Minecraft Mods

Dooglamoo Worlds

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Dooglamoo's Avatar Dooglamoo
Level 48 : Master Artist
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This mod expands the scale and realism of world generation and enhances exploration without seeing the exact same biomes over and over.

This mod does not add any new blocks or items. Vanilla clients can connect to servers running this mod.



There are 8 geofactors that contribute to the terrain generation and features. The biomes, features, and conditions around you can give you clues to the values of the geofactors.



Elevation
Very low: deep ocean
Low: ocean, shore
High: shore, lowlands
Very high: inland, highlands

Density
Very low: sandstone below topsoil
Low: stone below topsoil
High: granite below topsoil
Very high: diorite below topsoil

Uplift
Very low: allium flowers, smooth lakes and rivers, depressions
Low: dandelion flowers, flat plains
High: poppy flowers, hills
Very high: exposed rock, mountains

Volcanism
Very low:
Low: pumpkins
High: melons, lava flows, lava pools
Very high: obsidian, lava close underground, lava flows, more lava pools, stone beach, hell

Era
Very low: young, no flowers, thin topsoil
Low: houstonia flowers
High: brown mushrooms
Very high: old, red mushrooms, thick topsoil, big trees

Erosion
Very low: flat, smooth, no underground caves
Low:
High:
Very high: steep canyons, irregular lakes and rivers, underground caves

Temperature
Very low: cold, white tulips, snow, frozen river, cold taiga, cold beach, ice plains
Low: pink tulips, ferns, mega taiga, taiga, birch forest, beach
High: orange tulips, flowers, swamp, forest, plains, mesa
Very high: hot, red tulips, jungle, roofed forest, savanna, desert

Precipitation
Very low: dry, dead bushes, desert, mesa, beach, ice plains
Low: savanna, plains, birch forest, cold beach
High: oxeye daisy flowers, water flows, water pools, roofed forest, forest, taiga, cold taiga
Very high: wet, orchid flowers, water flows, more water pools, jungle, swamp, mega taiga, frozen river



How to find ores:

Each ore has required conditions and bonus conditions.

You should be able to find some ore if just the required conditions are met, but you could find significantly more ore if the bonus conditions are met.



Coal
Required conditions: Stone base rock and thick topsoil layer.
Bonus conditions: Wet climate and bowl-like depressions in the ground.

Iron
Required conditions: Stone base rock and hilly or mountainous.
Bonus conditions: Smooth land with no visible erosion and with lava lakes or obsidian on the surface.

Gold
Required conditions: Granite base rock and deep eroded canyons.
Bonus conditions: Cold climate and hilly or mountainous.
Notes: Look for the stone strata layer in the granite base rock.

Redstone
Required conditions: Granite base rock and hilly or mountainous.
Bonus conditions: Dry climate and very thin topsoil layer.

Lapis
Required conditions: Granite base rock.
Note: Look for the andesite strata layer in the granite base rock.

Emerald
Required conditions: Granite or diorite base rock.
Note: Look for the andesite strata layer. Emeralds are sparse.

Quartz
Required conditions: Diorite base rock and smooth land that is far from any visible erosion.
Bonus conditions: Very thin topsoil layer and no lava lakes or surface obsidian.
Notes: Look for the granite strata layer of the diorite base rock.

Diamond
Required conditions: Diorite base rock and lava lakes (possibly surface obsidian).
Notes: Diamonds are deeper underground and uniformly spread out.

Glowstone
Required conditions: Deep eroded canyons, no lava lakes, and thick topsoil layer.

Clay
Required conditions: Sandstone base rock and wet climate.
Bonus conditions: Bowl-like depressions in the ground (may be filled with water) and very thin topsoil layer.
Notes: Look for white terracotta strata layer in sandstone base rock.

Slime
Required conditions: Sandstone base rock, very dry climate, and very thick topsoil layer.
Bonus conditions: Deep ocean.



