• • 6/2/12 7:52 pm • 17 logs
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Added CreditKokun for building the Pyramid and generally … info
13
True Survival: Hunger Games
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Welcome to the first annual Hunger Games!
When Variede made his Survival Games map I was ecstatic. The Hunger Games and Minecraft are a perfect fit for each other. Unfortunately, there are some problems I have with Variede's rules. It seems like every game I play on the Survival Games map turns into a mad rush for the same spots because everybody knows where the best items are. The rule about only breaking leaves and mushrooms ensures that anybody that's new to the map or that does not rush the cornucopia or one of the weapons cannot win. My map aims to address some of these issues. The layout of the map and the rules are designed to keep people moving as well as give everybody a chance to win. For example: In the Survival Games, if somebody gets full iron armor he is pretty much guaranteed to win simply because nobody else can damage him enough. In my map, you will never find a chest with an iron chestplate. Instead, I placed ores and ingots instead of fully formed weapons/ armor in most cases. Getting full iron armor is genuinely hard work in this map and will take a long time. Because of this getting an iron or diamond sword is no guarantee of victory because people still have a chance to out maneuver you or shoot you with a bow.
If you enjoyed this map, please leave a comment below telling me what you liked/disliked about it, and I will take your suggestions into account for any future updates/new maps. Remember: Diamonds are nice, comments are better :D
When Variede made his Survival Games map I was ecstatic. The Hunger Games and Minecraft are a perfect fit for each other. Unfortunately, there are some problems I have with Variede's rules. It seems like every game I play on the Survival Games map turns into a mad rush for the same spots because everybody knows where the best items are. The rule about only breaking leaves and mushrooms ensures that anybody that's new to the map or that does not rush the cornucopia or one of the weapons cannot win. My map aims to address some of these issues. The layout of the map and the rules are designed to keep people moving as well as give everybody a chance to win. For example: In the Survival Games, if somebody gets full iron armor he is pretty much guaranteed to win simply because nobody else can damage him enough. In my map, you will never find a chest with an iron chestplate. Instead, I placed ores and ingots instead of fully formed weapons/ armor in most cases. Getting full iron armor is genuinely hard work in this map and will take a long time. Because of this getting an iron or diamond sword is no guarantee of victory because people still have a chance to out maneuver you or shoot you with a bow.
If you enjoyed this map, please leave a comment below telling me what you liked/disliked about it, and I will take your suggestions into account for any future updates/new maps. Remember: Diamonds are nice, comments are better :D
The rules for this map are as follows:
Upon game start all players are to head to the bottom floor of the start area and pick a tube. Players also must close the door behind them so people can see which tubes are taken.
You may not break any blocks except for the following: Leaves, wood logs (not planks) tall grass, vines, mushrooms, pumpkins, melons, gravel, cobblestone ( not smoothstone), sand, TNT, any type of ore, and glowstone.
You may not place any blocks except for crafting benches, furnaces, TNT, Levers, Pressure Plates, Redstone Dust, Buttons, and brewing stands. Remember: you cannot remove them once they are placed so be careful where you place them!
Crafting is allowed.
Only one person can win.
No leaving the islands (the islands are surrounded by miles of water. Anybody caught swimming aimlessly out in one direction can be punished at the admin/gamemakers discretion.
Suggestions:
DISABLE CREEPERS!!!!!! Here is a good plugin to do so with: dev.bukkit.org/server-mods/mantamobcontrol/
Have one or two people to help the admin as gamemakers. These gamemakers should do things such as setting fire to things to force people who are trying to hide or camp to keep moving, keeping the game interesting by refilling chests (just some advice here: don't refill them with anything but potions and food, or maybe a stone sword or a utility item. I've found when the admins fill center chests with armor and diamonds it just ruins the game), and trying to herd people together towards the end by spawning mobs etc.
FIND A SPECTATING PLUGIN OF SOME SORT! It is extremely boring to sit in the spawn asking how long it will be till next game. Search bukkit there are a ton of spectating plugins there.
End:
Remember: Just because this is released does not mean that I won't add things to it. It just means that I consider it to be in a playable state now.
I used GSL Shaders for the screenshots (Just like everybody else nowadays XD)
I would also like to make a shoutout to Kokun for building that totally AWESOME pyramid.
What is True Survival?
True Survival is a new map series I am making that will focus on one thing: staying alive! Whether it's Hunger Games Maps or Man vs Wild style maps, you can be guarenteed that any True Survival map will test your ability to stay alive!
17 Update Logs
Update #17 : by ljacenl 06/02/2012 7:52:44 pmJune 2, 2012 @ 11:52 pm UTC
Server is up
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i've been looking through the comments and it says u posted it at 10:00 1 week ago dunno if u removed it again...