Published May 7th, 2020, 5/7/20 7:03 am
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Working in 20w19a but requires a new bonemeal production system, I'm planning on designing one in the future.
A quaint giant fungus farm which produces upwards of 200k drops/h, including 130k stems/h, 60k wart blocks/h, 10k shroomlights/h, and a few weeping vines. The wart blocks can be composted into bonemeal or packaged into shulker boxes for storage.
►FAQ:
-Q: How are the blocks getting destroyed in v2 of your farm?
-A: I'm using command blocks to eliminate all variables that result in loss of efficiency. This was an experimental design and I wanted to see just how many items you could get out of this farm
-Q: Does this work in the latest version of Minecraft?
-A: Yes, this farm operates perfectly in the latest version of writing this (20w19a), except for all versions after 20w18a a different method of bonemeal production needs to be used. I am planning on designing a system that uses more of the wart blocks generated by the fungus
-Q: How did you run your farm while you were spectating?
-A: I put this command in a repeating command block: /execute block -223 21 -243 minecraft:crimson_nylium run fill -223 22 -243 -222 22 -243 minecraft:crimson_fungus replace minecraft:air. This command exactly replicates how a player would act
-Q: How long does it take to design something like this?
-A: From start to finish, 2 months and counting. This specific design took 3 weeks, 2 weeks to edit
Working in 20w19a but requires a new bonemeal production system, I'm planning on designing one in the future.
A quaint giant fungus farm which produces upwards of 200k drops/h, including 130k stems/h, 60k wart blocks/h, 10k shroomlights/h, and a few weeping vines. The wart blocks can be composted into bonemeal or packaged into shulker boxes for storage.
►FAQ:
-Q: How are the blocks getting destroyed in v2 of your farm?
-A: I'm using command blocks to eliminate all variables that result in loss of efficiency. This was an experimental design and I wanted to see just how many items you could get out of this farm
-Q: Does this work in the latest version of Minecraft?
-A: Yes, this farm operates perfectly in the latest version of writing this (20w19a), except for all versions after 20w18a a different method of bonemeal production needs to be used. I am planning on designing a system that uses more of the wart blocks generated by the fungus
-Q: How did you run your farm while you were spectating?
-A: I put this command in a repeating command block: /execute block -223 21 -243 minecraft:crimson_nylium run fill -223 22 -243 -222 22 -243 minecraft:crimson_fungus replace minecraft:air. This command exactly replicates how a player would act
-Q: How long does it take to design something like this?
-A: From start to finish, 2 months and counting. This specific design took 3 weeks, 2 weeks to edit
Credit | cheatercodes |
Progress | 95% complete |
Tags |
tools/tracking
4586965
2
192k-h-stem-farm-20w18a
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Thank you very much for your time spent designing this farm.
As soon as I finish my trading hall I will go to the end to build this machine * - *
heres a pic of the new design: twitter.com/ncolyer11/status/1415978099473149960?s=20
edit: other people are having this problem with other farms not just this one, most likely a bug with the new release
The command block to destroy items was used in a theoretical '100% efficient' design which obtained up to 200k items/h everything else and every other design uses no command blocks whatsoever