Published Jul 27th, 2013, 7/27/13 1:54 pm
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I know the images are a little hard to see, here are some larger images: http://imgur.com/a/qheym#0
With the addition of hardened clay in the new 1.6 update, organics have never been so fun to make!
Introducing... Samus Aran VS. Master Chief!
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Construction Process:
Again, I completed the basic structure by using the voxel sniper. I also started making the details. The basic structure I made with the voxel sniper was used as the gray parts of master chiefs armor. All of the green pieces were all shaped and detailed by hand so that I can be precise with the looks. I used the gray parts as a guideline to where and how big the pieces should be.
Shaped the body some more.
Finished detailing the front and arm.
Finished detailing the back. Again the shape of the armor pieces were done by hand so that I may be more precise with the looks.
Finished the other arm. And yes, I changed the arm position later in the project.
Started the helmet. I created a very rough outline of the helmet by hand. When making these rough outlines, I do not try to be precise. All I do is move by character in a curve and place the blocks behind me by hand. This way is much easier, quicker, and, in my opinion, gives a more organic look.
I start filing in the gaps. I know a lot of people of make organics try to be precise with their curves, but I am not like that. It is hard to describe what I do, but I just place blocks quickly and somewhat randomly, while knowing how to make precise curves and lines in the project. It takes a lot of practice to understand how to make curves quickly and natural.
Finished detailing the helmet and changed the colors with the voxel sniper.
Pretty much done. Note that this was the original master chief I made. He pretty much holding his other arm back with and energy sword in his hand. I later changed this.
Other Info:
Programs and Plug-ins Used:
NOTE: I DO NOT CARE IF YOU USE THIS ON YOUR SERVER, MAKE A VIDEO OF IT, OR GIVE ME CREDIT. DO WHATEVER YOU WANT WITH IT. there is going to still be someone who asks.... there is always that guy.... I'm watchin yo....
With the addition of hardened clay in the new 1.6 update, organics have never been so fun to make!
Introducing... Samus Aran VS. Master Chief!
--------
Construction Process:
Click to reveal
First I start with the basic structure. In order to do this, I used various brushes with the voxel sniper: ball brush, blend ball, and melt brush. I use the ball brush to complete a sort of rough/cloud looking guideline. I then used the melt and blend ball to give it a sharper and more organic look. I use white wool for this part because it is the easiest to see the details and curvature.
I start with the details. I used the voxel sniper to change the blocks around. Most of the finer lines on the project were done by hand. Using voxel sniper for the details would just make the task much more difficult and straining. The rough guideline I made with the voxel sniper was not the final shape of the project; I had to change the shape quite a bit with hand in order to make it look precisely how I wanted it to.
Changing more blocks with the voxel sniper.
Added details that I wanted on the chest. Completed shaping and changing blocks pf the gun and arms with the voxel sniper. Added details to the arms, shoulder pieces, and gun by hand. Also made a very basic shape by hand to get the helmet shape correctly.
I filled and shaped the helmet with the voxel sniper. By hand, I made the outline of the visor.
Whala!
I start with the details. I used the voxel sniper to change the blocks around. Most of the finer lines on the project were done by hand. Using voxel sniper for the details would just make the task much more difficult and straining. The rough guideline I made with the voxel sniper was not the final shape of the project; I had to change the shape quite a bit with hand in order to make it look precisely how I wanted it to.
Changing more blocks with the voxel sniper.
Added details that I wanted on the chest. Completed shaping and changing blocks pf the gun and arms with the voxel sniper. Added details to the arms, shoulder pieces, and gun by hand. Also made a very basic shape by hand to get the helmet shape correctly.
I filled and shaped the helmet with the voxel sniper. By hand, I made the outline of the visor.
Whala!
Click to reveal
Again, I completed the basic structure by using the voxel sniper. I also started making the details. The basic structure I made with the voxel sniper was used as the gray parts of master chiefs armor. All of the green pieces were all shaped and detailed by hand so that I can be precise with the looks. I used the gray parts as a guideline to where and how big the pieces should be.
Shaped the body some more.
Finished detailing the front and arm.
Finished detailing the back. Again the shape of the armor pieces were done by hand so that I may be more precise with the looks.
Finished the other arm. And yes, I changed the arm position later in the project.
Started the helmet. I created a very rough outline of the helmet by hand. When making these rough outlines, I do not try to be precise. All I do is move by character in a curve and place the blocks behind me by hand. This way is much easier, quicker, and, in my opinion, gives a more organic look.
I start filing in the gaps. I know a lot of people of make organics try to be precise with their curves, but I am not like that. It is hard to describe what I do, but I just place blocks quickly and somewhat randomly, while knowing how to make precise curves and lines in the project. It takes a lot of practice to understand how to make curves quickly and natural.
Finished detailing the helmet and changed the colors with the voxel sniper.
Pretty much done. Note that this was the original master chief I made. He pretty much holding his other arm back with and energy sword in his hand. I later changed this.
Other Info:
- Built solo
- Created in about 15 hours over the span of a week
- Images were rendered in chunky with the default texture pack, then editing with GIMP
Programs and Plug-ins Used:
- Default Minecraft (Duh!)
- MCedit
- Voxelsniper
- Chunky (Image Render)
- Gimp 2 (Image Editing)
NOTE: I DO NOT CARE IF YOU USE THIS ON YOUR SERVER, MAKE A VIDEO OF IT, OR GIVE ME CREDIT. DO WHATEVER YOU WANT WITH IT. there is going to still be someone who asks.... there is always that guy.... I'm watchin yo....
Progress | 100% complete |
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