Minecraft Maps / Environment & Landscaping

Greysands Island 2K Preview

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Mythix13's Avatar Mythix13
Level 51 : Grandmaster Mountaineer
This is a small 2K terrain where I messed around with creating better erosion and coloring in Worldmachine.
It isn't really a preview as much as it is a proof of concept, testing out using flowmaps, depositionmaps, various heightmaps and custom colormaps as brushes in Worldpainter.

Unfortunately my crappy PC doesnt allow me to export these
worlds from Worldmachine or edit in Worldpainter at larger scales,
so I probably won't post a large scale terrain with as much detail
and 'realistic' erosion as this one anytime soon.
I will add a download link to a larger version as soon as
I get the means to export it as it is or figure out a way to
significantly reduce the amount of RAM and
processing power it requires atm
(although I don't really see that last one happening).

The trees used on this map are from my own tree repository that can be found HERE.

The renders were created with Chunky and edited in PAINT.NET by me.

Ingame screenshots will be added soon

If you need a custom terrain don't hesitate to PM me or contact me via skype or twitter, which can be found on my profile. 

And please diamondfavourite and/or subscribe to stay up to date on all my projects.

Progress50% complete

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12/13/2015 12:17 pm
Level 17 : Journeyman Engineer
YaseenM's Avatar
This looks amazing dude!
11/28/2015 8:21 pm
Level 64 : High Grandmaster Senpai
GrayRemnant's Avatar
Wow, this looks absolutely amazing so far!  Keep up the fantastic work!
11/28/2015 4:43 am
Level 15 : Journeyman Mage
AtomStation's Avatar
wow O.o
11/28/2015 3:43 am
Level 49 : Master Pixel Puncher
fov360's Avatar
Han Solo
11/27/2015 10:40 pm
Level 26 : Expert Pirate
Han Solo's Avatar
Love it, looks amazing!
11/26/2015 6:56 pm
Level 48 : Master Architect
Anakiiin's Avatar
Woah, beautiful terraforming!
11/26/2015 6:21 pm
Level 49 : Master Wolf Whisperer
Drayman's Avatar
Im liking it but i feel like you could of transitioned beter on the different blocks. For example the sand going up into dirt/podzol doesnt have great transitions, but otherwise i like the map, good job mate!