Minecraft / Mods

[1.8.1] Crystal Mobs

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avatar tyman231
Level 58 : Grandmaster Modder
136
Thanks to the help of Rayner_XIII texturing this mod.

This mod adds two new mobs, a crystal sheep and a crystal pig (Both can bee seen above). Each is rarer than a normal species, and faster. When killed, they drop crystal, which can be crafted into different things.

Recipes are shown above.

Tools are a slight bit better than iron, and armor is quite strong.

This mod required Risugami's ModLoader. Download directions are in the README.

Don't use this in modpacks without my permission or repost.

Sorry about adf.ly, but I want some reason to mod. xD
CreditRayner_XIII
Progress100% complete
Game VersionMinecraft 1.8 beta
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Comments : 12

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1 - 12 of 12

  • Curtiiz101
  • Level 10
  • Journeyman Architect
  • July 23, 2012, 9:52 am
You sir have been subscribed!
  • Curtiiz101
  • Level 10
  • Journeyman Architect
  • July 23, 2012, 8:49 am
DIAMOND
  • fire_cat203
  • Level 1
  • New Crafter
  • January 6, 2012, 11:31 am
this is awesome. a diamond for you.
  • drago123
  • Level 14
  • Journeyman Zombie
  • November 25, 2011, 11:58 am
it would be better if a ore generated... that would be awesome!
  • goldstone15
  • Level 34
  • Artisan Mage
  • November 16, 2011, 5:55 pm
how do u find the crystal
  • tyman231
  • Level 58
  • Grandmaster Modder
  • November 16, 2011, 5:58 pm
Kill the crystal mobs
  • goldstone15
  • Level 34
  • Artisan Mage
  • November 17, 2011, 3:29 pm
ok
Seems to work fine, though I haven't seen the mobs yet, but Minecraft didn't crash and that's always a good sign :P
  • tyman231
  • Level 58
  • Grandmaster Modder
  • November 15, 2011, 9:44 am
They are kind of rare, and tend to spawn in the desert.
  • angeluscaligo
  • Level 44
  • Master Architect
  • November 15, 2011, 10:33 am
Well, I just found about three dozen in a mountain biome :P
  • tyman231
  • Level 58
  • Grandmaster Modder
  • November 15, 2011, 10:46 am
Yeah, I couldn't get them to spawn evenly :P
  • angeluscaligo
  • Level 44
  • Master Architect
  • November 15, 2011, 11:06 am
At least they spawn in vicinity of their respective normal kinds :P

1 - 12 of 12

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