Minecraft Maps / Underground Structure

Inferno Theme Park (Fabric 1.19.2 with Enderscape Mod)

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mine1989's Avatar mine1989
Level 46 : Master Musician
17
This project consists of a theme park with Dante's Inferno theme.

I originally built this map a year ago and it was a metaphor that paralleled the various circles of Dante's Inferno with the various risk zones of the Covid Pandemic in my country. In fact, until about a year ago my country was divided into various risk areas based on the aggressiveness of the virus. These risk areas were called "white zone", "yellow zone", "orange zone", "red zone" and "black zone", and the darker the color became, the more severe the anti-covid restrictions became, and in particular more businesses were forced to remain closed.

In my original project I had created these dummy colored risk areas, and on each of them I simply built the businesses that in the corresponding real colored risk area could remain open. Only later did it occur to me to update my original project making it a theme amusement park, and therefore to build new attractions and new structures typical of amusement parks (ticket office, bathrooms, a pic-nic area, etc.).



Below I will expose the structures contained in this map on each area:

White zone: a dance club, a ski run, and as an attraction this area contains an ice slide.

Yellow zone: a restaurant, a theatre, a swimmng pool, and as an attraction this area contains a rollercoaster.

Orange zone: a dress shop, a souvenirs shop, and as an attraction this area contains a horse trail.

Red zone: a grocery store, a medical center, some office, and as an attraction this area contains a lava river navigable with a strider.

Black zone: the headmaster office, a monumental cementery, and a monumental prison (in the real life black zone it was practically forbidden to leave the house except in extreme necessity, and for this reason in this map in this area I had built a prison and a cemetery)



To open this map you need to download Fabric 1.19.2 with the Enderscape Mod (with its BCLib and Fabric API dependencies) which I used for the yellow and purple woods, and also it is highly recommended to use the Mine1989 Official Resource Pack because otherwise some block colors won't be right, and finally it is recommended to set the render distance to minimum 16 chunks.

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