Maps Challenge & Adventure

Science is Fun! - Narrative/Puzzle Adventure [Pre-Release V0.2.9]

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Alpha_Legion
Level 56 : Grandmaster Pixel Painter
252
Map has been updated! (Have fun, and don't forget to let us know what you thought of it!)
Updated weekly until official release! :D

NEWS: There have been texture pack updates! So make sure you use the new texture pack for the new version! (also there are no new picture, but more has been added!)

New images will be added tomorrow! :)

Here is the PRE-RELEASE and test version of Science is Fun! by Alpha_Legion and Shatterz from ThePaladinGames.

It is a puzzle/story based adventure. We are trying to fit a gripping story in and around the puzzles. This quite obviously influenced by Portal, however we are trying to offer similarities and differences.

In this adventure we also offer you choices! Yes, choices. And they could all depend on whether you make it out or not. - So if there is ever a point where you could go multiple ways, choose one! (and hope for the best! :P)

Rules:
1. Play on NORMAL. (or hard if you wish)
2. No spawning items.
3. No more than four players.
4. MUST use the custom texture pack provided in download.
5. DO NOT break any blocks (except companion cubes).

Also, a custom texture pack comes provided with this adventure that you MUST USE or things will look very odd. The origional is by Umbre, and can be found HERE. - However the provided one has some altered textures, that you NEED to play.

As this is in the testing stages still and in very early development, we would appreciate any feedback you may have and any suggestions. Have fun!

MULTIPLAYER NOTE: If playing on SMP then as you know, the spawn tends not to be exactly where it should be. If in the case none of you spawn in the spawn room, look for the big RED COATED room. - Then just break the block you are told to and once everyone is in, replace it.
CreditUmbre (origional texture pack), and Shatterz (helped with concept and some building).
Progress15% complete
Tags

7 Update Logs

V0.2.9 : by Alpha_Legion 05/31/2012 2:44:22 pmMay 31, 2012 @ 6:44 pm UTC

Added:
- More rooms
- Another split path (3 routes)
- TEXTURE PACK CHANGES (again :L)
- Redstone tweaks.

Removed:
- Some signs (that shatterz placed for a laugh)

Changed:
- Redstone design for mini-boss. (it now fully works)
- Redesigned some of the mini-boss mechanics.
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  Have something to say?

AlbinoLentils
09/27/2012 2:53 pm
Level 1 : New Miner
A portal mod is already out BTW
1
Alpha_Legion
09/27/2012 3:18 pm
Level 56 : Grandmaster Pixel Painter
i know... its not meant to be a portal map. just references and the style of it :P
1
whypviper
08/18/2012 9:34 am
Level 16 : Journeyman System
you can now make 11 diamond spades.
1
Alpha_Legion
08/18/2012 9:46 am
Level 56 : Grandmaster Pixel Painter
yay?
1
Umbre
05/31/2012 7:15 pm
Level 66 : High Grandmaster Musician
By the way, I'm creating a 32x32 HD version of my Aperture Enrichment texture pack, if you're interested in using it.
1
Alpha_Legion
06/01/2012 1:46 am
Level 56 : Grandmaster Pixel Painter
Wow, yes, that would be a lot easier to use for the texture's i'm altering, such as the bow as a gun etc. So yes, let me know when it's uploaded and I'd be very greatful. :D
1
bobllxxii
05/19/2012 11:53 am
Level 4 : Apprentice Miner
I look forward to this. DIAMOND FOR YOU!
1
Alpha_Legion
05/19/2012 12:39 pm
Level 56 : Grandmaster Pixel Painter
Thank you very much :D

I assure you, it is well worth the play through. It is not currently finished, and when it is, it will be truely epic. And hope it leaves you unable to wait to play it in the next update!

I have put a lot of time into the script and plot for this, and the narrative I now think is very good, so hope you enjoy! :)
1
anonpmc202941
05/18/2012 6:50 pm
Level 17 : Journeyman Miner
[deleted]
1
Alpha_Legion
05/18/2012 7:03 pm
Level 56 : Grandmaster Pixel Painter
is now! :)
1

Welcome