Member
Level 61
High Grandmaster System
116

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    ShelLuser
    10/05/2020 2:22 pm
    Level 61 : High Grandmaster System
    First... dumping mobs into the void is a sure way to add to your lag because now the system needs to kill them and then dispose of their drops. Same when you get liquids which suddenly flood into the void. It might be a better idea to temporary turn off entityDrops (= a gamerule) and then kill off the skeletons.

    I'm not aware of that silence tag, as far as I recall that doesn't apply to skeletons. Something which my investigation seems to confirm: /data get @e[​type=minecraft:skeleton, limit=1]. You won't find silence in there. So... unless you set this yourself then it doesn't exist.

    Alas, if you want to filter the mobs which you want to affect then you need to group all your restrictions together. So:

    /execute as @e[​type=minecraft:skeleton,nbt=!{Silence:1b}] run tp @s ~ -100 ~

    This would remove all non-silenced skeletons.
    2
    ShelLuser
    10/05/2020 2:02 pm
    Level 61 : High Grandmaster System
    /execute as @e[type=minecraft:sheep] run say beeeeh
    1
    ShelLuser
    10/05/2020 1:38 pm
    Level 61 : High Grandmaster System
    Obviously Herobrine...

    People who don't think he's real obviously never read Minecraft's release notes or saw my datapack:

    www.planetminecraft.com/data-pack/1-13-herobrine-datapack/
    1
    ShelLuser
    10/05/2020 1:35 pm
    Level 61 : High Grandmaster System
    My gf and me are huge fans of cave exploration, we can actually spend hours (irl) just finding out all the things inside and lighting it all up and such, but as creepy as some caves can be (especially with zombies and skeletons) it doesn't add up to this.. I love it, especially that creepy rattling sound which the detectors can make (and which can also help the warden it seems).

    I also can't wait what we could do with the warden using commands. Maybe expand its detection range for example... You could actually build Pan's maze but instead of a minotaur we'd use a Warden :) That's what I love most: zombies would always find you if you increase their range of detection, but this mod adds a bit of randomness which makes it more creepy.

    Is the snapshot out yet? 😄 No? C'mon Mojang, put some more effort into it! 😏
    1
    ShelLuser
    10/05/2020 1:24 pm
    Level 61 : High Grandmaster System
    Ward for me. It has a nice sound to it, even more when I play it in my DAW (Ableton Live) and apply a few filters and dynamic effects.
    2
    ShelLuser
    10/05/2020 1:22 pm
    Level 61 : High Grandmaster System
    1.8 for me and I still remember that weekend as if it were yesterday.. My girlfriend had been playing Minecraft for quite a few weeks and finally decided during a weekend visit to show me around. One thing led to the other and I got my account (and game) that very same evening. We started playing together that Friday evening and went to bed when we suddenly noticed that it already got light outside! 😮

    That's also the game where I learned that you couldn't fly in survival mode as you can do in Creative ;)
    2
    ShelLuser
    03/24/2020 5:30 pm
    Level 61 : High Grandmaster System
    Since CanPlaceOn would refer to the lever you'd put that into the section which contains the lever definition.

    When in doubt it's usually best to look up an item on the official wiki and then check the data values. Here's the URL for the level: https://minecraft.gamepedia.com/Lever


    To get the datavalues for the block you'll need to check another page: https://minecraft.gamepedia.com/Java_Edition_data_values


    Alas, in this case it's a property which only applies to adventure mode, so the property can be used anywhere within the level data values (the NBT). Could place it before tag:{}.
    1
    ShelLuser
    03/24/2020 5:13 pm
    Level 61 : High Grandmaster System
    I'd get the seed of the world, then use that to regenerate your world. Seems like your best option here.
    1
    ShelLuser
    03/12/2020 4:30 pm
    Level 61 : High Grandmaster System
    Looks like Baubles is causing issues. I'd start by trying to disable automated updates, especially considering the fact that you're using an older version of Minecraft.
    1
    ShelLuser
    03/12/2020 4:28 pm
    Level 61 : High Grandmaster System
    Java being a background process has nothing to do with the inability to run Minecraft. Because Minecraft uses Java to work (the Java edition anyway).

    What version are you trying to run? Also: can you run a non-modded version (so without Optifine)? And what are the specs of your PC?
    1
    ShelLuser
    03/12/2020 4:27 pm
    Level 61 : High Grandmaster System
    history
    #1 You can easily give players kits, as long as you don't create a "pay to win" kind of setup. So if those kits are available for all your players there's no issue at all.

    #2 Of course you can. There is the issue of not being allowed to make money "out of Minecraft" but if you make mods and such then you're not necessarily including Minecraft into your work. You basically sell a separate piece of software which happens to be usable for Minecraft.

