Maps Challenge & Adventure

Beacon Invaders - Siege Style Minecraft Multiplayer Map [1.0.0 & BETA RELEASE]

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C4TSCR47CH
Lvl 2Apprentice Miner
1
Welcome to Beacon Invaders, a siege style map built by C4TSCR47CH. In this map, you will be able to play as one of two teams, either Red, or Blue, as you go against each other to try to attack, or defend, six beacons, scattered around the map. Each time you play, this game will automatically reset after each play, and you will be able to play after the game finishes all resets. (This system is currently buggy, and will be fixed soon! I will release it as the next update, and hopefully have fixed it by then.

For the best experience, this is best played with more than two players, but can be played with at least that. On a server, all the redstone functions differently, so later updates may be broken on serverside, but fixed on singleplayer, as this is more of a proof-of-concept. No kickstarts are needed to fix it, but for another round, you must restart the server, with a new instance of the world in the server folder.

The most recent release is the Full Release, released on 9/12/2015.
Beta Release: 9/10/2015
Full Release: 9/12/2015 - Original (Updates on download link)


If you find a bug during this version, report it, and I'll look into it. With the nature of redstone, this map is most likely going to break sometime down the line, or doing a run.

KNOWN
BUGS:
1. If you try to run this on single player, it will not work. Too many chunks are unloaded to begin with, and some machines will not start their timers. I want to make it available for single player sometime, but until then this MIGHT APPLY TO MULTIPLAYER. If so, please go under the areas that are unloaded, and reset the timers by breaking the redstone, and quickly replacing it. This is still under work, and I'm still attempting to create a fast, and self reliant system, that doesn't worry on the normal repeaters I use.
2. Some beacons do not place even though Final Destination attempts to place it. Just place a beacon on the correct spot, indicated by a command block being below the block it sits on, and it should work fine. This is currently going to be worked on, but after the timers are fixed, allowing more commands in a small area. This is just an error due to the chunks not loading when Final Destination attempting to place the beacons.
IF YOU FIND ANY BUGS DURING PLAYTHOUGH, PLEASE LET ME KNOW. I AM STILL ADDING FEATURES AND FIXES, SO EXPECT FUTURE VERSIONS!!!


Later on down the line, I will release a map that shows how the redstone works during the working process of the map. This will be released under the same type of map, but mostly used for those who want to see the redstone works in an easier scale.


Thanks for looking at the map, and if you're interested, go ahead and download, following the right links. If you wonder why I do my downloads like I do, that's due to it helping me, and it's also a bit managable. I love feedback, even negative, as it shows what I can improve on, so if you like the map or not, go ahead and tell me what you think, and I'll get back to you sometime, to make sure that it gets fixed quickly before the next update.

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