Published Aug 11th, 2011, 8/11/11 10:32 pm
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This is the second structure I have built in this series. It was designed around different principles than the fortress. I am using more, but smaller rock spires, and building most of the structure out from them and between them rather than primarily tunneling rooms out of the rock. The effect is a much more open plan, including an exterior stairwell connecting most of the levels. There are a fair number of design elements borrowed from offshore drilling rigs, particularly the helipad-like landing area.
A few features to note are the large bridge deck between the lighthouse and the main workshop. The lighthouse island has stacked porches and an underslung water reservoir. You can see the pipes from it running back to the main island.
The main island has a large warehouse/greenhouse along with crew quarters, a big mess hall, an overseer's office, and indoor and outdoor bathing areas.
The wrecked ship was designed to look like it was slowly being integrated into a permanent part of the island. I took the Cruiser schematic and started punching holes everywhere and then went back and partially filled them with other materials. It would be nice if there was different type of wood planks to use to make it look older, but I am pretty happy with the result.
Nice video tour by a French group, although I wish they hadn't used the default texture pack: www.livestream.com/andaroth/video?clipId=pla_42947e18-7d8f-4a69-b830-fdb0ea5ab702
A few features to note are the large bridge deck between the lighthouse and the main workshop. The lighthouse island has stacked porches and an underslung water reservoir. You can see the pipes from it running back to the main island.
The main island has a large warehouse/greenhouse along with crew quarters, a big mess hall, an overseer's office, and indoor and outdoor bathing areas.
The wrecked ship was designed to look like it was slowly being integrated into a permanent part of the island. I took the Cruiser schematic and started punching holes everywhere and then went back and partially filled them with other materials. It would be nice if there was different type of wood planks to use to make it look older, but I am pretty happy with the result.
Nice video tour by a French group, although I wish they hadn't used the default texture pack: www.livestream.com/andaroth/video?clipId=pla_42947e18-7d8f-4a69-b830-fdb0ea5ab702
Credit | Texture pack is Dokucraft (Light) by Doku. |
Progress | 90% complete |
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True though using new blocks will change it allot. But for me not an issue I intend on changing allot. Not sure much of the original will remain though lol.