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I am rebuilding Lothric Castle from Dark Souls 3 in 1:1 scale in survival minecraft.
Project is almost completely my own work, with some contribution from others on my server who gather resources. The only thing that has been done outside of survival is to sink the castle down to bedrock so that it will fit within the height limit. The project is a massive one that I started back in October of 2016, and I hope you enjoy it! Unfortunately the project is currently not available to tour, but check out the the pictures and stop in often for updates. Thanks for the support! Let me know what pictures you'd like to see of the project!
Project Progress:
Great Bridge of Lothric - 100% - Completed!
High Wall of Lothric (Playable area) - 94%
-2 Sleeping/Dead Dragons need to be added. (2%)
-Add Darkwraith tower. (2%)
-Add final decorations and finish lighting, including high tower room and mimic room. (2%)
High Wall of Lothic (unplayable area) - 30%
-Need to figure out the placements of the remaining towers along the wall (need archives and Twin Brother's skirting structure to be completed to accurately place).
-Add details to existing towers.
Lothric Castle - 99%
-Add final decorations and finish lighting. (1%)
-Bonus: Finish pixel art map of stone bricks for secret door.
Lothric Castle (unplayable area) - 30%
-Figure out layout of structures to fill out city in lower and upper areas. Issue: In game, structures aren't the same depending on vantage point of player.
Grand Archives - 99%
-Add final decorations, including levers and finish lighting. (1%)
-Bonus: Redstone contraptions for each moving bookcase?
Grand Archives (unplayable areas) - 75%
-Finish skirting around archives, and detail existing structures within these areas.
-Add lots of towers, and terraform around the base.
Twin Brother's Keep - 75%
-Finish skirting of the second bridge.
-Twin Princes fight area and hall approach need completion.
-Finish exterior structure skirting.
Consumed King Gardens - 60%
-Add terrain to meet with Archives and Castle skirting.
-Create Oceiros' boss room and structure around it.
-Add trees and tower behind aqueduct at the entrance to the garden.
-Finish 15 degree walling midway into garden.
-Create dragon shrine behind boss chamber, and entrance to Untended Graves.
Untended Graves - 0%
-Create Ashen Cemetery. Need skirting of Twin Keep to be mostly done in order to figure out accurate placement.
-Create Champion Gundyr arena.
-Skirt terrain around the area.
-Create Firelink Shrine and terrain around it.
---
Notable Areas:
Vordt's Arena - Complete!
Dancer's Arena - Complete!
Dragonarmor Bridge - Complete!
Project is almost completely my own work, with some contribution from others on my server who gather resources. The only thing that has been done outside of survival is to sink the castle down to bedrock so that it will fit within the height limit. The project is a massive one that I started back in October of 2016, and I hope you enjoy it! Unfortunately the project is currently not available to tour, but check out the the pictures and stop in often for updates. Thanks for the support! Let me know what pictures you'd like to see of the project!
Progress - click to reveal
Project Progress:
Great Bridge of Lothric - 100% - Completed!
High Wall of Lothric (Playable area) - 94%
-2 Sleeping/Dead Dragons need to be added. (2%)
-Add Darkwraith tower. (2%)
-Add final decorations and finish lighting, including high tower room and mimic room. (2%)
High Wall of Lothic (unplayable area) - 30%
-Need to figure out the placements of the remaining towers along the wall (need archives and Twin Brother's skirting structure to be completed to accurately place).
-Add details to existing towers.
Lothric Castle - 99%
-Add final decorations and finish lighting. (1%)
-Bonus: Finish pixel art map of stone bricks for secret door.
Lothric Castle (unplayable area) - 30%
-Figure out layout of structures to fill out city in lower and upper areas. Issue: In game, structures aren't the same depending on vantage point of player.
Grand Archives - 99%
-Add final decorations, including levers and finish lighting. (1%)
-Bonus: Redstone contraptions for each moving bookcase?
Grand Archives (unplayable areas) - 75%
-Finish skirting around archives, and detail existing structures within these areas.
-Add lots of towers, and terraform around the base.
Twin Brother's Keep - 75%
-Finish skirting of the second bridge.
-Twin Princes fight area and hall approach need completion.
-Finish exterior structure skirting.
Consumed King Gardens - 60%
-Add terrain to meet with Archives and Castle skirting.
-Create Oceiros' boss room and structure around it.
-Add trees and tower behind aqueduct at the entrance to the garden.
-Finish 15 degree walling midway into garden.
-Create dragon shrine behind boss chamber, and entrance to Untended Graves.
Untended Graves - 0%
-Create Ashen Cemetery. Need skirting of Twin Keep to be mostly done in order to figure out accurate placement.
-Create Champion Gundyr arena.
-Skirt terrain around the area.
-Create Firelink Shrine and terrain around it.
---
Notable Areas:
Vordt's Arena - Complete!
Dancer's Arena - Complete!
Dragonarmor Bridge - Complete!
Credit | Fromsoftware |
Progress | 65% complete |
Tags |
11 Update Logs
Update #11 - 6/16/22 : by thewombatofdoom 06/16/2022 5:02:42 pmJun 16th
I have been diligently working on the archives, finishing out rooms and giving the area a good polish. I've been updating flooring to reflect the tile in sections of the great structure, adding tables, chairs, bookshelves to the areas I've already built, and I've completed the outrider knight room, the main central bridge within the archives, and the elevator chamber right next to the bridge. All that's left is the lower elevator room, and the big room just after the wax pool, as well as a few details on the roof such as additional towers, and the playable area of the Archives will be complete! That's a huge accomplishment, as the Archives was the main reason I wanted to build this project in the first place, I'm so stoked to have the interior just about done. The outside will be another story all together...
The second bridge is fully connected, and while it's not perfect, I'm comfortable with where it is at and have made due. Creative liberties and all.
I also dabbled a little at starting Oceiros' room, making the initial hall. I'm quickly realizing it might be better to work from the Twin Keep first to see where the skirting falls, to make sure the lowest areas line up correctly.
Still, big things are happening, and we've had steady progress!
The second bridge is fully connected, and while it's not perfect, I'm comfortable with where it is at and have made due. Creative liberties and all.
I also dabbled a little at starting Oceiros' room, making the initial hall. I'm quickly realizing it might be better to work from the Twin Keep first to see where the skirting falls, to make sure the lowest areas line up correctly.
Still, big things are happening, and we've had steady progress!
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