• • 4/12/26 10:19 am • 5 logs
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You are David Fitzgerald.
An exorcist tasked with confronting the unthinkable.
Deep within a forsaken facility, five demons lurk—manifestations of pure evil. The most powerful among them is known only as "The Figure."
Your mission? Banish them.
Guided by your boss, Nathan Camilo, you step into the unknown, knowing full well the fate that befell those before you. No one who entered ever returned. Not alive. Not whole.
You hesitated. You had doubts. But in the end, you made your choice. If you fail, the world as we know it will cease to exist. If you succeed, you will be remembered as a hero.
But make no mistake—you are not expected to return.
Good luck...
- ???
The map creator (me!) is kindly asking you to record your gameplay. I'd LOVE to see reactions!
📖 THE FACILITY – Map Rules
1. Render Distance: 15–20 chunks
(If your render distance is lower than that, the map could potentially bug due to command blocks not loading.)
2. Brightness: Moody
3. Turn off music.
(Pretty self-explanatory)
4. Singleplayer only.
(This map is made only for Singleplayer. Multiplayer will not only ruin the experience, but could bug the map.)
5. Smooth Lighting: Maximum
6. GUI Scale: 2
(So the custom text displays properly.)
7. Version: Minecraft 1.21.4 OptiFine
(OptiFine is crucial for custom models and shaders to work. Without it, you won’t see the visuals as intended.)
⚠️ WARNING:
This map contains flashing lights, loud sounds, and jumpscares.
8. Dynamic Lights: Fancy
(For your horror game buddy, the flashlight :D)
9. Custom Colors: On (Very Important)
Gameplay note:
🧠 The gray text is your inner voice.
❗ This map is not for the faint of heart.
Please proceed with caution...
📌 NOTES FROM THE MAP MAKER
You must use Minecraft version
1.21.4 OptiFine to play this map.
OptiFine is absolutely crucial, as the map includes custom models that will not load without it.
Please disable any mods or resource packs as they can tamper with the map's textures and models. And potentially ruin the experience.
🧩 How to Install the Map
🔷 Navigate to the following folder on your PC:
C:\Users\[Your Username]\AppData\Roaming\.minecraft\saves(Or wherever you installed Minecraft)🔷 Place the map folder there. The folder should be named:
§4§lTHE FACILITY §o§7§🔷 Launch Minecraft with OptiFine 1.21.4, and the map will appear in your single-player world list.
🔷 Click on it, and enjoy the experience!
🔊 Sound Inspiration
The scream sound effect used in the forest nightmare was inspired by the game “Do You Copy?” for its intense and chilling audio atmosphere.
🎨 Texture Credits
1. Better Cobwebs Texture by NaiNonTheN00b1
Cobweb v1.0 (PMC)
2. Redstone Cables Texture Pack
Redstone Cables (PMC)
3. Better Ladder
Better Ladder (CurseForge)
4. Realistic Torch (Just Fancy Torches)
Just Fancy Torches (CurseForge)
5. Fire Axe Model
Fire Axe (Modrinth)
5 Update Logs
Update #5 : by HusseinsAbyss 04/12/2026 10:19:41 amApril 12 @ 2:19 pm UTC
-Re-Designed the second part of the second demon's section.
-Second Demon got a full re-model.
-The fourth demon's model was enhanced both texturally and the model itself.
-Enhanced the visuals so dark areas are pitch black. Regardless of your brightness :) [This requires the "Custom Colors" setting to be set to: "On"]
-Re-Designed two parts of the Final Chase. To make it more intense.
-The Ending got a very minor improvement (Doesn't change ANYTHING regarding the story. The ending is still the same. Only with that minor improvement)
-The start of the map got very minor re-designs.
-Fixed a bug where you could still close and open the doors in the boss fight in it's final moments.
-Fourth Demon's speed was increased during it's chase.
-Made it so you cannot progress until the first dialogue is over.
-Added extra lights to certain locations so navigation is clear and not frustrating ESPECIALLY with the visual update.
-Added Shake Effects to certain parts of the map to make it feel more immersive.
-Added lights to more certain places so navigation is clearer -Improved the texture of the flashlight beam so the flashlight is not useless
-Second Demon got a full re-model.
-The fourth demon's model was enhanced both texturally and the model itself.
-Enhanced the visuals so dark areas are pitch black. Regardless of your brightness :) [This requires the "Custom Colors" setting to be set to: "On"]
-Re-Designed two parts of the Final Chase. To make it more intense.
-The Ending got a very minor improvement (Doesn't change ANYTHING regarding the story. The ending is still the same. Only with that minor improvement)
-The start of the map got very minor re-designs.
-Fixed a bug where you could still close and open the doors in the boss fight in it's final moments.
-Fourth Demon's speed was increased during it's chase.
-Made it so you cannot progress until the first dialogue is over.
-Added extra lights to certain locations so navigation is clear and not frustrating ESPECIALLY with the visual update.
-Added Shake Effects to certain parts of the map to make it feel more immersive.
-Added lights to more certain places so navigation is clearer -Improved the texture of the flashlight beam so the flashlight is not useless
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