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"Story of General Schtormand or Triumph of Evil" Anomalous Zone X-50. Second Location : Anomalous Swamps.

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Bedrock Edition
Marshal GrossDeimosStein's Avatar Marshal GrossDeimosStein
Level 59 : Grandmaster Collective
127
Anomalous Swamps is the second location in the Anomalous zone X-50 from “Story of General Schtormand or Triumph of Evil” . Anomalous Swamps location generates anomalous dangerous plants and mushrooms that contain deadly viruses, in turn, these anomalous plants are used to create super-powerful biological weapons.
History of this place

Before the incident in the military laboratory Y-12, as a result of which an Anomalous zone was formed. There was a chemical plant not far from the swamps, this plant dumped chemical waste into this swamps, as a result of which the swamps were saturated with chemicals, the water in the swamps turned into chemical, the air became unusable, and it was possible to be in the swamps is only in a special chemical protection suit.

After the formation of the Anomalous zone, this chemical plant was closed and later destroyed. On the Anomalous swamps themselves, anomalies appeared that gave rise to anomalous plants and anomalous mushrooms, but chemical pollution played a cruel joke on the anomalies. Anomalies began to generate deadly plants and mushrooms that were stuffed with various deadly viruses for which there is no vaccine.

As they explored the zone, scientists were able to find that the zone gave immunity to these deadly viruses local animals, found that they were not afraid of chemical pollution. These results could help create vaccine against these dangerous viruses, but country’s military leadership looked at it differently.

Chief of the General Staff of the Armed Forces of the Imperialstoneland Federation, General of the Army Leonard Greatstoneman, was obsessed with the idea of a futured global biological warfare and therefore, when he learned that deadly plants and mushrooms were found on the territory of the anomalous zone, he immediately ordered to extract and use these plants and mushrooms to create his super-powerful biological weapons.

Anomalies


Anomaly "Bite of death" has a code K-11 this anomaly spawns an plants : "Kiss of death", "Plague fern", "Cobra sting" , "Scorpion poison".

Anomaly "Mushroom garden" has a code M-5 this anomaly spawns an mushrooms : "Armageddon’s breath", "Tarantula’s breath", "Whirlwind of death", "Crimson nightmare".

Anomaly "Claws of Hell" has a code H-12 anomaly spawns an plants : "Hades flower", "Hell’s breath".

Anomaly "Chemical lake" has a code C-4 anomaly spawns an plants : "Cthulhu spirit", "Megalodon teeth", "Hydra’s breath", "Kraken tentacles".

Anomaly "Boiling resin" has a code C-15 anomaly spawns an plants : "Phobos soul", "Breath of Deimos".

Anomaly "Labyrinth of death" has a code L-2 anomaly spawns an plants : "Plague bush", "Tears of the apocalypse", "Death vine", "Plague lichen", "Koschei’s death", "Devil’s spike".

Anomaly "Hell gate" has a code H-5 anomaly spawns an plants : "Devil’s teeth", "Hell’s coral".

Anomaly "Death tree" has a code T-10 anomaly spawns an plants : "Death of Phobos", "Devil’s root".

Anomaly "Witch claws" has a code W-5 anomaly spawns an plants : "Cyclops spirit", "Death of Hercules", "Gorgon’s eye", "Minotaur’s breath".

Anomaly "Witch’s cauldron" has a code W-5 anomaly spawns an plants : "Siren tears", "Armageddon nightmare".
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