Published Jul 10th, 2013, 7/10/13 7:14 pm
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Soon after the 1.6.1 release, we grouped up and decided to build a PvP map making use of the horses. This map was our product! It is 100% complete, terraforming, redstone, building and ambiance! The map has a redstone work of both simplistic and very user-friendly. The map can hold up to 8 players, with chooseable team size (up to 4 per team).
The map is a large open field, containing train track, a small town, 2 campsites, a mine, a fishing hut, and a hidden bunker. The map is very big, so please play on a server with good connection to truly enjoy this. Players will have full leather armor, a wooden sword with sharpness II, 4 steaks, and a bow with infinity. The map is in it's first official version, so please comment so we may update this!
The map's current version is Beta v1.0
Builders!
ToniestBuckle - redstone
Slendyman999 - terraforming
DeadFool5 - building
Found bug list:
*Once getting near chunk with the redstone circuit, the fast teleportation may have left a residue signal, teleporting nearby players. A way to avoid this is by not playing on Far Render distance.
*Horses found around the map will have "broken from their leads", making them appear a bit far from their intended location.
*This isn't really a bug, but the Far Render distance may cause hills to load improperly since they are large in stature. Having OptiFine or other MC enhancement mods may fix this problem.
Progress | 100% complete |
Tags |
tools/tracking
2303675
2
oblivion---4v4-pvp-horse-based-map
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