• • 9/16/15 5:47 pm • 6 logs
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- save_alt 51 downloads
- Progress
- 85% complete
Added CreditJack (Beta Tester)
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The map features:
-Multiple different weapon variants, note that although some of the higher variants are more rare, that doesnt mean they are better. --You unlock weapons bye getting keys for crates. This means that it is completely random what weapon/weapons you are going to get.
-As of now, the map fratures only 2 missions.
The map features custom weapons, items, mobs, and more.
Please note that as of now only the common crates are availabe for purchase at the moment.
it is highly recomended that you provide feedback for my map and please comment telling me if you have found any gltiches or bugs that occur thaat you feel arent supposed to happen. Im am always open to suggestions so if you leave one and i take it, ill mention your name in the map.
-Multiple different weapon variants, note that although some of the higher variants are more rare, that doesnt mean they are better. --You unlock weapons bye getting keys for crates. This means that it is completely random what weapon/weapons you are going to get.
-As of now, the map fratures only 2 missions.
The map features custom weapons, items, mobs, and more.
Please note that as of now only the common crates are availabe for purchase at the moment.
it is highly recomended that you provide feedback for my map and please comment telling me if you have found any gltiches or bugs that occur thaat you feel arent supposed to happen. Im am always open to suggestions so if you leave one and i take it, ill mention your name in the map.
6 Update Logs
Update #6 : by rpthunder 09/16/2015 5:47:10 pmSeptember 16, 2015 @ 9:47 pm UTC
Just an update, im so very sorry! my minecraft ran out of memory an i lost my world. ill re-downoad the world and continue the update. once again im very sorry about the delay and im working on the update as much as i can.
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- The player still starts in creative mode, but this time in the spawn
- No lag spikes (Yay!)
- Harpies one-shot player w/o armour and are invincible (I went into creative to test, they cannot be killed even with a sharpness V diamond sword)
- During the boss fight, after all the zombies are killed after the "Burn!" title, the next sequence doesn't start
As always, still looking great! I'll continue to look for bugs ^^
Edit: Harpies one-shot player regaurdless of armour (Yes, even with full diamond armour with Thorns III and Protection IV)
Edit: Even when the Harpies are killed via a command, the boss fight doesn't progress
Edit (again): I figured it out, something isn't triggering the spawning of a skeleton that would trigger the end sequence
To start off the player starts in creative mode and at the sword selection, there are frequent lag spikes which are problematic at the snow bomb part. It would also be nice to add a checkpoint at the boss fight, although if the lag spikes are fixed this won't be necessary. Other than these, it's an amazing concept!