th, 2020chrome_reader_mode
      38 replies1,299 views keyboard_arrow_right PMC keyboard_arrow_right News
      PMC started 07/25/2020 11:16 am
      DAFROGMASTER1 replied 07/31/2020 10:00 am
    • Natsu Dragneel - FairyTail
      HD Bedrock Minecraft Skin
      58
      25
      Momu 07/31/2020
      277 23 4
    • DragonsDungeon
      July 30, 2020, 6:09 pm to Public
      Just make sure that this event of HD skins being opened to be released doesn't result in every skinner being bombarded with questions to make them, regular skin requests are enough as is. HD skins take long to make, I am a fast skinmaker, and a detailed HD skin takes me up to 4 hours: I know it's exciting to see, but understand that they do take a lot of time, which can be incredibly draining. Don't let the existence of HD skins degrade what regular resolution skins are either: HD skins are cool, this does not mean regular resolution can't be too. Just something to keep in mind.
      BIO said 2020-08-01 12:06:53
      avatar
      regular skins take me 4 and a half months
      Finlay78 said 2020-08-01 10:21:58
      avatar
      I did an Angus Young one and it took about 4 and a half hours.
      Armok said 2020-07-31 10:28:26
      avatar
      honestly I think regular skins are better, HD ones just look out of place unless you're using certain texture packs
      Andronitis said 2020-07-30 23:11:22
      avatar
      A regular skin takes me 4 days to make
      Xeont said 2020-07-30 21:07:02
      avatar
      a regular skin takes me 8 hours
    • PMC
      July 30, 2020, 4:31 pm to Public
      Since launching PMCSkin3D, our skin editor has supported the creation of HD skins...

      Today, you can publish HD PLAYER skins to the PMC skins section!

      Check out Cyprezz's HD skin, Egyptian God of Horus!
      
      While they are listed alongside standard definition skins, they are easily identifiable and filtered using the "Format" filter. We support 128x128 resolution because it's officially supported by the Bedrock Edition.

      Besides the higher resolution, it's easy to identify HD skins by their isometric preview and label "HD Bedrock Minecraft Skin". HD skins can only be downloaded. We are unable to support remote change or papercraft.

      Game Version Support
      HD skins are officially supported by the Minecraft Bedrock Edition and unofficially supported in Minecraft Java Edition with the use of Optifine the MorePlayerModels mod.

      Note: If you've already published your HD player skins in a blog, you can republish them without taking down your blog. It's up to you.
      User3159600G said 2020-08-07 02:50:46
      avatar
      umm ye
      Zaiden Sharp replied to Brandon1103's comment below 2020-08-06 21:46:28
      avatar
      Yeah, I don't see a point in being rude.
      Bloomm replied to Brandon1103's comment below 2020-08-06 19:45:19
      avatar
      don't be toxic
      Brandon1103 replied to Zaiden Sharp's comment below 2020-08-05 22:31:51
      avatar
      Your skins might as well be 128x128 with how generic and bland they look
      User3171551G said 2020-08-05 10:52:48
      avatar
      Actully you can
      View more comments
    • PMC
      July 29, 2020, 5:08 pm to Public
      UPDATED!







      Contest hosts - We've been adding results to the Calendar! If your deadline is greyed-out and you'd like the results of your contest included, please let us know in the comment section of the calendar and link to the results. Deadlines greater than 2 weeks will be removed to keep things tidy!

      Interested in hosting a contest or event of your own? Below the calendar you'll see several tips! You can also refer to this tutorial for an in-depth guide. Banners aren't mandatory but they are encouraged because it not only attracts attention, but it might also end up on the pop reel, which means more visibility and possibly more participants! We also include new contests with banners in the PMC Weekly. Be sure to check out this How to guide by DinowCookie if you're not sure where to start!

      Don't see your contest listed? Please provide the title of your contest with a link, type of contest, and deadline in the comment section of the Community Event Calendar.

