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MoonKiri CITY (桐月市) is a passion project I started in early 2024. It’s almost entirely a solo build, combining my own work with buildings I’ve received permission to use. Driven by personal preference, the overall design draws heavy inspiration from high-density Asian metropolises like Mainland China, Hong Kong, and Singapore.
Scaled to real-life proportions, the planned city covers roughly 12 km² and will eventually feature an Old Town, New District, Industrial Area, and Port. (The screenshots mainly highlight the Old Town’s CBD and its surrounding Transit-Oriented Development [TOD] area. Why call it the "Old Town"? Because by the time I finish it years down the road, my building style will have naturally evolved—giving this section a genuinely organic, historical feel.)
Right now, I’ve only finished about 10% of the Old Town. Layout planning, road networking, and adding rich, lived-in details are insanely time-consuming—not to mention I’m using the MTR (Minecraft Transit Railway) mod to design a realistic transit system. Even with a solid asset library and heavy reliance on Axiom, progress remains slow. Because of this, I don't feel confident enough to show off close-up details yet, so these images are just a high-level preview of the city’s overall vibe.Some of the buildings might look familiar—that's because they're recreations of real-world architecture I love rather than fully original designs, though I’ve made a few tweaks to fit the city.
I'm aiming for an official release before 2034 (maybe?). However, even once the Old Town is complete, I won't be sharing the world save due to licensing terms on some of the authorized building assets—I hope you guys understand!
In the meantime, if you're interested, feel free to visit my profile to download two landmark buildings from the project that I’ve made available for free!
Feel free to follow along! I’ll keep sharing some of my favorite standalone buildings from the city as I go!
MOD:Axiom, worldedit, MTR
Shader:Helian-MMCO_v0.6.5_Sundial-lite_edit
桐月市 (MoonKiri CITY) 是我从 2024 年初开启的一个个人兴趣项目。整座城市基本上由我独自一人建造,其中也融入了一部分取得授权后使用的建筑。出于个人喜好,整体设计风格深度借鉴了中国、香港及新加坡等亚洲高密度大都市。
结合现实比例,规划中的城市总面积约 12 平方公里,未来将分为老城区、新城区、工业区以及港口。(图片中主要展示的是老城区的 CBD 及其周边的 TOD 导向开发区域。至于为什么叫“老城区”?因为等多年后我把整座城市盖完时,我的建筑风格必然会发生演变——而这种风格的变化,恰好能赋予这片区域一种真正自然的历史风貌。)
目前老城区的整体完成度只有 10% 左右。规划路网、设计城市布局以及填充生动丰富的生活细节都极其耗费精力——更别说我还搭配了 MTR(Minecraft Transit Railway)模组,试图搭建一套逼真的轨道交通系统。哪怕我已经建立了相当完善的预制件素材库,并且高度依赖 Axiom 辅助建造,进度依然不算快。也正因如此,我现在还没什么自信展示细节特写,这几张图片主要是用来做个大概的城市风貌预览。你们可能觉得有些建筑很眼熟,没错,这正是现实中我喜欢的建筑的复刻,并非出自我的原创设计,不过做了适应性的改编。
我计划在 2034 年之前正式发布(也许?)。不过即便届时完成了老城区,出于部分授权建筑的使用协议限制,我也无法公开分享地图存档,还请大家谅解!
在此期间,如果大家感兴趣的话,欢迎前往我的个人主页,免费下载我分享的其中两座地标建筑!
也欢迎关注我!我会继续发布我比较喜欢的一些城市中的单体建筑!
使用模组 (MOD):Axiom, WorldEdit, MTR
使用光影 (Shader):Helian-MMCO_v0.6.5_Sundial-lite_edit
Scaled to real-life proportions, the planned city covers roughly 12 km² and will eventually feature an Old Town, New District, Industrial Area, and Port. (The screenshots mainly highlight the Old Town’s CBD and its surrounding Transit-Oriented Development [TOD] area. Why call it the "Old Town"? Because by the time I finish it years down the road, my building style will have naturally evolved—giving this section a genuinely organic, historical feel.)
Right now, I’ve only finished about 10% of the Old Town. Layout planning, road networking, and adding rich, lived-in details are insanely time-consuming—not to mention I’m using the MTR (Minecraft Transit Railway) mod to design a realistic transit system. Even with a solid asset library and heavy reliance on Axiom, progress remains slow. Because of this, I don't feel confident enough to show off close-up details yet, so these images are just a high-level preview of the city’s overall vibe.Some of the buildings might look familiar—that's because they're recreations of real-world architecture I love rather than fully original designs, though I’ve made a few tweaks to fit the city.
I'm aiming for an official release before 2034 (maybe?). However, even once the Old Town is complete, I won't be sharing the world save due to licensing terms on some of the authorized building assets—I hope you guys understand!
In the meantime, if you're interested, feel free to visit my profile to download two landmark buildings from the project that I’ve made available for free!
Feel free to follow along! I’ll keep sharing some of my favorite standalone buildings from the city as I go!
MOD:Axiom, worldedit, MTR
Shader:Helian-MMCO_v0.6.5_Sundial-lite_edit
桐月市 (MoonKiri CITY) 是我从 2024 年初开启的一个个人兴趣项目。整座城市基本上由我独自一人建造,其中也融入了一部分取得授权后使用的建筑。出于个人喜好,整体设计风格深度借鉴了中国、香港及新加坡等亚洲高密度大都市。
结合现实比例,规划中的城市总面积约 12 平方公里,未来将分为老城区、新城区、工业区以及港口。(图片中主要展示的是老城区的 CBD 及其周边的 TOD 导向开发区域。至于为什么叫“老城区”?因为等多年后我把整座城市盖完时,我的建筑风格必然会发生演变——而这种风格的变化,恰好能赋予这片区域一种真正自然的历史风貌。)
目前老城区的整体完成度只有 10% 左右。规划路网、设计城市布局以及填充生动丰富的生活细节都极其耗费精力——更别说我还搭配了 MTR(Minecraft Transit Railway)模组,试图搭建一套逼真的轨道交通系统。哪怕我已经建立了相当完善的预制件素材库,并且高度依赖 Axiom 辅助建造,进度依然不算快。也正因如此,我现在还没什么自信展示细节特写,这几张图片主要是用来做个大概的城市风貌预览。你们可能觉得有些建筑很眼熟,没错,这正是现实中我喜欢的建筑的复刻,并非出自我的原创设计,不过做了适应性的改编。
我计划在 2034 年之前正式发布(也许?)。不过即便届时完成了老城区,出于部分授权建筑的使用协议限制,我也无法公开分享地图存档,还请大家谅解!
在此期间,如果大家感兴趣的话,欢迎前往我的个人主页,免费下载我分享的其中两座地标建筑!
也欢迎关注我!我会继续发布我比较喜欢的一些城市中的单体建筑!
使用模组 (MOD):Axiom, WorldEdit, MTR
使用光影 (Shader):Helian-MMCO_v0.6.5_Sundial-lite_edit
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