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3
The GemTerra Spire, a horror survival map inspired by games like Bioshock and Resident Evil.
Step into the shoes of head journalist Martyna, sent out to find her missing coworker and friend Marcy. Her last mission being to get dirt on ObscuraTech, a pharmaceutical company located in the GemTerra Spire. A secluded city below the surface of the earth, where ordinary people are able to light a fire with the snap of their fingers. Now it is your mission to find out what happened to Marcy and make it back out alive.
The map is mainly based around the Bioshock mod made by sigurd4. It's supposed to resemble an au version of Rapture and is inspired by games like Bioshock and Resident Evil, so you will probably find references to that. It heavily relies on the RaptureCraft texturepack, custom npcs, carpenters blocks, security craft, the Bioshock mod and MANY decorational mods.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Important stuff:
The story starts at -995 44 93
The map is technically playable in multiplayer, if you do play it with other people you should have a designated quest person interacting with all the npcs that arent enemies.
-Sometimes you will have to rejoin the map to be able to interact with npcs again.
-When shooting enemies any enemy(if you were in their aggro radius) will go towards you.
-Every code that you're actually supposed to find will be 4 numbers.
-Hidden doors are hinted at by a change in wall texture or pattern
-You should play with a render distance of 7-8 and brightness at around 80%
-You should consider going into the folder of the texture pack and delete the particles and vines file since some particles would otherwise be invisible.
(If there's any continuity mistakes please tell me, I build these things at 2am in the morning so it might have happened)
Coordinates for each chapter start in case something is bugged and you can't finish/spawn somewhere wrong and key items you must've gotten to be able to finish
Spoilers of course
Prologue Marcy's Flat: -993 44 94 No key items
Chapter 1 Residential Building: -1334 5 -420 Level 1 Keycard
Chapter 2 Commercial/Factory Building: -1707 23 -392 Level 2 and 3 Keycard, Airgrabber
Chapter 3 Chemical Institute: -1693 25 -132 Level 4 Keycard
Chapter 4 Subway Station: -1332 29 -818 No key items, will revisit
Chapter 5 GemTerra Suites/Residential Building: -975 80 -478 Level 5 Keycard
Chapter 6 ObscuraTech Center/Headquarters: -1340 29 -847 No key items
Chapter 7 Blackwoods Office: -1089 49 -883 No key items
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I do plan on adding some sort of additional content adding more lore/filling in gaps in the story that are left so far. If you have any questions or remarks feel free to tell me and I'll also gladly listen to your general opinion about the map. :)
There's riddles, secrets, hidden doors, sidequests, dialogues and lorebooks all spread around the Spire. (Writing is not my strongsuit so don't expect amazing texts, I had to ask friends for help multiple times)
And talking about friends I have to thank them for helping me playtest, decide on which wallpaper to use, being 4 digit code generators and proofreading my cringy texts.Special thanks to:
----Tinnu----
----Yeupha----
----Yvoprofen----
----Manu----
A list of all the mods I've used with Forge10.13.4.1614-1.7.10:
[​1.7.10]+SecurityCraft+v1.8.2.2
BetterFps-1.0.1
BiblioCraft[​v1.11.5][​MC1.7.10]
BioshockMod-0.13.0
buildcraft-7.1.23
Carpenters-Blocks-Mod-1.7.10
CodeChickenCore-1.7.10-1.0.2.9-universal
CustomNPCs_1.7.10d(29oct17)
Decocraft-2.4.2_1.7.10
Dynamic-Transport-Mod-1.7.10
Gollum-Core-Lib-1.7.10
HardcoreDarkness-MC1.7.10-1.7
Jammy-Furniture-Reborn-Mod-1.7.10
malisiscore-1.7.10-0.14.3
malisisdoors-1.7.10-1.13.2
MrCrayfishs-Furniture-Mod-1.7.10
NotEnoughItems-1.7.10-1.0.2.12-universal
Secret-Rooms-Mod-1.7.10
SlimeVoid-Library-1.7.10
UpToDateMod--mc1.7.10-2.4.1
Xaeros_Minimap_21.10.40_Forge_1.7.10
Required TexturePack:
Rapturecraft Survival 1.0b
https://www.planetminecraft.com/texture-pack/rapturecraft---resourcepack/
https://www.planetminecraft.com/mod/bioshock-mod/
I am using custom skins for most of the npcs,if you'll have to drag the customnpcs folder included into your .minecraft folder.
The map should be done now, if you see anything like missing blocks(holes in ceiling/floor/walls) or quests/shops/redstone not working please let me know.
:)
Step into the shoes of head journalist Martyna, sent out to find her missing coworker and friend Marcy. Her last mission being to get dirt on ObscuraTech, a pharmaceutical company located in the GemTerra Spire. A secluded city below the surface of the earth, where ordinary people are able to light a fire with the snap of their fingers. Now it is your mission to find out what happened to Marcy and make it back out alive.
