• 8/31/22 1:29 pm
- 3.4k views • 1 today
- save_alt 324 downloads • 1 today
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This uses a hoppercart to pick up the wheat and send it to a chest for you. It also has a seed chest to dispense the seeds back to the workers. Before you egg in the workers you wand to temporarily block off their way to the fields so you can fill their bags with seed. There is a chest inside that has 2 Villager eggs and filled with seed, put the eggs in you inventory and spawn the workers then stand back a bit and break the chest releasing the seeds so the workers can pick them up. Once they have the seeds which is more than they can carry you may remove the temp wall to let them into the field. Down where the wheat chest is there are trap doors to use if the cart stalls, stand next to a trap door and click on the trapdoor to put yourself in crawl mode to go nudge the cart. Sometimes the dispenser stops working so go inside and pull the seeds out of the dispenser and put them in the seed chest outside. Please let me know if something isn't correct.
NOTE: It appears the worldedit paste messes up the tracks so you will need to crawl in the crawl space to fix them along with replacing the hoppercart. On my server I turned mobs off in my home region so I run a higher roof (3 high) because I dont need to worry about thieving endermen. You may need to replace the beds so the workers can bond to it or you end up with extra workers. Worldedit is great but it does mess things up when setting a saved schem. I'm experimenting with the same build on all crop types as I type this.
Also as seen in Picture three you can install a switch to turn on/off the dispenser.
IMPORTANT: It seems you are going to get better results with only 1 Worker instead of two. Two workers they have food fights and waste a lot of food.
NOTE: It appears the worldedit paste messes up the tracks so you will need to crawl in the crawl space to fix them along with replacing the hoppercart. On my server I turned mobs off in my home region so I run a higher roof (3 high) because I dont need to worry about thieving endermen. You may need to replace the beds so the workers can bond to it or you end up with extra workers. Worldedit is great but it does mess things up when setting a saved schem. I'm experimenting with the same build on all crop types as I type this.
Also as seen in Picture three you can install a switch to turn on/off the dispenser.
IMPORTANT: It seems you are going to get better results with only 1 Worker instead of two. Two workers they have food fights and waste a lot of food.
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