Published Jul 14th, 2012, 7/14/12 9:27 am
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68
Advanced Zombie Barricade, Works in 1.2.5+
Zombie spawning only possible without dispenser bugs using a tripwire-activated dispenser (1.3)
This is a component based off my old zombie barricade. However this one has:
Better repairing mechanics,
Barricade takes damage every 12 ticks, if a zombie is on the plates,
Health memory - It knows it's own health,
Health display - See if it needs repairing.
The barricade itself is:
9 blocks high,
6 blocks wide,
18 blocks deep.
Want to use this in a map?
Sure! Just leave a link back to this PMC page, or my YouTube page.
Want to see my next, and past projects?
Visit my YouTube ! Click Here!
Zombie spawning only possible without dispenser bugs using a tripwire-activated dispenser (1.3)
This is a component based off my old zombie barricade. However this one has:
Better repairing mechanics,
Barricade takes damage every 12 ticks, if a zombie is on the plates,
Health memory - It knows it's own health,
Health display - See if it needs repairing.
The barricade itself is:
9 blocks high,
6 blocks wide,
18 blocks deep.
Want to use this in a map?
Sure! Just leave a link back to this PMC page, or my YouTube page.
Want to see my next, and past projects?
Visit my YouTube ! Click Here!
Progress | 100% complete |
Tags |
tools/tracking
1143409
2
mc-concept---advanced-zombie-barricade
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