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- 2,857 downloads, 4 today
19
Hours have been poured into creating this massive underground bunker with its own sections for military, a lab, a living area, and more! All this is complemented with redstone and command block contraptions and builds. In addition, there are things to interact with all around the map, such as buttons or levers that activate certain things, such as animated doors or horrific war crimes. Of course, the map would not be as enjoyable if it were merely one structure, so questionable civilizations encompass the Bunker, which itself is located in a semi-independent region called the "Neutral Sector."
***DISCLAIMER***
The world file when it is unzipped and properly placed in your Minecraft 'saves' folder will take up 55.8 GB (Yeah... not MB, its 55.8 GB... The size of many AAA games). This is due to the size of the world painter map we created, as it is far larger than most Minecraft maps (51,200 x 51,200 blocks). We understand if this dissuades you from downloading the map, however if you do wish to download the map, the option to delete it after you're done looking around is always an option.
TO DOWNLOAD:
1.) Download from PlanetMinecraft
2.) This should take you to GoogleDrive; hit the download button in the top right.
3.) Once the file has been downloaded, drag and drop the file onto your Desktop
4.) Make sure you have enough storage, the file, in all, should be about 55GB (due to World Size).
5.) Right-click the zipped folder, and select "Extract All" then "Extract"
6.) Once you have the unzipped folder, open your File Explorer and search "%appdata%"
7.) Open ".minecraft"
8.) Open "saves"
9.) Drag and drop the unzipped folder into your saves
10.) Join the world, take a gander
We now have an official Discord server! Here, you can view our plans, updates and suggest ideas.
https://discord.gg/dg8FxdKQ5f
***DISCLAIMER***
The world file when it is unzipped and properly placed in your Minecraft 'saves' folder will take up 55.8 GB (Yeah... not MB, its 55.8 GB... The size of many AAA games). This is due to the size of the world painter map we created, as it is far larger than most Minecraft maps (51,200 x 51,200 blocks). We understand if this dissuades you from downloading the map, however if you do wish to download the map, the option to delete it after you're done looking around is always an option.
TO DOWNLOAD:
1.) Download from PlanetMinecraft
2.) This should take you to GoogleDrive; hit the download button in the top right.
3.) Once the file has been downloaded, drag and drop the file onto your Desktop
4.) Make sure you have enough storage, the file, in all, should be about 55GB (due to World Size).
5.) Right-click the zipped folder, and select "Extract All" then "Extract"
6.) Once you have the unzipped folder, open your File Explorer and search "%appdata%"
7.) Open ".minecraft"
8.) Open "saves"
9.) Drag and drop the unzipped folder into your saves
10.) Join the world, take a gander
We now have an official Discord server! Here, you can view our plans, updates and suggest ideas.
https://discord.gg/dg8FxdKQ5f
Progress | 15% complete |
Tags |
6 Update Logs
Update #6 "The Five... no, wait... Ten Year Plan minus Two" : by QeeseGeese 08/01/2024 4:14:44 pmAugust 1, 2024 @ 8:14 pm UTC
For this *slightly* delayed update, we essentially took everything that we had learned from Update #5... and scrapped it (again). Oops.
The former housing layout was not ideal. It left massive grids of unused patches of land surrounded by 'eh' quality houses. So, we went back to the drawing board and redesigned our house designs to a much higher quality that will now fit into better-organized and more compact grids. We also decided to include interiors for the houses (but this is still a considerable work in progress).
It was also decided that the map made on WorldPainter for the prior update was neither large enough nor of high enough quality to meet our vision for the island's future. So, in our infinite wisdom, the new version has been substantially scaled up. The new map now covers an area of 51,200 x 51,200 blocks (not including the land needed for Schvaertynstejn and Kaisirstadte [which we are planning to redesign in the future from the same lessons we learned]).
Many of our large and unique buildings, such as the University and Airport, have been completely redesigned to fit our current building style. Our planning also dictates that there will be a greater focus on special buildings than on mass-produced modular housing grids. However, that did come at the cost of a large amount of wool outlines for future builds.
Overall, this update, just like our last, was intended for improvement rather than expansion. Many of our goals were not met in the time that we had set for ourselves, but future updates will patch these holes.
One final note: we also intend to update the map more frequently whenever we feel that it is worth updating rather than our once-a-year update, in which we frequently, under the pretext of "oh, we have a whole year, it'll be fine," typically end up biting off more than we can chew.
The former housing layout was not ideal. It left massive grids of unused patches of land surrounded by 'eh' quality houses. So, we went back to the drawing board and redesigned our house designs to a much higher quality that will now fit into better-organized and more compact grids. We also decided to include interiors for the houses (but this is still a considerable work in progress).
It was also decided that the map made on WorldPainter for the prior update was neither large enough nor of high enough quality to meet our vision for the island's future. So, in our infinite wisdom, the new version has been substantially scaled up. The new map now covers an area of 51,200 x 51,200 blocks (not including the land needed for Schvaertynstejn and Kaisirstadte [which we are planning to redesign in the future from the same lessons we learned]).
Many of our large and unique buildings, such as the University and Airport, have been completely redesigned to fit our current building style. Our planning also dictates that there will be a greater focus on special buildings than on mass-produced modular housing grids. However, that did come at the cost of a large amount of wool outlines for future builds.
Overall, this update, just like our last, was intended for improvement rather than expansion. Many of our goals were not met in the time that we had set for ourselves, but future updates will patch these holes.
One final note: we also intend to update the map more frequently whenever we feel that it is worth updating rather than our once-a-year update, in which we frequently, under the pretext of "oh, we have a whole year, it'll be fine," typically end up biting off more than we can chew.
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