Published Sep 22nd, 2012, 9/22/12 8:49 pm
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Minecraft Superflat Customization "Fun-Worlds" page
This page contains all of the "Fun-worlds" that I (Mrmakkymakk) have discovered whilst messing around with super flat world customization.
If you have your own Minecraft Superflat Customization "Fun-Worlds", then just pm me the code and I will put them in this bundle with your name on it!
The first one that I present to you is called the Never Ending Jungle . The customization code is as follows:
1;7,2x3,2,6:3;1
What this code tells the minecraft terrain generation system is that everything between 1; and ;1 are blocks to be used in layers. 7 tells the system to use bedrock (data value 7) to be the first layer. 2x3 tells the system to have two layers of data value 3 which is dirt. after 2x3 is 2 which is the data value for grass, which is required for saplings to spawn. The final data value is 6:3 , the 6 is the data value for sapling and the 3 is a modifier which is used in slabs, potions and dyes to tell the system which kind of block/item to use. 6:3 is the data value for jungle sapling.
All together the layers are
bedrock,dirt,dirt,grass,jungle sapling.
This one is called "Crash your computer"
1;10x95;1
This one is a very weird one indeed. The terrain generates as follows: ten layers of whatever block 95 is. All I know is that all of the blocks disappear one by one...
The third entry is known by me as "FARM-VILLE"
1;7,3,2x9,60:3,59;1
How to load these codes
A ten step guide to customization code input
More is on the way
This page contains all of the "Fun-worlds" that I (Mrmakkymakk) have discovered whilst messing around with super flat world customization.
If you have your own Minecraft Superflat Customization "Fun-Worlds", then just pm me the code and I will put them in this bundle with your name on it!
The first one that I present to you is called the Never Ending Jungle . The customization code is as follows:
1;7,2x3,2,6:3;1
What this code tells the minecraft terrain generation system is that everything between 1; and ;1 are blocks to be used in layers. 7 tells the system to use bedrock (data value 7) to be the first layer. 2x3 tells the system to have two layers of data value 3 which is dirt. after 2x3 is 2 which is the data value for grass, which is required for saplings to spawn. The final data value is 6:3 , the 6 is the data value for sapling and the 3 is a modifier which is used in slabs, potions and dyes to tell the system which kind of block/item to use. 6:3 is the data value for jungle sapling.
All together the layers are
bedrock,dirt,dirt,grass,jungle sapling.
This one is called "Crash your computer"
1;10x95;1
This one is a very weird one indeed. The terrain generates as follows: ten layers of whatever block 95 is. All I know is that all of the blocks disappear one by one...
The third entry is known by me as "FARM-VILLE"
1;7,3,2x9,60:3,59;1
How to load these codes
A ten step guide to customization code input
- Make sure you are running minecraft 12w37a or later
- Go to create a new world
- Go to more world options
- Switch the World Type to super flat
- Click the customize button underneath it
- Click the Presets button at the bottom of the screen
- At the top of the new screen paste any of the customization codes into the black box
- Click use preset
- Click Done
- Click create new world and have fun =)
More is on the way
Progress | 100% complete |
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P.S Its awsome!
Mineshafts Everywhere: 2;7,10x1,5x3,2;3;stronghold,biome_1,decoration,dungeon,mineshaft
Diamond Heaven: 2;7,230x57;3;stronghold,biome_1,decoration,dungeon,mineshaft
End Town: 2;7,2x121;1;stronghold
Heaven: 2;7,230x35;3;stronghold,biome_1,decoration,dungeon,mineshaft
read the entire thing