If Tech Reborn or Immersive Engineering are installed and you have turned off their ore gen and enabled Dooglamoo Worlds modded ore gen:



Copper
Required conditions: Granite base rock and hilly or mountainous.
Bonus conditions: Dry climate and no lava lakes or surface obsidian.

Tin
Required conditions: Granite base rock and wet climate.
Bonus conditions: Deep eroded canyons and lava lakes or surface obsidian.

Aluminum
Required conditions: Sandstone base rock and very hot climate.
Bonus conditions: Smooth land with no visible erosion and thick topsoil layer.

Lead
Required conditions: Diorite base rock and lava lakes.
Bonus conditions: Deep eroded canyons and thin topsoil layer.

Silver
Required conditions: Stone base rock and cold climate.
Bonus conditions: Deep eroded canyons and hilly or mountainous.
Notes: Look for the andesite strata layer in the stone base rock.

Nickel
Required conditions: Sandstone base rock and flat plains or bowl-like depressions in the ground.
Bonus conditions: Wet climate and no lava lakes or surface obsidian.

Uranium
Required conditions: Stone base rock and very thin topsoil layer.
Notes: Uranium is very sparse.



How to find caves:

As erosion increases, the frequency and size of caves increases. Surface entrances are almost non-existent, sometimes they can be found underwater in eroded areas. Caves do not usually extend up into the topsoil layer so you have to dig down into the rock below the soil. Abandoned mineshafts are fairly common.



WorldTypes:

Dooglamoo: Default Dooglamoo terrain generation. Fairly even distribution of geofactor values.

server.properties: level-type=DOOGLAMOO

Dooglamoo Sm: (Small) Geofactors change more quickly, meaning you don't have to travel as far to get more condition changes.

server.properties: level-type=DOOGLAMOO_S

Dooglamoo Wt: (Weighted) Random weights (+/-) are added to the geofactors for the world. This means you could get a world that is slightly to extremely more mountainous, wet, volcanic, etc.

server.properties: level-type=DOOGLAMOO_W

Dooglamoo SmWt: (Small Weighted) A combination of small and weighted.

server.properties: level-type=DOOGLAMOO_SW


patreon

Progress100% complete
Game VersionMinecraft 1.14
Tags

9 Update Logs

1.2.0 : by Dooglamoo 09/27/2019 4:28:57 pmSep 27th, 2019

Updated to Minecraft 1.14.4
Added Minecraft 1.13/1.14 content.
Biomes O Plenty automatically works with no extra config files needed.
Added default Minecraft caves.
Fixed the straight lines that could be seen on the terrian.
Slightly reduced biome scale.
Blended biome transitions more.
Made ocean coastline more distiguishable.
Added "geofactors" command.
Added worldtype configuration per world.
Requires Forge 1.14.4-28.1.11 or later.
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1
12/25/2018 11:56 pm
Level 1 : New Miner
Maeluth
Maeluth's Avatar
Requesting compatibility with Streams
1
11/04/2018 1:23 am
Level 40 : Master Architect
Oli83
Oli83's Avatar
Wow, I am really impressed with the realistic biome generation!

If it is not done already, I think it would be awesome if there is sign of specific types of erosion (e.g. glacial erosion for mountains near snowy biome, sand erosion in desert, etc)
1
07/28/2017 1:30 pm
Level 26 : Expert Engineer
jc3833
jc3833's Avatar
based on the description, this sounds like a more vanilla version of TerraFirmaCraft (at least as far as ore gen) and I love it
1
07/28/2017 6:17 am
Level 50 : Grandmaster Answer
egovultus83
egovultus83's Avatar
On the biomes appear broaching line, it looks horrible




(Sorry, maybe I have a bad English)
1
07/28/2017 5:54 am
Level 20 : Expert Miner
anonpmc1572080
anonpmc1572080's Avatar
[deleted]
1
07/28/2017 5:53 am
Level 20 : Expert Miner
anonpmc1572080
anonpmc1572080's Avatar
[deleted]
1
11/07/2018 7:14 am
Level 15 : Journeyman Warrior
Mimifoox
Mimifoox's Avatar
lol no it not a word
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