168
This is a little concept that I made for my up-and-coming map. Whenever a skeleton dies, it will drop three bones. Each bone is given a direction of 1-360 degrees, so there are 46656000 (360^3) different possibilities, meaning that every skeleton will drop bones that look different from the others almost 100% of the time. This makes the bones actually look realistic, not like you just have a set command to summon them, making them look the same every time. If you liked it, a diamond would be much appreciated. Thanks for watching, and see you in the next video! :)
1 Update Logs
Update #1 : by shanewolf38 06/17/2015 11:45:32 pmJune 18, 2015 @ 3:45 am UTC
Added a schematic.
More like this
3330708
2



Have something to say?