• 7/30/24 5:22 am
- 648 views • 1 today
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My implementation of the character "Bastion" from the game Overwatch
(Made in BDEngine)
These are display entities. These do not have collisions, this state allows you to create various decorations not limited to blocks.
The commands are too long to leave here, so go to the download links and copy the commands from my profile. There is also a huge library of other models from other authors, I'm sure you'll find something for yourself!
(Made in BDEngine)
These are display entities. These do not have collisions, this state allows you to create various decorations not limited to blocks.
The commands are too long to leave here, so go to the download links and copy the commands from my profile. There is also a huge library of other models from other authors, I'm sure you'll find something for yourself!
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