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Minecraft has more than enough foods to begin with- what it lacks are proper meals, or, say, any incentive to eat something other than steak or golden carrots. This mod adds a new system with which to make meals out of various ingredients, which have chances of granting special status effects. In addition, players can gain a special new status effect by eating a more diverse array of foods, or be inflicted with a new negative status effect by eating the same foods over and over again.
In addition to meals and the new nutrition system, players can now harvest and farm apples using apple blossom blocks, which can be found in apple trees and bushes in certain biomes. Players can harvest rice from rivers and swamps, and can make cheese by smelting milk, which can be aged to increase its potency. Finally, some new Ancient Plants and Foods make sniffers handier; and both new and old plants grant unique status effects, giving them a function in addition to just lookin' awesome.
This is my first proper mod- and while I’ve got quite a few ideas, I wanted to begin by trying something that would necessitate a lot of different skills to make. I’m pretty pleased with the end result, and excited to work on more ideas, with the end goal of making a Vanilla+ style modpack.
Now includes compatibility for Mindthemood's Ashen Remains, and Midnthemood's Bits, Bobs, & Buildings! For a full list of changes, foods, and nutrition mechanics, check out the Curseforge link!

Credit | Big thanks to Mcreator for making it possible for a dummy such as myself to do code! |
Progress | 95% complete |
Game Version | Minecraft 1.21.1 |
Tags |
12 Update Logs
Update #12 : by Mindthemoods 11/03/2024 9:13:41 pmNov 3rd, 2024
- Changed corn generation. Corn now generates more rarely, at any elevation in savannahs, in patches of 5-8 plants.
- Corn can now be bonemealed. One bonemeal is equal to a single stage of growth.
- Cheese now has a mandatory number of ticks before it ages, instead of a built in delay.
- All cheese variants can now be waterlogged. Waterlogged cheese molds very quickly.
- Apple bushes have had their generation tweaked. They are now slightly less common in flower forests.
- Apple trees are no longer a distinctive feature; instead, regular oak trees can now occasionally generate with apple blossoms.
- Crafting bread in a crafting table now yields two loaves instead of one.
- Cooking bread in a cooking table now yields three loaves instead of one.
- Ancient foods now count as their own food group. They can grant vigor, but do not grant pallor if spammed. (As they cannot be renewably crafted.)
- The last two food groups eaten are now displayed above the nutrition bar. There is a distinct icon for the six groups, and neutral foods.
- Rice can now be fully bonemealed. It has a 1/3 chance of growing a stage per bonemeal.
- Small rice plants are now slightly less common in swamps.
- Added new textures for apple crisps and melon tarts. (Both the items and the blocks.)
- Fixed cheese bucket texture to be more consistent with regular cheese.
- Changed chocolate, chocolate bread, and super chocolate bread textures.
- Rearranged creative food tab.
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