Maps Environment & Landscaping

Advent Map 13 πŸŽ„ 3k, 1.21.5, Shattered Alpine and Summer Rivers [Survival World]

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McMeddon
Level 91 : Overlord Terraformer Wizard
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Advent Map 13 πŸŽ„ 3k, 1.21.5, Shattered Alpine and Summer Rivers [Survival World] Minecraft Map
Advent Map 13 πŸŽ„ 3k, 1.21.5, Shattered Alpine and Summer Rivers [Survival World] Minecraft Map
Advent Map 13 πŸŽ„ 3k, 1.21.5, Shattered Alpine and Summer Rivers [Survival World] Minecraft Map





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Advent Map 13,



A 9km² custom Minecraft map created by McMeddon.
Welcome to map number 13!

A mountaineous world with a large scale forest across an large ocean lake.

Packed with a new alpine shattered lowered mountain range, based on the Gen 6 Mountains with reduced hight, increased mega terraces, and shattered peaks. In the west you will find a white mountain with a giant mit biome forest.

Aside the new mountain range, the river system and floodplains have been expanded, with now multiple variations, across different levels, creating large cleard out sections within forests and biomes along an existing river.

Enjoy your adventure!

  • Compatible with 1.21+ Java and Bedrock edition
  • Enhanced biomes with trees, plants, and animals
  • Lootable structures such as ships, balloons, and dungeons
  • Custom caves, mineshafts, mansions, and strongholds
  • Survival-friendly with ores, resources, and villages

Download this World today and start your epic journey!




Essential Features



Ores βœ…


Vanilla Loot βœ…


Structures βœ…


Animals βœ…


Caves βœ…


πŸ”½more about Features, Structures, and Biomes, down below πŸ”½

Thats me!





Hii, if you dont know me, i am a map creator, creating big landscapes, custom worlds or survival maps. My goal is to create the best Minecraft worlds that are usable, enjoyable and fun to play (in survival).

I have huge passion for Minecraft, and landscapes, and became over a long time really good at it by improving my worlds, project by project. I care a lot about these projects and try to iterate, improve or reimagine the basics of Minecraft to lift it up to create new experiences, while also trying to keep the "spirit" of vanilla Minecraft.

PlanetMinecraft is my home, where i love to share my creations with familiar and new faces. And create a small community around that, that cares about these worlds as much as i do. :)


Community Suggested Worlds



πŸ’‘ Comment your ideas, what I should include/do
made from a collection of community topic suggestion







Showcase Cinematics & related videos







Releases


ReleasedRelease dateType

13. December 2025Source Files
βœ…
13. December 20251.21.5 Java

13. December 20251.21 Bedrock

Predecessor Map (Evolution of:)www.planetminecraft.com/project/remorxian/


Size comparison








Features, Structures, and Biomes



General Features


Structures & Specials


Biomes

βœ…Downloadβœ…Vanilla and custom advanced structuresβœ…Custom Arctic Area
βœ…Exported for 1.21.5+ Java

βœ…Plains Village
βœ…Taiga Village
Desert Village
Savanna Village

Custom Badlands / Mesa
❌Exported for 1.15+ Java
βœ…Trail ruinsβœ…Bamboo Jungles
(integrated into jungles)
❌Exported for 1.12 Java
βœ…Custom Pillager and Illager Outpostsβœ…Custom Beaches
βœ…Exported for 1.21+ Bedrockβœ…
Custom Mineshafts


Cherry Grove
(Custom: tall, normal, lush)
βœ…Map Size: 3072, 3072
Map Center: 1536, 1536
Map Size: (Java) 300+MB

Vanilla Strongholds
Custom Deserts
βœ…Terrain Heights: 320
World height: -64 to 320
βœ…Custom Dungeons
Custom Red Deserts
βœ…Water Level 62
(Minecraft default is 62)
βœ…Strongholds scattered across the land
(indicated by Moss and stone statues)
βœ…Custom Flower Forest
βœ…Minecraft Ores: all 1.17+ Ores
Custom Desert Temples

βœ…Caves (Custom)βœ…Custom Ships and Shipwrecksβœ…Custom Jungle
βœ…Every Plant/seed possible/obtainable

Plants: In biomes, villages, flower fields, or through bushes
βœ…Custom Random Structures (farms, scarecrows, balloons, camps, beach loot, bushes, deep dark structures, water/lava ponds, skeletons, snowman, forester house, statues)βœ…Custom Mountains
Frozen Peak
Stony Peaks
Jagged Peaks
Snow slopes
βœ…Survival-Oriented plants:
Small trees are max 6-7 block reach, designed for easy chopping down
βœ…Vaultmine - Every Plant Available (Custom Mineshaft with Seedvault - Read More here)
βœ…Custom Forests: Birch, Oak, Mega Oak, Dark Oak, Spruce, Mega Spruce, Taiga, Jungle
βœ…(Passive-) Mobs spawningβœ…Custom Witchhutsβœ…Custom Mushroom Fields
βœ…Vanilla Ancient Cityβœ…Mobvote Mob Statues and Golemsβœ…Custom Plains
βœ…Vanilla and custom mineshaftsβœ…Custom Plants (designed for survival)βœ…Custom Rivers

