• 9/14/26 11:50 am
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- save_alt 7 downloads
- Game Version
- Minecraft 1.21.8
- Progress
- 100% complete
8
Mokey Mod: Minecraft, but LIFE = SIZE
📏 The more health you have, the bigger you get. The less health you have, the smaller you shrink. That simple — and completely chaotic in practice.
Picture this: a Creeper blows you up, you lose half your health, and you literally shrink on the spot. Your friend, stacked with bonus hearts, has turned into a giant walking over blocks like they're stairs. Even mobs change size with their health — a zombie on its last legs becomes a tiny, easy target, while a full-health Ender Dragon looks noticeably more menacing.
Health = Size is a mod for Minecraft 1.21.8 that turns health (HP) into a real-time visual variable for any creature — players, mobs, and even the Ender Dragon. Your health isn't just a number on a bar: it literally makes you bigger or smaller, changes your step height and your hitbox, all synced every single game tick.
🩶 How It Works
Health-based scaling (real-time, every tick)
- Players: size is calculated as
current health ÷ 20, clamped between 0.5x (low health) and 2.0x (high bonus health). At the vanilla default of 10 hearts (20 HP) you're at normal size (1.0x); push past 20 bonus hearts and you hit the max size of 2x.
- Players: size is calculated as
- Mobs in general: size is calculated as
current health × 0.25, clamped between 0.2x and 5.0x — so a rare, high-health mob can get truly massive.
- Mobs in general: size is calculated as
- Ender Dragon: gets a special max-size cap of 3.0x (instead of 5.0x), with dedicated client-side mixins to properly scale the 3D model and body-part hitboxes during combat.
- Step height scales right along with size — the bigger the creature, the higher it can climb over blocks without jumping.
- Armor Stands, and dead or removed entities, are never resized.
- Everything recalculates automatically every server tick: there's no noticeable delay between taking damage/healing and the creature changing size.
Heart of Life (permanent progression item)
- A consumable item (right-click to eat, ~1.6s use time).
- Each one consumed grants +2 permanent max-health hearts (+4 HP), with a heart sound effect and particles on use.
- There's a total max-health cap of 200 HP (100 hearts) — once you hit the cap, the item can no longer be consumed and you get a warning message in chat.
- Bonus hearts survive death (they're copied over on respawn), making this a permanent progression system even in hardcore worlds.
- Stacks up to 16, Uncommon rarity, found in the Food & Drink creative tab.
Mob drops
- Any mob (except players) killed by a player has a 10% chance to drop 1 Heart of Life.
- Respects the
doMobLootgame rule — if it's off, drops are disabled too.
- Respects the
🛠️ Commands
Base command:
/healthsize| Command | Permission | What it does |
|---|---|---|
/healthsize or /healthsize info | All players | Shows your current/max HP (in hearts), your current size multiplier, and how many Hearts of Life you've consumed so far (out of a 100-heart cap). |
/healthsize reset <targets> | Level 2 (operator) | Removes all bonus hearts from the target players, resetting their max health back to vanilla default. |
/healthsize give <targets> [count] | Level 2 (operator) | Gives Hearts of Life to the target players. Default count is 1, adjustable from 1 to 64 per command. |
⚙️ Technical Specs
- Minecraft version: 1.21.8
- Mod Loader / API: Fabric (requires Fabric Loader 0.16.14+ and Fabric API)
- Java: 21 or higher
- Environment: Universal (runs on both client and server — required on both for multiplayer worlds)
- Mod ID:
healthsize
- Mod ID:
- License: MIT
- Languages included: Portuguese (BR) and English (US)
- Uses dedicated Mixins to correctly integrate Ender Dragon scaling (server-side and client-side rendering)
🏆 Why support on Patreon?
This mod was born from wanting health in Minecraft to mean more than a bar in the corner of the screen — turning it into a visual, chaotic, and fun mechanic to play with friends. Your support on Patreon helps me to:
🔧 Keep the mod updated with new Minecraft versions
➕ Add new items, special scaling for other mobs, and extra mechanics
🐛 Fix bugs and tune balance quickly
🎮 Create more mods and content for the community
Every bit of support, no matter how small, makes a huge difference and keeps me motivated to keep building. Thanks for being part of this! 💚
Health = Size — because in your world, size is everything.
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