The map is mainly based around the Bioshock mod made by sigurd4. It's supposed to resemble an au version of Rapture and is inspired by games like Bioshock and Resident Evil, so you will probably find references to that. It heavily relies on the RaptureCraft texturepack, custom npcs, carpenters blocks, security craft, the Bioshock mod and MANY decorational mods.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Important stuff:
The story starts at -995 44 93
The map is technically playable in multiplayer, if you do play it with other people you should have a designated quest person interacting with all the npcs that arent enemies.
-Sometimes you will have to rejoin the map to be able to interact with npcs again.
-When shooting enemies any enemy(if you were in their aggro radius) will go towards you.
-Every code that you're actually supposed to find will be 4 numbers.
-Hidden doors are hinted at by a change in wall texture or pattern
-You should play with a render distance of 7-8 and brightness at around 80%
-You should consider going into the folder of the texture pack and delete the particles and vines file since some particles would otherwise be invisible.
(If there's any continuity mistakes please tell me, I build these things at 2am in the morning so it might have happened)
Coordinates for each chapter start in case something is bugged and you can't finish/spawn somewhere wrong and key items you must've gotten to be able to finish
Spoilers of course
Click to reveal
Prologue Marcy's Flat: -993 44 94 No key items
Chapter 1 Residential Building: -1334 5 -420 Level 1 Keycard
Chapter 2 Commercial/Factory Building: -1707 23 -392 Level 2 and 3 Keycard, Airgrabber
Chapter 3 Chemical Institute: -1693 25 -132 Level 4 Keycard
Chapter 4 Subway Station: -1332 29 -818 No key items, will revisit
Chapter 5 GemTerra Suites/Residential Building: -975 80 -478 Level 5 Keycard
Chapter 6 ObscuraTech Center/Headquarters: -1340 29 -847 No key items
Chapter 7 Blackwoods Office: -1089 49 -883 No key items
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I do plan on adding some sort of additional content adding more lore/filling in gaps in the story that are left so far. If you have any questions or remarks feel free to tell me and I'll also gladly listen to your general opinion about the map. :)
There's riddles, secrets, hidden doors, sidequests, dialogues and lorebooks all spread around the Spire. (Writing is not my strongsuit so don't expect amazing texts, I had to ask friends for help multiple times)
And talking about friends I have to thank them for helping me playtest, decide on which wallpaper to use, being 4 digit code generators and proofreading my cringy texts.Special thanks to:
----Tinnu----
----Yeupha----
----Yvoprofen----
----Manu----
A list of all the mods I've used with Forge10.13.4.1614-1.7.10:
[​1.7.10]+SecurityCraft+v1.8.2.2
BetterFps-1.0.1
BiblioCraft[​v1.11.5][​MC1.7.10]
BioshockMod-0.13.0
buildcraft-7.1.23
Carpenters-Blocks-Mod-1.7.10
CodeChickenCore-1.7.10-1.0.2.9-universal
CustomNPCs_1.7.10d(29oct17)
Decocraft-2.4.2_1.7.10
Dynamic-Transport-Mod-1.7.10
Gollum-Core-Lib-1.7.10
HardcoreDarkness-MC1.7.10-1.7
Jammy-Furniture-Reborn-Mod-1.7.10
malisiscore-1.7.10-0.14.3
malisisdoors-1.7.10-1.13.2
MrCrayfishs-Furniture-Mod-1.7.10
NotEnoughItems-1.7.10-1.0.2.12-universal
Secret-Rooms-Mod-1.7.10
SlimeVoid-Library-1.7.10
UpToDateMod--mc1.7.10-2.4.1
Xaeros_Minimap_21.10.40_Forge_1.7.10
Required TexturePack:
Rapturecraft Survival 1.0b
https://www.planetminecraft.com/texture-pack/rapturecraft---resourcepack/
https://www.planetminecraft.com/mod/bioshock-mod/
I am using custom skins for most of the npcs,if you'll have to drag the customnpcs folder included into your .minecraft folder.
The map should be done now, if you see anything like missing blocks(holes in ceiling/floor/walls) or quests/shops/redstone not working please let me know.
:)
Progress | 100% complete |
Tags |
2 Update Logs
Update #2 : by AlexTheTriccster 04/27/2024 8:26:10 amApr 27th
I changed the download to a google drive download including:
-the map
-all mods
-the texturepack
-the customnpcs files
This should make it wayyyy easier to play the map, took me some time to figure this out
-the map
-all mods
-the texturepack
-the customnpcs files
This should make it wayyyy easier to play the map, took me some time to figure this out
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the-gemterra-spire
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& if you like finding secrets, this is a map with plenty
💜💜💜