Custom Vanilla Mobs included (In mineshafts)βœ…Custom Nether Portals
Custom Savanna
βœ…Java:

Loot chests accessing the Vanilla Loot-Tables, for random loot
βœ…Custom Mobs Spawner Structures for:

Bees, chickens, cows, donkeys, foxes, goats, horses, ice bears, llamas, ocelots, pandas, pigs, sheeps, turtles, and wolfs)
βœ…Custom Caves Gen 2
Lush Caves
Dripstone Caves
Crystal Caves
Deep Dark Caves
Mega Caves
Deep Dark Caves
Complex Caves
❌Bedrock:

Loot chests accessing the Vanilla Loot-Tables, for random loot
(currently software limitation)

Custom Mansions
Custom Oceans,
Custom Warm
Custom Frozen
Custom Coral Reefs
βœ…Infinite World on Java & Bedrock with a transitionβœ…
Abandoned Villages / Structures

βœ…Stone Shores
βœ…Geodesβœ…Custom Ocean Monumentβœ…Custom Swamps
(Currently Basic included)
❌Patreons as Villagers
βœ…Villager Campsβœ…Custom Mangroves
❌Skyblock world - but normal transition to vanilla terrain
βœ…Custom Castle Ruins
βœ…Custom High and Flat Archipelago
βœ…Distant Horizons Compatible
- but chunks need to be manually loaded


βœ…Custom Pale Garden



What changed? What's new?



https://www.planetminecraft.com/blog/mcmeddons-map-update-history/
  • added new Gen 6 subversion: Lowered (to max 250), shattered Alpines
  • added new river floodplains variations (rocky, gravel, sandy, muddy)
  • fix a crucial biome masking error that would overlap small coastal rivers


🚧⚠ Issues / Things to be aware of


As complexity rises, a small tweak or change can have unintended consequences, flaws, be just poor choices, or I maybe hit certain possibility limits of programs. These maps are really complex and hard to make, with dozens of steps and hundreds of layers to apply in the right order. And I'm just a non-magical-wizard boi making sometimes either a poor decision or an unintended mistake, but I want to let you know what might have an impact when playing this world, and here’s what I´ve noticed:

  • This map was done during the Map Advent Calendar of McMeddon, during which i only had one day for each Map. So mistakes can happen with such a short creation timeframe
  • Bedrock: Map edges can be not smoothed
  • Bedrock: Chests can not be converted (Program: amulet/je2be limitation)
  • rivers can be wacky at cliff edges and steep slopes
  • this map deviates heavily with the texturing methode to other worlds
  • Map: encountered a bug that prevented the placement of crystal and dripstone caves as large cave formations, but will be included as small patches
  • Bedrock: Chunker conversions dont have Villagers on the world, but Zombie villagers are spawning
  • World: worldpainter bug with Deep-Dark biome, the ground silk is not generating

Want to know what's coming next?
Check out this post: www.planetminecraft.com/blog/mcmeddons-roadmap/

The focus of this map was the reshaping and reworks of the base land and rivers. Combining them and refining the implementation of different terrain types and improved texturing for the environment



Minecraft Maps Java Installation Guide

  1. Download map by clicking the yellow button at the top right of the description.
  2. On Windows, use keys Windows+R and then typing “%appdata%/.minecraft/saves/” into the command line. (On a Mac, your save files are in: ~/Library/Application Support/minecraft/saves/). This will open the saves folder
  3. Drag your downloader map (after unzip or unrar) in the zip/rar folderMap into saves folder.
  4. Close windows and reopen Minecraft
  5. .Select your map and play.

OSLocation
Windows%APPDATA%\.minecraft
macOS~/Library/Application Support/minecraft
Linux~/.minecraft


Minecraft Maps Bedrock Installation Guide


The world is as .mcworld file provided, meaning you just need to execute the file.
.mcworld is a renamed .zip file, you can rename it to .zip, and import it to your folder manually too.
For more insights how to install it check out PMC´s Tutorial: www.planetminecraft.com/blog/how-to-download-and-install-minecraft-maps/