    And there's even a more important aspect to take into consideration here: your mod will be build against a mod loader (I assume Forge or LiteLoader), so it doesn't even involve Minecraft directly. You're developing something to run on Forge (or LiteLoader), which is completely outside of Mojang's scope. They deal with Minecraft, not Forge or LiteLoader.

    I know this may sound weird because in a sense Forge and LiteLoader can be considered part of Minecraft. But when we're talking about legal terms... your product wouldn't affect Minecraft at all. That stage has already been passed once either modloader got installed.

    #3 Mojang never stated that. You can reward players all you want. Key is pay to win. If you sell game ranks then those ranks should also be available for players who don't want to pay to reach such ranks. That's all.


    In the end... you're probably better off asking Mojang directly than trusting a stranger on the Net.
    2
    ShelLuser
    11/24/2019 10:17 am
    Level 61 : High Grandmaster System
    Well, this was an interesting discussion and ditto poll I think. Thanks everyone for participating and well, I guess the results speak for themselves :)
    1
    ShelLuser
    11/21/2019 6:40 pm
    Level 61 : High Grandmaster System
    So the pre-1 can't run at 30fps without lagspikes you say? Uhm, right...



    So this is a 1.15-pre1 running on my PC with LAN sharing enabled (as you can see my friend Aya is also online) and to top if off I have pretty much everything maxed out. Not to brag or anything but providing context: 32chunk render distance, 5x5 biome blend, fancy graphics, max. smooth lightning, fancy clouds and 50% brightness. I'm also using a resource pack (which also taxes the game).

    Well, see above.

    And as to spaghetti code: bollocks. Unless you're a developer you have no clue what the code base looks like. As an outsider the best you can do is try to reverse engineer said code, Java is somewhat notorious for allowing that, but don't hold your breath there. The result from reverse engineering is by far the same as the original code base. If that looks like spaghetti code then seriously: you're barking up the wrong tree.


    The only thing I do agree with is that 1.15 doesn't really seem ready, this has got to be the most boring and lackluster update so far. I thought 1.14 was "meh" but that was mostly because 1.13 had added so extremely much. But this? Bees and some "bee related" blocks.

    Now, sure, bees can be fun and useful. But I'm still a little disappointed that the fletching & smithing tables don't do anything just yet. They can still be crafted as far as I know (reminds me to check) but the end result is a block which does nothing for you, which I think is kind of bad.
    1
    ShelLuser
    11/12/2019 10:05 am
    Level 61 : High Grandmaster System
    VLC can capture video, but you'd need something else to edit the recording.
    1
    ShelLuser
    11/09/2019 8:48 pm
    Level 61 : High Grandmaster System
    Dark ages?!

    Well.. then again, checking my stats 1.13 came out in 2018 which is where your scale ends and I cannot help myself agree with you that the period was bad. I still recall 1.9 (I believe) which simply did. not. work. on my computer, then OptiFine came along and wham!

    SO a 3rd party made Minecraft actually playable again for me back then. Note: we're not talking snapshots but official releases. ye gods...

    But I stuck around. The server I frequented never updated so neither did I. Didn't work anyway ;) But I still kept playing because in the end I think Minecraft is an awesome game.

    I definitely agree though: that was not a smart move on Mojang.
    4
    ShelLuser
    11/08/2019 10:19 am
    Level 61 : High Grandmaster System
    I'm not a skin designer but I could well imagine that this is done by design. See: if you could make yourself fully transparent you could somewhat easily troll other players, maybe even grief them by stealing all their stuff, and without having to work on an effect potion.
    2
    ShelLuser
    11/06/2019 7:34 am
    Level 61 : High Grandmaster System
    Don't quite agree, there's always something around. Grass to nab seeds and plant for wheat, kelp in the oceans which you can cook as food, animals... even in deserts you'll soon come across tundras or savannas (or other biomes) where you'll be able to find grass again.

    And of course... stick + string = fishing rod. Stick should be easy and string is a matter of finding a spider (or cobweb under ground).
    6
    ShelLuser
    11/06/2019 7:30 am
    Level 61 : High Grandmaster System
    Fighting the Ender dragon.
    3
    ShelLuser
    11/03/2019 1:31 am
    Level 61 : High Grandmaster System
    There comes a time when people need to stop and rely on "other stuff" to keep them safe.

    Meanwhile people are constantly logged into "social" media networks while browsing without realizing that this too tracks their every move.

    Internet security isn't a thing you turn on or off, it's an ever ongoing process.
    2
    ShelLuser
    11/02/2019 10:02 pm
    Level 61 : High Grandmaster System
    I run a 1.14 server myself and I'm also playing on a few 1.14 servers. I don't get the sucks part.

    It may suck if you try to run 1.14 as if it were 1.12 or maybe 1.8, sure, that gets you into trouble. But adjust your settings and get the right mods (the time when you could reduce lag by simply removing all entities are long behind us)...
    2

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