• 3/9/24 6:11 pm
- 3.3k views • 4 today
- Progress
- 5% complete
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I hope you all enjoy this map I made and continue to follow me as I work more on projects like this!! >,,<
*so far I've only completed the terrain map, I'll be working on the roads, zoning and infrastructure soon.
Description:
Drisking, Missouri is the fictional town setting for the horror podcast Borrasca created by C.K. Walker. It's a small, isolated town nestled east of the Ozark Mountains. Drisking is depicted as a place shrouded in mystery and darkness, with a haunting atmosphere that pervades its surroundings. The town's history is murky, with tales of disappearances and unsettling events dating back generations. It's a place where folklore and superstition blend with the harsh realities of life.
TEXTURE PACK: Nate's Tweaks
Game version: 1.20.1
TOOLS USED:
WorldPainter
WorldEdit
*so far I've only completed the terrain map, I'll be working on the roads, zoning and infrastructure soon.
Description:
Drisking, Missouri is the fictional town setting for the horror podcast Borrasca created by C.K. Walker. It's a small, isolated town nestled east of the Ozark Mountains. Drisking is depicted as a place shrouded in mystery and darkness, with a haunting atmosphere that pervades its surroundings. The town's history is murky, with tales of disappearances and unsettling events dating back generations. It's a place where folklore and superstition blend with the harsh realities of life.
TEXTURE PACK: Nate's Tweaks
Game version: 1.20.1
TOOLS USED:
WorldPainter
WorldEdit
Click to reveal
Attribution - You must give appropriate credit, provide a link to this page and indicate if changes were made.
Non-Commercial - You may not use the material for commercial purposes. Use on servers without monetization is allowed.
No Derivatives - If you edit or build upon the material, you may not distribute the modified material. The original work is possible in the form of videos, streams, etc.
Non-Commercial - You may not use the material for commercial purposes. Use on servers without monetization is allowed.
No Derivatives - If you edit or build upon the material, you may not distribute the modified material. The original work is possible in the form of videos, streams, etc.
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