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True Scale Mobs

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Game Version
Minecraft 1.21.11
Progress
100% complete
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SlimeeyYt
Lvl 15Journeyman Crafter
4
MicroMobs is a lightweight Fabric mod that adjusts the size of many mobs to better reflect their real-world biological proportions.



In vanilla Minecraft, many creatures are intentionally oversized for gameplay reasons. Spiders are huge, bees are large, and silverfish are much bigger than their real-world counterparts. also tadpole are made smaller

MicroMobs changes that.



This mod rescales many mobs so that insects become tiny, small animals feel more natural, and large creatures remain imposing, creating a more immersive ecosystem while keeping gameplay balanced.




Features

Realistic Mob Scaling Rescales many mobs to closer real-world proportions while keeping gameplay balanced.

Attribute-Based Scaling Uses Minecraft's GENERIC_SCALE attribute to scale entity models, hitboxes, eye height, and shadows in a single system.

Balanced Mob Categories

Tiny insects (Silverfish, Endermite) scaled to ~10%

Small insects (Bees) scaled to ~18%

Arthropods (Spiders) scaled to ~22–25%

Amphibians (Frogs) scaled to ~35%

Small animals (Rabbits, Cats, Foxes) scaled to ~60–75%

Medium animals (Pigs, Sheep, Wolves, Cows) scaled to ~90–95%

Unchanged Bosses & Major Mobs Large mobs like Iron Golems, Wardens, and the Ender Dragon remain vanilla-sized for gameplay balance.

Tiny Mob Movement Adjustments Small mobs receive slight speed boosts to stay challenging.

Higher Pitch Sounds for Tiny Mobs Bees, Silverfish, and Endermites play sounds at higher pitch to match their smaller size.

Persistent Scaling Scale modifiers are stored in entity NBT to prevent repeated scaling on world reload.

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