Mods New Content

Magic A Million

  • 732 views 0 today
  • save_alt 12 downloads
Game Version
Minecraft 1.20.1
Progress
100% complete
  • 3
  • 4
SilverfishStone
Lvl 34Artisan Architect
18
This is my collection of simple vanilla+ enchantments.



I Recommend DarkhaxDev's Enchantment Descriptions for in-game explanations.



Armor:
  • Cloaking - Gives entities a period of invisibility after taking damage
  • Blasting - Attacked entities have a chance to cause a small explosion that damages attackers
  • Sculk Speed - a boot enchantment that increases the entity's speed when on sculk blocks
  • Antidote - An enchantment that limits the duration of harmful effects
  • Poison Guard - A "Thorns" enchantment that inflicts attackers with poison
  • Wither Protection - Protects against the wither effect and wither mobs
  • Undeath Protection - Protects against attacks from undead mobs
  • Aqua Protection - Protects against damage from drowning or guardian attacks
  • Theft Guard - Offers a degree of protection from theft enchantments, a new enchantment type.
  • Arachnid's Blessing - allows entity to move through cobwebs



ELYTRA
  • Light Flight - Removes fall damage when elytra are active
  • Flameproof - Allows entity to fly through lava without being damaged
  • Swoop - Entities deal more damage when gliding



SHIELD
  • Shield Bash - Shields can be used as a weapon to deal damage
  • Poison Shield - Has a chance to inflict attackers with poison



TRIDENT
  • Whirlpool - Launches struck entities into the air
  • Davy Jones - Drowns struck entities
  • Wave struck - Deal extra damage to nether-type mobs



CROSSBOW
  • Volatile - Crossbow shots have a chance to explode
  • Iced - Freezes struck entities
  • Corrosion - Damages struck entities over time



WEAPON
  • Shulkify - Gives attacked entity levitation
  • Waterlogged - Deal extra damage to nether-type mobs
  • Eroding - Damages struck entities over time
  • Bandit - gives struck entities a chance to drop their weapons when hit. Can be applied on bows and crossbows.
  • Disrobe - gives struck entities a chance to drop their worn armor when hit. Can be applied on bows and crossbows.
  • Leveled - deals more damage based on the health of the entity.
  • Soul Fire Aspect - lights attacked entities on fire.



BOW
  • Soul Flame - lights attacked entities on fire.



MISC
  • Insurance - Can be applied to any breakable tool. Returns an amount of the tool's material when broken. Incompatible with mending
  • Sifting - A shovel enchantment. Certain blocks drop extra loot when mined.
  • Osprey - a spyglass enchantment that highlights nearby mobs when used



CURSES
  • Curse of Heaviness - gives entity slowness when attacked
  • Curse of Backfiring - damages entity when they attack other entities.
  • Curse of the Devil Fruit - prevents entity from swimming in water
  • End's Curse - Entity randomly teleports when taking damage
  • Farmer's Curse - Prevents the wearer from eating most foods
  • Curse of the Souls - Increases the slowness effect of soul sand

1 Update Logs

Update #1 : by SilverfishStone 06/14/2024 6:53:49 pmJune 14, 2024 @ 10:53 pm UTC

-Backport to 1.19.2

More like this

  Have something to say?

Welcome