Minecraft Maps / Land Structure

Temple of Endonia

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ToadieOdie's Avatar ToadieOdie
Level 54 : Grandmaster Goblin
182
This wasn't something I actively started out building. I had intended to take a break from my Agaricus project and just build something for fun - like a village....

This started out as a town square but then I got to thinking about Endonia that mysteriously disappeared. Who were they? What were they like? What did they believe in? Where do they live? What did they build with? Etc. Next thing I knew my town square had all these arches. The buildings around the square suddenly looked out of place, so I asked my oldest son for his opinion. He said it looked like the frame of a temple. I let it sit for a couple of days before deciding he was right and removed the village portion from the square.

This project is making wonder if I can try experimenting with custom terrain to answer where the Endonias lived.

It's now the temple of Endonia. I hope you all enjoy it. Even though I might put it in my Agaricus project map, feel free to use it as a stand alone piece if you'd like.  Naturally I ask that you give me credit if you use it in a multiplayer map.
Progress100% complete
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2 Update Logs

Update #2 : by ToadieOdie 09/08/2014 6:46:36 pmSep 8th, 2014

Renovated entryway and interior of the temple
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1
09/08/2014 6:35 am
Level 51 : Grandmaster Architect
Xylia
Xylia's Avatar
Nice temple! Liked the roof and the pillars inside! :D

I'm just going to throw out some suggestions for you which I think could improve your temple. Anyways you do as you like this is just my feedback.

1) Remove the wooden door and add a larger piston door. I've added a 3x3 piston door as an example here: www.mediafire.com/download/3kpee9jp03m4lt1/Tempe_Of_Endonia_with_piston_door.schematic

2) Add more pattern to the floor, you can mix with materials and fill in the single material floor areas with some pattern.

3) Fill in the gaps between the windows on the inside of the temple with blocks.

It's still nice as it is though. :P
1
09/08/2014 6:47 pm
Level 54 : Grandmaster Goblin
ToadieOdie
ToadieOdie's Avatar
Thank you!

1) I'm not as savvy with redstone as most, so I decided that yes the door needed renovation but instead of a piston door, I chose to go with an open walkway like the jungle temples and desert pyrimids have in the game. In doing so I was able to maintain the feel the walls recreated.

2) Rather than filling the space between the windows in, I decided to repeat the columns I had on the
outside to round out the sense of symetry and patterning the structure has.

3) Lastly, your suggestion with the floor gave me inspiration to use two more types of blocks I had wanted to use but couldn't figure out how to fit them in until now.

Thank you for your input. I think the interior's appearance has been greatly improved by the few tweaks I made based upon your advice. <3
1
09/09/2014 9:17 am
Level 51 : Grandmaster Architect
Xylia
Xylia's Avatar
I'm glad that you used my input and improved your temple, I really think you've improved it, nicely done!
1
09/07/2014 12:20 am
Level 64 : High Grandmaster Architect
NinamanOfficial
NinamanOfficial's Avatar
not bad! One thing however, is the whole things seems to lack a lot of depth. Try and displace the walls 1 block in, then the detailing another layer in or out or even both.
1
09/07/2014 3:14 am
Level 54 : Grandmaster Goblin
ToadieOdie
ToadieOdie's Avatar
Thank you for your advice, it really made a big difference in the appearance and I think it enhanced the overall temple feel of the build!
1
09/07/2014 11:28 am
Level 64 : High Grandmaster Architect
NinamanOfficial
NinamanOfficial's Avatar
No problem dude! Glad it worked :) always feel free to message me if you have any building questions :3
1
09/07/2014 12:29 am
Level 54 : Grandmaster Goblin
ToadieOdie
ToadieOdie's Avatar
I think I understand what you are suggesting. I'll give it a try and see what happens. Thank you! <3
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