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A coastal abbey located on a cliff over the sea, from a private server map. The build is meant to look like a fortified castle.
The structure includes a very compact cloister garden, a mead brewery, a chapel, a refectory, a kitchen, a residential wing, a large chapter hall and a bell tower.
Underneath the brewery there're also dark corridors and catacombs...
No mods are needed for this build. The stained-glass texture is a small, personal resourcepack that only affects glass on a "holy-land" biome, meant for the many churches and religious buildings around the area.
There're also some decorative user-heads lying around (books, kegs, mead mugs...) and a silly resourcepack that turns iron trapdoors in specific positions into ugly air conditioning units, it's an inside joke...
Since for now I don't have administrator rights on the server on which the build is, I can't share the schematic. I'll post it as soon as I get the chance.
The structure includes a very compact cloister garden, a mead brewery, a chapel, a refectory, a kitchen, a residential wing, a large chapter hall and a bell tower.
Underneath the brewery there're also dark corridors and catacombs...
No mods are needed for this build. The stained-glass texture is a small, personal resourcepack that only affects glass on a "holy-land" biome, meant for the many churches and religious buildings around the area.
There're also some decorative user-heads lying around (books, kegs, mead mugs...) and a silly resourcepack that turns iron trapdoors in specific positions into ugly air conditioning units, it's an inside joke...
Since for now I don't have administrator rights on the server on which the build is, I can't share the schematic. I'll post it as soon as I get the chance.
Progress | 100% complete |
Tags |
tools/tracking
5833167
2
coastal-abbey
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