Maps Redstone Device

Balance Beams!

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shanewolf38
Lvl 57Grandmaster System
168
Intro:

Hey, guys! Today, I have one of my favorite creations to show you: Balance Beams! This is something I got the idea for after playing a competition in a Big Brother Minecraft game, and wow is it awesome! Basically, this adds the dynamic of balance to Minecraft. Ever tried running across a cobblestone wall? It's a bit tedious, sure, but not too hard. However, when you add in balance, it becomes another story.

Balance:

In order to simulate a type of balance in Minecraft, I use command blocks to calculate the player's distance from the middle of the cobblestone wall down to three decimal places. From this value, I calculate a percentage of the total distance from the middle. With this percentage, I then teleport the player a certain amount (adjustable) away from the middle.

Potential:

This feature has the potential to change a lot of maps. Take an RPG map for example. The adjustable version could be used to give individual characters their own weight. The heavy class would have a high weight, while the lightweight class (ninja, assassin, etc.) would have a low weight. You could then add these balance beams going to certain areas where you can get extra loot in chests and what not. Since it takes time to master getting across the balance beam, it's a great thing to throw in an RPG map since it actually takes time to learn. Also, unless you remove this feature (it'd take one command), if you stand in the exact middle of the block (0.500) or within 0.004 from it and look at the angle 0.0, you can walk across it without getting affected by balance at all, since you're perfectly balanced. If it's an RPG map, I would leave this feature in, as it's a nifty little trick players can learn.

In addition to being used in RPG maps, this feature could also be its own parkour map. As you can adjust the difficulty by changing the strength of the balance, you're able to make each level unique.

Map:

I made a short little map you guys could play to test out this feature for yourself. It's pretty hard, despite the fact it seems easy at first. Make sure that you sprint across the entire cobblestone wall (you can stop when you reach a stonebrick). If you walk, shift, or jump you'll get reset to the previous stonebrick. My best time is 3 minutes and 16.7 seconds. My friend got 2 minutes and 50 something seconds. My other two friends got 12 min and 15 min. It tells you your time when you complete the map, so I wish you luck! :D

Conclusion:

I'm not sure if people are going to use this feature, but it's certainly very cool. I love the effect it has. I didn't know it would turn out this well when I was building it. Anyways, if you enjoyed, a diamond would be much appreciated! Thanks!

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  Have something to say?

Tjardo
08/28/2016 10:53 am
Level 72 : Legendary Narwhal
Wow impressive this is literally game changing :O
1
shanewolf38
08/28/2016 2:42 pm
Level 57 : Grandmaster System
Thanks, Tjardo! Glad ya like it! :D
1
dogfaceboy
06/25/2016 4:48 pm
Level 40 : Master System
I was recently added to a build team and we are working on a RPG map so I will definitely implement this feature. I was accepted as head programmer.
1
shanewolf38
06/25/2016 6:01 pm
Level 57 : Grandmaster System
Oh, that's awesome! Glad ya like the mechanic. I wish you luck with your RPG map! :D
1
dogfaceboy
06/25/2016 8:54 pm
Level 40 : Master System
Thanks and incase your wondering the map is called before the ring and it is about what happened before the ring in the lord of the rings and the hobbit was made.
1
shanewolf38
06/26/2016 12:26 am
Level 57 : Grandmaster System
Ah, nice. Sounds interesting. :)
1
Super Space Hero
06/22/2016 1:29 pm
Level 1 : New Crafter
Definitely impressive. One of the maps (Balance Beam Map) kept jumping me back to the beginning of the block, so at first I thought it didn't work. Then I played the one simply called Balance Beam, and was very satisfied (VEEEERY tedious stuff). :)
1
shanewolf38
06/22/2016 5:20 pm
Level 57 : Grandmaster System
Haha, thanks! Yeah, I forgot to mention, if you try to walk, shift, or jump, it will teleport you back to the nearest stonebrick. You have to sprint across the entire cobble wall. You can stop sprinting when you get to a stonebrick, but yeah, I should've mentioned that. xD
1
Super Space Hero
06/24/2016 8:37 am
Level 1 : New Crafter
Ah, that makes sense then! It even seems to make it less tedious that way, too.
1
shanewolf38
06/24/2016 9:02 pm
Level 57 : Grandmaster System
Yeah. If I were making it an official map, I would make the mechanics more intuitive and less, well, clunky. But I just kinda through it together so it ended up kinda weird.
1

Welcome