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Want to play a Pokémon Game with every region and every Pokémon? Well you have come to the right place! This page comes with a downloadable map, resource pack, and mod that will allow you to travel to any region and catch the respective Pokémon available!
I know there are a lot of maps that have 1:1 tile block coordination, and everything looks very similar to the games. However, I wanted to make this map very different. Everything is Open-World style with Minecraft aesthetics, and buildings do not simply open southwards. I wanted this to feel immersive and I am very proud of the progress so far.
The city you start in is the Japanese Regions Center, from which starting an adventure in Kanto, Johto, Hoenn, and Sinnoh will be accessible. There is a museum there with a room for every region. Eventually these rooms will teleport you to those regions, but for now you may yourself teleport to these coordinates to start:
Kanto: -1290, 63, 3356
Johto: -2780, 63, 3532
Hoenn: -7412, 63, 4470
Sinnoh: 216, 63, -3380
Hisui: -3968, 67, -8964
Unova: 11612, 63, -724
Kalos (not complete): -6366, 63, -714
Prehistoric/Fossil Island: -1578, 62, 5602
I plan to add a European Regions center for Kalos, Galar, and Paldea, as I continue developing these regions. Unova is very close to completion and only needs the Pokemon Spawning to be coded now.
Instructions: https://youtu.be/0iAwjuGTygU?si=iQE_6d5lk9iZIaEa
The official sources for locations, spawning used are:
-Let's Go Pikachu/Eevee/FireRed/LeafGreen
-Heartgold/Soulsilver
-ORAS/Emerald
-Platinum and Legends Arceus.
-Black/White/Black2/White2
For the next update:
- Music Tracks will play depending on your location in the world through datapack tagging. In Progress
- Easy Transportation will allow players to finally use the Museum to begin their adventures, board the S.S. Anne, Magnet Train, Airplanes, Time Machines, etc. In Progress
- Custom NPCs Unofficial Port 1.21 and Easy NPCs will help me to create a story mode, give players the legendary key items, and have Professor Oak in his lab to choose a starter when you first arrive in Pallet Town. In Progress
- Buildings and Pokemon Centers/Pokemarts in all cities coming up. In Progress
Note: the majority of time is being taken up by building the rest of the map city by city. If any builders would like to help me, please DM me on Discord! HarshDaBeast162
Big thank you to Lekushy for helping contribute builds for the Johto Region!
I know there are a lot of maps that have 1:1 tile block coordination, and everything looks very similar to the games. However, I wanted to make this map very different. Everything is Open-World style with Minecraft aesthetics, and buildings do not simply open southwards. I wanted this to feel immersive and I am very proud of the progress so far.
The city you start in is the Japanese Regions Center, from which starting an adventure in Kanto, Johto, Hoenn, and Sinnoh will be accessible. There is a museum there with a room for every region. Eventually these rooms will teleport you to those regions, but for now you may yourself teleport to these coordinates to start:
Kanto: -1290, 63, 3356
Johto: -2780, 63, 3532
Hoenn: -7412, 63, 4470
Sinnoh: 216, 63, -3380
Hisui: -3968, 67, -8964
Unova: 11612, 63, -724
Kalos (not complete): -6366, 63, -714
Prehistoric/Fossil Island: -1578, 62, 5602
I plan to add a European Regions center for Kalos, Galar, and Paldea, as I continue developing these regions. Unova is very close to completion and only needs the Pokemon Spawning to be coded now.
Instructions: https://youtu.be/0iAwjuGTygU?si=iQE_6d5lk9iZIaEa
The official sources for locations, spawning used are:
-Let's Go Pikachu/Eevee/FireRed/LeafGreen
-Heartgold/Soulsilver
-ORAS/Emerald
-Platinum and Legends Arceus.
-Black/White/Black2/White2
For the next update:
- Music Tracks will play depending on your location in the world through datapack tagging. In Progress
- Easy Transportation will allow players to finally use the Museum to begin their adventures, board the S.S. Anne, Magnet Train, Airplanes, Time Machines, etc. In Progress
- Custom NPCs Unofficial Port 1.21 and Easy NPCs will help me to create a story mode, give players the legendary key items, and have Professor Oak in his lab to choose a starter when you first arrive in Pallet Town. In Progress
- Buildings and Pokemon Centers/Pokemarts in all cities coming up. In Progress
Note: the majority of time is being taken up by building the rest of the map city by city. If any builders would like to help me, please DM me on Discord! HarshDaBeast162
Big thank you to Lekushy for helping contribute builds for the Johto Region!
Credit | Credit obviously goes to the Cobblemon Developers! Also to all the builders I borrowed schematics from, musicians I borrowed music tracks from, and datapack developers. I will work on assigning credit to each in the near future! |
Progress | 75% complete |
Tags |
3 Update Logs
Update #3 : by HSL123 03/31/2025 2:32:07 pmMar 31st
This is more of a part 1 update for 2.5.
This has been added so far:
This has been added so far:
- - Music tracks for some locations (Kanto done)
- - Buildings added across the map (Kanto almost done)
- - Spawn issues corrected
- - Train Travel Route from Saffron to GoldenRod added
- - Celadon Mall now sells a lot of items related to Minecraft, Cobblemon, and other side mods
- - Cobbledollars support added with npc villagers in Marts to buy items from.
- - Gym Leaders, Elite 4 for Kanto, Johto, Hoenn, and Sinnoh added thanks to Jamessssss Cobblemon Pokemon Badges and Indigo Pack
- - Myths and Legends Mod Support for legendary spawning added
- - NPC quests and story started with Oak.
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How can I turn off or lower the volume of the music?
You gave me the idea to lower the volume in the next update though. I will 100% do that!
How can this be fixed?