Possible Questions / FAQ


Expand this to reveal the FAQ Section


Which Programs did you use?WorldPainter:   https://www.worldpainter.net/
WorldMachine  www.world-machine.com/
Gaea      quadspinner.com/
WorldEdit     enginehub.org/worldedit/
Chunky Renderer https://chunky.llbit.se/
Amulett     www.amuletmc.com/
NBT Edit
How long did it take to make these map?s
Roundabout:
Gathering the experience: ca 4500h +
Working on this project: mostly a full week
Exporting the world: 1h for each export
Building, fixing, improving, and adding customized small bits: 3-10x
Building assets and working on node structures, 4 days
Rendering: 15-20 Images = 1-2 Days
Did you make those assets?Yes, every asset is done by myself. Those can be found here
For 1.18+ Maps, are Copper Ores and Deepslate included?Yes, near 0-10 will be a full layer of deepslate with all ores, Copper Ore is available underground everywhere
Is it made for survival?Yes with 100% survival in mind
Java - Do animals spawn?
Yes, worlds are populated with plants, animals, and nature blocks.

Also Mobspawners with animals are scattered around the world.
Bedrock - Do animals spawn?Animals are definitely spawning regularly independent from the terrain (in my experience)
For 1.18+ Maps, are Crystal Geodes included?Yes across the map are sparsely scattered.
For 1.18+ Maps, are Copper Ores and Deepslate included?Yes, near 0-20 will begin a full layer of deepslate with all ores, Copper Ore is available underground everywhere


What are your plans with these maps?These are adventure maps, survival maps, and creative maps for you to build, play and explore. For my part, I gain new techniques and experience with every new map, building on that for the next and making map by map better maps.
Do you do commissions?Yes, but only in limited amounts per month - checkout Patreon for further details
PMC Member: "[...] Out of curiosity, if someone else uses your world to build things in and wanted to share, do you just request a credit?"
    • Yes always - please credit the origins of work / the creator. (people want to know where to find the stuff)
    • Redistributing or selling my Intellectual Property without consent is not allowed.
    • Showcase Submissions are allowed
    • (Backside info: I've spent hundreds of hours to achieve the knowledge to create those maps. And can spend days creating each Map. For the casual people: I encourage you to play..test and build on these maps. I actually like to see what you can do on/with them. I see my maps as canvases for people to explore and enjoy... what I don't like it when people just plainly say: I made that canvas, that's mine. [​analogy end] It's IP theft, disrespectful, and ungodly frustrating to deal with. And there are either Kids who just entered the internet and don't know better and there are 3rd Parties that do that intentionally)

Can I use your map for my server?That's allowed
Where is the map center/spawn?2k Maps - 1024,1024
3k Maps - 1536,1536
4k Maps - 2048,2048
5k Maps - 2560,2560
6k Maps - 3072,3072
7k Maps - 3584,3584
8k Maps - 4096,4096
Are there versions without structures?No, but the source files are available, with which you can remove structures and reexport the pure map (Explanation: Online Storage Space is my main concern)
Where are villages?In all the recent maps, Villages are placed near rivers.
Tips:
- On PMC you can find often a overview map.
- You can also import the map into WorldPainter and export a image/overview map from there.

How can i remove the Villagers?/kill @e[​type=villager]
Can I build on the map and sell it?Redistribution and commercial redistribution is NOT allowed
Can i continue playing your map after the subscription has ended?ofc, every map you´ve downloaded until the subscription end is on your pc, where you have full control over the map
Map recommendations?Checkout maps with a "🌟", these are my recommended ones
Bedrock: I´ve Spawned in water/vanilla area where's the map/spawn?You´ve spawned at 0,0, the top-left edge, at the map edge. Head towards ~ 2000,2000 for the map center.
(Explanation: This is program caused issue, as during the conversion the spawn point gets reset to 0,0. And while sometimes the area around seems vanilla, that's the pregenerated area i had to create in order to insert/convert the map into.)




Rights



Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Title of Expandable Spoiler

Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

NonCommercial — You may not use the material for commercial purposes.
Exception: But you can use it as Server Maps
NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material.
Exception: You are free to share Videos, Images, Renders



🌐 Links



πŸš€Website
mcmeddon.com
πŸŸͺ Discord
discord.mcmeddon.com
🟦 Twitter
https://twitter.com/McMeddon
πŸŸ₯ Youtube
https://www.youtube.com/c/McMeddon
🌍 PMC
https://www.planetminecraft.com/member/mcmeddon/
🟨 Instagram
https://www.instagram.com/mcmeddon/
⬛ Tiktok
www.tiktok.com/@mcmeddon





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    Papa Enny
    β€’ 12/13/2025 2:09 pm
    β€’ Level 61 : High Grandmaster Answer Dwarf
    The cape matches the environment
    2
    McMeddon
    β€’ 12/14/2025 1:40 pm
    β€’ Level 91 : Overlord Terraformer Wizard
    Using different cape for visuals < using different cape to reference time in screenshots

    lol
    2

    Welcome