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A recreation of Killing Floor's map Ice Cave in Minecraft made by theno1warlord.
Server config:
- Mobs enabled
- Animals disabled
- PVP disabled
- Difficulty 1
- Default gamemode 2
- Command blocks enabled
How the game works:
When you've selected the amount of players and you press start game everyone will have the chance to select one of 3 classes shown below. After the start game button is pressed you'll have 15 second to select a class and get prepared. Every wave you'll get 5 steak and 20 gold. After every wave starts there is a cool down timer before you can advance to the next wave of roughly 1 minute. When you think all the enemies in the map are dead you can press the 'next wave' button. Then everyone will have the chance to either change class or go to the shop. It will randomly select a shop to open(1 of 4). When you go to the shop you're only allowed to shop at the shop of your class type. You have 45 seconds of shopping time before the next wave will begin. If you finish all 5 waves then you'll win the game and the game will reset. If a player dies then they can only re-spawn the next wave. If you die you have to click the change class button or you will not be geared up. If everyone in the team dies then you'll lose and the game will reset.
Waves:
Wave1: Zombies + Cave spiders
Wave2: + Skeletons
Wave3: + Creepers
Wave4: + Endermen
Wave5: + Witches
Classes:
Berserker:
Leather armour
Iron sword
Potion of strength
Potion of speed
Sharpshooter:
Leather armour
Bow
64 arrows
Wooden sword
Potion of speed
Potion of Night vision
5 Potions of strength
Field Medic:
Stone sword
Chainmail armour
5 Splash potions of instant health
1 Splash potion of regeneration
1 potion of regeneration
All:
20 Gold bars
Potion of instant health
Available at shop:
Berserker:
Diamond sword 30 gold
Diamond sword with sharpness II 45 gold
Diamond sword with fire aspect I 64 gold
Diamond sword with sharpness III, fire aspect I and knockback II 85 gold
Iron armour 40 gold
Sharpshooter:
32 Arrows 2 gold
Bow with power II 30 gold
Bow with fire aspect I 45 gold
Bow with power III, punch II and fire aspect I 85 gold
Iron armour 40 gold
Field Medic:
Iron sword 45 gold
5 Splash potions of health III 12 gold
3 Splash potions of Regeneration II 16 gold
2 Splash potions of Resistance II 20 gold
Diamond armour 48 gold
All:
2 Grenades 5 gold
Server config:
- Mobs enabled
- Animals disabled
- PVP disabled
- Difficulty 1
- Default gamemode 2
- Command blocks enabled
How the game works:
When you've selected the amount of players and you press start game everyone will have the chance to select one of 3 classes shown below. After the start game button is pressed you'll have 15 second to select a class and get prepared. Every wave you'll get 5 steak and 20 gold. After every wave starts there is a cool down timer before you can advance to the next wave of roughly 1 minute. When you think all the enemies in the map are dead you can press the 'next wave' button. Then everyone will have the chance to either change class or go to the shop. It will randomly select a shop to open(1 of 4). When you go to the shop you're only allowed to shop at the shop of your class type. You have 45 seconds of shopping time before the next wave will begin. If you finish all 5 waves then you'll win the game and the game will reset. If a player dies then they can only re-spawn the next wave. If you die you have to click the change class button or you will not be geared up. If everyone in the team dies then you'll lose and the game will reset.
Waves:
Wave1: Zombies + Cave spiders
Wave2: + Skeletons
Wave3: + Creepers
Wave4: + Endermen
Wave5: + Witches
Classes:
Berserker:
Leather armour
Iron sword
Potion of strength
Potion of speed
Sharpshooter:
Leather armour
Bow
64 arrows
Wooden sword
Potion of speed
Potion of Night vision
5 Potions of strength
Field Medic:
Stone sword
Chainmail armour
5 Splash potions of instant health
1 Splash potion of regeneration
1 potion of regeneration
All:
20 Gold bars
Potion of instant health
Available at shop:
Berserker:
Diamond sword 30 gold
Diamond sword with sharpness II 45 gold
Diamond sword with fire aspect I 64 gold
Diamond sword with sharpness III, fire aspect I and knockback II 85 gold
Iron armour 40 gold
Sharpshooter:
32 Arrows 2 gold
Bow with power II 30 gold
Bow with fire aspect I 45 gold
Bow with power III, punch II and fire aspect I 85 gold
Iron armour 40 gold
Field Medic:
Iron sword 45 gold
5 Splash potions of health III 12 gold
3 Splash potions of Regeneration II 16 gold
2 Splash potions of Resistance II 20 gold
Diamond armour 48 gold
All:
2 Grenades 5 gold
2 Update Logs
Update #2 : by theno1warlord 12/07/2012 2:58:26 pmDecember 7, 2012 @ 7:58 pm UTC
- Fixed multi-player first join (spawn point)
- Fixed lives resetting properly
- Fixed other minor multi-player bugs
- Fixed lives resetting properly
- Fixed other minor multi-player bugs
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