      Another note: we're always accepting PMC Weekly Feature suggestions! Whether you're proud of your own work or someone else's work caught your eye this week, send us a PM with the link to the project, skin, pack, mod or blog!



      Have a great rest of the week PMCer's!
      Diamond-Giver said 2020-08-06 03:51:48
      avatar
      Nub
      User3097372G said 2020-08-05 20:47:27
      avatar
      i create a banner on a non registered acount then posted it then sighned in and posted it sooooooooooo its: demon banner (already_taken)
      GuardianMoon7 said 2020-07-31 16:10:57
      avatar
      Here's a weekly feature suggestion.

      It's not mine, but this is really, really, REALLY good!!
      juaumVictor said 2020-07-31 13:03:20
      avatar
      UH!
      TR80Rxo said 2020-07-30 12:32:03
      avatar
      2nd lmfaoo
      View more comments
    • o look a skin i never uploaded
      Minecraft Skin
      48
      24
      Decora 07/29/2020
      276 4
    • Byleth
      July 28, 2020, 7:26 pm to Public
      let me share my own wallposts smh
    • Kanna (2x2 Eye in desc)
      Minecraft Skin
      60
      36
      Momu 07/26/2020
      235 15 12
    • Momu
      July 25, 2020, 9:24 pm to Public
      Hehe, cheeky pepper
    • DragonsDungeon
      July 25, 2020, 3:06 pm to Public
      I've seen people often think of an original character (OC) as a particular design, and while that will hold true in some communities it is also not an unambiguous interpretation. Delving into what an OC is (or can be interpreted as) might be in order, particularly with events as of recent.

      Original character refers to a character that isn't a part of previously licensed material. This explains the originality part of it; so what is a character exactly. Contrary to what seems to be the focal point on pmc, a character is usually defined equally or moreso by their bio, their mind etc. compared to that of how they look. This is because those attributes or traits will remain the same, no matter the visual you put over said character. Of course the visuals play a role too, however, an OC is more than the visuals alone. You can find several definitions of character, that hints towards this.

      Of course this doesn't mean that the visual aesthetic of your character should not be accounted for, particularly when others have a spin on your original character: What it does mean is that you can reimagine the visuals of the character in case you keep their unique traits consistent. Reshading a skin is not the only way to remake an OC, adding your own ideas to it should be equally, or more, appreciated, as it might help you find new sides of the character you invented. A question that might be worthwhile asking yourself is: if you only view your character as a visual shell, is it really a full-fletched character?
      Auri said 2020-07-25 20:58:58
      avatar
      on ya, brother - I wholly agree

      My own tuppence:
      the art world and media as a whole would be terribly dull if derivative works were never allowed to deviate from a given original work. Ergo, I'm not fond of the idea that new art must walk lockstep with its referent material. After all, we'd be doing away with a lot of fanart, fan-fiction, cosplays, and so forth.

      At their core, fan-material often only takes the essence of its referent, then goes on to append new ideas and perspectives to create something new and interesting. I don't see why our approach to skinning and fan-skins must differ.
      Hardcrafter said 2020-07-25 20:03:04
      avatar
      I wholeheartedly agree with this. A character should have depth, if the "character" is purely visual or is being used purely as an agenda tool, then I believe such "characters" are nothing more than empty husks. Although, I do believe it's fine to just draw a form that you find interest in. However, in that respect, I wouldn't call such works "characters". Most of my skins aren't characters but visual humanoid representations of an idea.
      habearry said 2020-07-25 17:45:55
      avatar
      Ohhh, true-!

      I'm always just too lazy to write the story behind them, haha- next time I'll keep this in mind if I can remember :)
      An Intelligent Moron said 2020-07-25 15:18:45
      avatar
      I've been a writer with dozens of OCs for three years. During those three years, I've learned that while appearance is important, the story is what truly matters. My current main characters have a few interesting physical traits, but overall their silhouette is that of an average human being. Their personality is what makes them unique and stand out.

      Character design =/= an OC.
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